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adams

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Everything posted by adams

  1. I'm absolutely sure. This error is produced by lights in my new Sacramento Intl. When I delete lights.fld I have no problems. This airport is in the ot and the lights of the script 'WELCOME TO SACRAMENTO' are very close to the limits of the sanfran region. When I start FU with the Seattle region, I have no errors.The message was after I set 'debug' in the flt3.cfg.B.Adamski
  2. What about screen shots ? Maybe we should post some of them to take the most interesting ?B.Adamski
  3. One of my airport gives error, when ai planes are generated. The message is :Translation Expected 264, but found 1008(File engtrans.c, Line : 176 Yes to trap ...)So the ai planes procedures are in engtrans.dll.Jokke, did you try to watch the file engtrans.dat ?B.Adamski
  4. In Calistoga small planes don't fly through the mountains, but bigger ( Mooney ) fly more quickly and with great radius, so they sink into the mountains.B.Adamski
  5. >Hi Again, >Hi>"Is it possible to change there the glide slope to 5-6 >degrees that is more real imo" >>Aah, this one is not in this Perl file! It has the plane >angle, but it doesn't affect the glide slopes (seems to me >that way). I was thinking to change the route point >locations to prevent flying through mountains. Any other >ideas? >We can modify the routs of the planes but it won't help on preventing planes from flying through the mountans close to the airports. It's possible only if we could change the glide slope.B. Adamski
  6. Very nice model. Some textures would make it very good. Cpt. Bazza was the master of 3d models, but probably noone knows his email address.Send me it if you can.B. Adamski
  7. Try to fly in stormy weather at night.B.Adamski
  8. It's not easy. Click 'generate weather' until you see cold front. Start FU and fly under big cumulus ( cumulonimbus ) cloud.B.Adamski
  9. Sorry, I can't help, but Ansgar made his planes and I asked him a few days ago about new 3d models for FU 3. He should help.B.Adamski
  10. I agree with you in 100%. Do what is most effective. Big planes are the most spectacular and do them first.B.Adamski
  11. Chris, do you fly at the day time only ?B.Adamski
  12. >> do I have to install "gimme all + blimp", if I want ai without UFO ?>Yes, or anything with lower number. Only the file 13A/B has >UFO in it, all others are without (what, man, are you saying >you see UFOs while flying?? ;-)) >I didn't fly & had no % drink.>pracrefs reference to the same tables as the "original" >spots, so IMO that is no problem. I don't know (yet) if they >behave somehow differently. I think the best place to spot >Fokkers is Auburn Municipal in Seattle region. They are >quite rare, only one out of 20 Cessnas, and then you still >don't know on what airport it will be. If you like to test >whatever those pracrefs work I can send you my Fokker test >file, where there are ONLY parcticing Cessnas and they are >all converted to Fokkers. It is pretty boring after few >dozen test runs, but exactly perfect for testing. >I don't know if my modifications of parking spots make Auburn M. good for tests but I'm patient. You may send the file for tests however.>> will you reveal some info about the file 'aimodel' ?>Sure. "Aimodel.dat" is created with a Perl script >"AIMODEL.PL" that can be found e.g. in "FU3PLANE.ZIP" pack. >Any Perl will do it, I have Active Perl.>I don't have Perl ( & I don't know it ) so I couldn't know what is in 'aimodel' file. It looks like unreadable file.>It includes data for plane behavior, like speeds, power >settings, gear positions, and angle for different flight >situation like cruise, base leg, final, touch down and >acceleration. It also includes aircraft weight and runway >needs for take off and landing. >Is it possible to change there the glide slope to 5-6 degrees that is more real imo. It would protect some planes from flying through the mountains close to the airports ( Swanson, Moskowite & others ) ?>Ansgar made me new models for Fokker and Mustang, where the >Planes are aligned the way they stand on ground (nose up >about 13 - 15 degrees). I made new aimodel with severe tilt >angles to make them appear in normal positions while off the >ground. There is no way to change the angle while they are >on the ground. >You are better than 'boys from LG'.>And finally, for modifications of Chris, I shortened some >runway take off needs for airliners. Those values are found >in documentation. >Are these values close to real ?>Hope this helps. >Of course. Thank you very much.>P.S: If there is some special combination not covered by my >option files let me know, I could see if it could be made >later on.Of course.B.Adamski
  13. Problem is that I could see F22 many times, but I haven't F 18P spot, so I must see again.B.Adamski
  14. Questions to Jokke ( or others if know )I've installed quick version of the new ai planes and :- do I have to install "gimme all + blimp", if I want ai without UFO ?- is it possible to see both Mustang ?- what parking spots were changed ? I removed all practice from my airports, because I dont like it ( I use only pracref ). So I will not be able to see some changes ( Fokker ? )- will you reveal some info about the file 'aimodel' ?B. Adamski
  15. But the logbook in FU3 doesn't work correctly imo. It start to count night flight before the sun is under horizont.B.Adamski
  16. Press p or o keys to see changes in the view from outside. P means you see at the plane from the direction of other ai plane. O means the same but object. It's another example that you simply didn't read the manual. Sorry.B.Adamski
  17. At uncontrolled airports I've noticed, that AI planes change the runway when the wind is bigger than about 10 mph.B.Adamski
  18. I would start to make some new 3d models, but I'm not good in painting. But thanks for informations."I for my part concentrate myself more to the "difficult parts in FU3" and didn
  19. I'm not sure, if I understand this topic correctly, but when I fly B747 I can't see the lines in the SF region ( & maybe Seattle - I don't remember ), but I can see them at my new Sacramento in the outer terrain. Sometimes when I land other plane, I can't see the lines, but I use shift+p to move to other aircrafts several times, then I back to my plane & the lines become visible.B. Adamski
  20. I didn't say, that I lost my interes in improving FU3, but I don't like when instalation of new airports destroy ATC.B.Adamski
  21. I've forgotten, that my lotniskasea/lotniskasf have no parking spots for Concordes, SR 71 nor F22. I'll release new version after I install Jokke's package.B.Adamski
  22. My lotniskasea has only airports of Seattle and no 3d models. It's Chris' airports and some modifications of small airports, because Chris modified only bigger one.B.Adamski
  23. Have you seen the planes at night ?B.Adamski
  24. Fled doesn't want to start, when I choose Switzerland, so I didn't download England but I'll do it later and try.B.Adamski
  25. I'll download it on Monday, but I'm very glad of your work.:-hah B.Adamski
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