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Has anyone ever had a mid-air incident?

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or any near mishaps in the air, given that the larger airports in FU3 can get quite busy....CheersShelton.

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Shelton,I had a very close air miss with an AI P51 Mustang near San Francisco International airport once. I was flying the Beechcraft Baron at around 3000 feet (heading south), and the Mustang shot past me on the right side at VERY close range. My plane pitched and rocked for a few seconds as it encountered the Mustang's wake turbulence.I have passed reasonably close to several AI airliners, but not close enough to have been classed as a serious threat (although these certainly would have been dangerously close in the real world).Welcome back to FU3 ! :-)Chris Low,ENGLAND.

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Shelton,I have had numerous close shaves similar to that experienced by Chris, all near airports. What I love is how your indicated air speed suddenly zooms up in that slipstream. But I've never been squashed in mid air (thankfully).

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For once it was unintentional too :-) I was flying the Beechjet over SF bay under the controller, conditions were clear and I was cruising at about 5000ft/200kts when he ran me down from my 4 o'clock. The first I knew about it was the crunch, followed by the cockpit warnings. He flew past the windshield just as my plane started a violent roll right. He took my starboard wing off, there was nothing much to be done except try and avoid hitting any boats.The inquiry blamed him completely :-)I've had a few air-misses as well but never with anything large.Cheers,Rich.

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I've been hit by wake turbulence a few times - the most memorable was on approach to Paine (Everett). I was nicely lined up, concentrating like fury, too busy to realise what the controller was telling me. He repeated his message - "Go around - you are on the wrong runway" just as a plane zipped past my wing. I shot up several thousand feet (and a moment later my plane did too), battled stall, then sheepishly pushed off to find the right runway.I tend to hit the ground more than other planes. I'd like to point out its never my fault either (people put the ground in the silliest places).Rob D

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I agree with Rob here - I usually hit the ground more often...Actually, I've had a bad spate of AI accidents with the tower giving clearance for takeoff to someone just after I've reported on final. The other one is getting clearance for takeoff then being run down like a rat on a road... Seems ATC has a lot to answer for.The last mid-air collision I had was weird. Here I am, just out of Ranger, heading NW down the valley in the B350 when an AI Baron (Windhawk?) comes out of a mountain right in front of me. Just for that I hit him :-grrJon Point*************************(effyouthree@hotmail.com)*************************

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I've lost count of the number of times I've been cleared for takeoff/landing only to have another aircraft enter the runway.By far the worst time though was on an ILS landing at Moffet in snow. The Beechjet's wings were icy, as was the runway. I got it down OK, was doing a marginal job of holding it on the runway only to have a 747 loom out of the fog broadside across me. Too fast to stop, too slow to fly, all I could do was look in vain for the ejector seat handle :-).

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FU3 really models mid-air collisions (and near misses) very well. Haven't had any mid-air collisions, except when "hunting" airliners with the P51...It's also fun to sit in a tiny plane like the C172, near the runway when a 747 takes off. Lost a wing that way once :-lol the right wing just hit the ground and broke off.

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HI Selton,I,m not sure if any of these pictures would qualify as near mishaps, Nothing that has ever happened in any of these pictures have caused my Co-pilot any concern :-lolLanding at Sacramento, Permission to land as number one, http://ftp.avsim.com/dcforum/User_files/3dc5c3320797e409.jpgThe Beaver checking out a Navy Blimp? I wonder who figured out how to add all these flying Fled style objects, My FU3 world is full of flying, moving objects, It keeps your attention for sure, Airplanes flying, boats cars and animals moving a round on the ground, they are all easy to add using fled. Fled is very user friendly.http://ftp.avsim.com/dcforum/User_files/3dc5c5220d686efb.jpgThis looks like a head on type thing but, It's really not :-lolAll you have to do is watch your co-pilots eyes to know if you are in troublehttp://ftp.avsim.com/dcforum/User_files/3dc5c6300fcb8a6e.jpgSometimes in this game there are so called pilots that really don't know the proper procedures,You might get someone doing this http://ftp.avsim.com/dcforum/User_files/3dc5c73d13503fe8.jpgOr maybe self inflicted like thishttp://ftp.avsim.com/dcforum/User_files/3dc5c899175f0362.jpgThe other flight game I play you might get another real Simm pilot very close to you, but you can be talking to him the whole time so you know you's are both OK :-lolhttp://ftp.avsim.com/dcforum/User_files/3dc5cb781ebd2076.jpgHave Fun :-yellow1Allan and Co-Pilot Puppy If I've done something that scares him :-lolhttp://bfu.avsim.Net/sigpics/AllanD.jpg

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WOW Wonderful stories and pictures - just goes to show I am still a rookie in this game with the hours i have been flying compared with you guys!Thanks for cheering me up - I had a very disappointing day as I got a call from a job that I really wanted and I was unsuccessful...so I am unemployed and still looking in a very depressed IT market.Take care guys!Shelton.

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In the second last shot ("self-inflicted") - is that a B777? Is it turning away because the AI sensed that you were on a collision course, or is it simply turning away on traffic pattern (maybe to head east)? I have heard the tower call out warnings a few times to me(esp. when control is "flight following" me) about other planes, so the AI has the capacity to warn off other aircraft.Rob D

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Hi Rob,I,m not sure what model Plane that is supposed to be, But I think it's turning away because of me being on a collison course, :-lolIt was turning really hard, A lot harder then needed if they were just setting a course.I fly over Sea-tac in the wrong direction quite often, just to see the scramble. I also chase the AI planes just for the fun of it, They always do everthing they can to stay a safe distance away.Sometimes it takes a faster plane just to catch up with them. :-lolhttp://ftp.avsim.com/dcforum/User_files/3dc703565f4e0749.jpgA nice turn with another heavyhttp://ftp.avsim.com/dcforum/User_files/3dc704da63f0417a.jpgI have had a headon collision with one but all that did was crash the game back to the decktop, So I never got a chance to see the wreckageHave Fun :-yellow1Allanhttp://avsim.com/hangar/air/bfu/logo70.gif

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I'm showing off now... :-)That's a 737, probably a -800 by the engine intake shape.

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I've had no midair collisions but it's nice to see that FU3 is capable of producing them. Basic statistics would imply that midair collisions are rare, simply due to the fact that it takes a very high "needle in the haystack factor" to hit another plane. Close calls are more frequent and runway accidents even more frequent. In real life accidents tend to happen around busy uncontrolled airports. It's all a question of the likelihood of two aircraft being in the exact same spot at the same time. Unless several aircraft are converging towards the same beacon or the same runway the risk of midair crashes is miniscule, even if you don't pay attention. best regards,Hans Petter

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