July 5, 200718 yr Hi all, just wondering if anyone can tell me why there is AI parked in my gate when I get to my destination airport.I set an arrival gate in the Controllers setup, but when I get to my destination, I get told to taxi to, for eg B5, and when I get there some other aircraft is parked there.Am I doing something wrong?Thanks
July 6, 200718 yr Commercial Member nothing wrong on your part. i can't keep the ai from parking at your gatebut in v5, i will nuke any ai at your gate when you land, so you have somewhere to gojd JD Read my blog
July 6, 200718 yr But on the bad side you will have to wait +58 years for the radiactivity to drop :-)[link:fs2crew.com]http://fs2crew.com/betateam.jpgPelle F. S. Liljendal
July 7, 200718 yr Excellent! And may I add my voice to those who hope for gate/runway directions (in the next version) instead of just the distance/heading info? And another thing: just as there is a handy drop-down when selecting the runways in the initial options, it might be useful to have a similar one for the gates (though maybe it's not practical due to the too many gates).
July 7, 200718 yr Commercial Member directions probably aren't going to make it into v5. unless someone comes up with a fool proof way of getting from a to b, without an ai going nose to nose with youthe gate list is in v5, and you can also filter it on the carrier you are flying.you can also sort it by number or by type of gateand if you are flying united, only the united gates show up in the listjd JD Read my blog
July 7, 200718 yr WOW, i like that gate stuff for V5 so far.Thanks guysBill Asus Tuf Gaming Plus B550 - Ryzen 7 5800X3D - Asus GeForce 4080 RTX OC Edition - 64GB DDR4 (3600Mhz) - EVGA 850W Power Supply - 2X 1 TB NVME PCIE gen 4 - Windows 11 (25H2)
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