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Pascal_LSGC

Render ini

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Does anyone know what the 512 and 512_565 texture slots are for?Tried tweaking mine and found that FlyII wouldn't allow a value for 512 to be less than 8 (it automatically corrected it back) and 512_565 can be 0.:-beerchug

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They are NOT used for the ground or clouds textures.I believe that they are only used for 3D scenery.- roland -

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