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St Francis Yacht Club

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Yet another place to drop in for dinner ;) http://forums.avsim.net/user_files/130314.jpgLooks like a heck of a party!http://forums.avsim.net/user_files/130315.jpgHere comes the fleet...http://forums.avsim.net/user_files/130316.jpgSeagull's eye view (there's someone eating fish & chips under that palm - might see if I can annoy him away from his food...).http://forums.avsim.net/user_files/130317.jpg:-wave

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Another complicated, beautiful model with proper night lighting :-)Will it be part of Chris' SanFran update?Hans Petter

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Hans,Well, since it was me who sent another begging letter to the southern hemisphere, then.....yes, it will be part of SanFran 2006. After looking at those screenshots, I now understand what a complicated little building it was to create.Thanks, Jon. Your efforts are very much appreciated.Chris Low.

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Looks good, I like the yachts in paryiculer, thayill make anywherelook beter.glidernut

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I'll have to check that out. Jon has provided me with a package (presumably the one seen in the screenshots), but I had already created a scenery package of San Francisco Marina (with trees, marinas and sailboats). I have simply added the St Francis Yacht Club model to this, but it seems like glidernut (and probably many others) would prefer Jon's version with the yachts and palm trees :-)Chris Low.

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I don't mean to throw a spanner in the works here:-hmmm, but I don't believe palm trees are native to San Francisco - much too chilly. Their range in California probably doesn't extend much farther north than San Luis Obispo, as I recall from driving the entire coast. I could be remembering it incorrectly, but that's what my memory is of the matter.-Seadog

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Jon,That yacht club building is quite hard to place. I added it to my San Francisco Marina package (viewing it from quite close up), and it looked fine. Then I zoomed out, and it looked all wrong !What orientation did you use for the building ?By the way, I was thinking about those flat sailboats. Is there any way that we could replace the existing version in the modelmip.tag file with a 3D boat of the same size ? I suppose that I could replace all of the ones that I have added with one of your other yachts, but there must be hundreds (if not thousands) in SanFran 2006 :-eekHaving said that, 3D versions of the marina models would probably be nice........Chris Low.

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Bless you, brother, for sacrificing a quite lovely depiction on the unforgiving altar of accuracy.:-halo -Seadog

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OK, I shoulda known this but they're actually good ol' Australian Gum Trees (Eucalypts) :-lolFunny, I never realised that all those "Australian looking" trees in California ARE actually Australian eucalypts, introduced in the 19th century.Arrr, we make a good tree, yes we do :-rollSo, a rough planting (Chris can fix it up properly...):http://forums.avsim.net/user_files/130612.jpghttp://forums.avsim.net/user_files/130613.jpghttp://forums.avsim.net/user_files/130614.jpgAnd the zipfile at the bottom contains the new trees and mips for those interested ;):-wave

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Quite fetching. Thanks. I grew up in South Florida, where Australian Pines and Melaleuca trees were the windbreaks and soil stabilizers of choice on the verges of the Everglades and the banks of man-made canals. Absolutely everywhere. Thanks for all the good trees, real and virtual. :-lol -Seadog

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I thort Id look see and compair what your new gum trees would look like next to my sooper dooper extra speshial "perfect for hideing windsoks in" tree, in Seattl.Myns the best of cors.I carnt do leevs yet, well I can but thay fel off.glidernut.

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Quite fetching, John ;)ALthough, as weird as gum trees in Seattle is (actually, the bleedin' things grow in snow here...), a boab in Seattle?Speaking of windsocks, I tried 'moving' my flags! See zipfile attached. Only the 'US' and 'UK' flags move right now, but hey - it's 2:24AM and I just got off stage after playing for nearly 3 hours. Why am I here? I'm waiting for the ringing in my ears to subside :-rollI'm getting too old for this ;)

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Jon,On my PC the amount of mooment we get from a windsok axil is fixt by the windsok, and so the numbers atached to the tail end of an axils name makes no diferance.So as you know, we can only choos 1 of 3 axils to get the best amount of mooment for the model in question, in this cace your flags.But you hav chosen to use axil 02, ie, "@x02fb9999", and its not the best axil to use.Iv been trying your flags in diferant wether,s, and with diferant axils, and thebest axil to use is consistantly number 01, ie, "@x01fb9999".Axil 00 givs way to much mooment.Axil 02 givs way to littal mooment.Axil 01 givs just the right amount of mooment for a flag! Consistantly so! So can you chek out what Im saying? and if you agree with me? Can you chang it to axil 01, ie, "@x01fb9999" insted? bifor its uploded to avsim.Im shoower Chris wont mined.Ps, As to the flags themselvs, Im glad you did um, you dun a beter job than I wouldv.glidernut, A1 better tester.

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