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jgrant66

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Everything posted by jgrant66

  1. According to Flight 1's website their GTN 750 and GNS models are not supported after P3DV5.0. I did use the 750 in P3D5.3 with no problems. It does not work in P3DV5.4. I believe Reality XP is the only other provider with a GTN 750 and GNS models for P3D so I installed their versions since they have continued support for it through now P3DV6. Switching to the RXP version would appear to be your only option. JayGee
  2. Sorry, in my previous comments I neglected to mention that in order for the Traffic button to work, in addition to the change in the .ini file. Second, you also need to load a plane with the RXP version, do a pop up of the gauge and then on the upper edge do a shift right mouse click to bring up the Settings screen. Then check the box for "Use RyanTCAD". The GTN gauge will then change showing the Traffic button usable. Sorry I left that out. JayGee
  3. RXP versions work fine in P3DV5.4 as they were updated for use in 5.4. I have been using the 750 and 650 for more than a week with no problems in LM 5.4. I was a Flight1 GTN 750 user until the LM 5.4 update but learned that Flight1 apparently discontinued further updating support in late 2021. Install the RXP software first, of course, before trying to update individual aircraft. By the way, the Garmin GTN Trainer will automatically update for use with LM 5.4 during installation. If you are changing GTN's in aircraft whose developer supports both GTN versions you should only have to rerun the aircraft installer or configure app and then choose the RXP version. For instance, I had the Flight1 version installed in multiple A2A and Flysimware aircraft. Replacing the F1 version with RXP's was done using their individual installer file or configure app. Just make sure you have the current version of each. You may have to redownload an installer from where you purchased the aircraft. There is also a configure feature available in the Add-Ons menu when running P3D. A key change to make in the RealityXP.GTN.ini file in the panel folder is to change RyanTCAD from false to true. Otherwise, the TCAS option on the touch screen will be grayed out (unusable) by default. I haven't used the GNS 430/530 but would image installation being similar. The Reality XP forum also has some good information on installations. Thanks to Reality XP for realizing there are still dedicated P3D users and continuing to update this software. Hope this info helps. JayGee
  4. Glad to see someone else finally has a similar experience. Has anyone downloaded a single from the What's New section since 2/18/23? JayGee
  5. Anyone else getting this message on the main File Library page: Library Last Updated: 18th February 2023 17:00 GMT No matter if I use my PC, laptop, table or phone, and on differing networks, the screen is the same. No new files of any type since then? JayGee
  6. It was a firewall issue preventing install of the newer version. All is good. Appreciate the help. JayGee
  7. Thanks, Ark for the newer version reference. My purchase was made at simmarket.com. I am using P3DV4.5. Planned on installing 2.0b so I uninstalled V1.8C. When trying to install 2.0b got error message saying "unable to open request" and installation stopped. Went back and was able to reinstall 1.8C with no problem. Any thoughts? JayGee
  8. Just installed version 1.8C. On previous versions when setting T/O trim on the yoke, a tool tip appeared showing the setting. I do not see that tool tip on this new version. Makes taking off rather difficult. Also in the operator's manual I see reference to a panel "trim needle" and in an earlier related post "proper setting should be in the green on the trim needle". I am not seeing a trim needle. The stabilizer gauge located with the aileron and rudder trim indicators on the panel shows no movement when I press the trim buttons on the yoke. Any help is appreciated. JayGee Update - understand how stabilizer needle works. Just would like to also see yoke tool tip for trim adjusting.
  9. Love to fly the Falcon 50. Will be even better with these additional repaints. Thank you.
  10. Raven FS Labs (ravenfslabs.com) has newer, updated CRJ aircraft than AIG. I suggest using those instead. You can download the base files there. Included with the American Eagle traffic file I downloaded from Alpha-India Group was the address to download six different CRJ9 repaints for the American Eagle operator airlines. The link is https://kylesaiworks.files.wordpress.com/2019/07/rai_aalx_crj9_p3d-1.zip The repaints work with FSX, P3DV3 and P3DV4. Hope this helps. JayGee
  11. I have version 2.8 installed and am seeing the Mach Trim warning light stay lit on the annunciator panel. I have seen mention of "turning off the Mach Trim system" but do not see how to do that. Thanks for anyone's help. JayGee
  12. Not seeing any new files in the library after 6/5/16. None being uploaded or is there a library problem? Thanks for any help. JayGee
  13. Has anyone else not received their January/February 2012 Computer Pilot issue? I have tried to contact CP twice with no response. Also, their website shows the latest issue as November/December 2011. A Google search did not provide any indication that the magazine had discountined publication. Any news would be appreciated.Thanks.JayGee
  14. Has anyone tried the Addon Converter X available at flightsimtools.com? I have a lot of excellent FS9 scenery I would like to add to FSX if the converter works as advertised.Thanks for anyone's thoughts.JayGee
  15. Thanks both for your responses. They're what I was looking for.JayGee
  16. I am in the process of importing all of my FS9 AI aircraft into FSX. In FS9 it was possible to place the common aircraft night lighting texture files (xxxxxx_l.zip) in the main texture folder so you didn't have to use up disk space by having that night file in each aircraft texture folder. I read an early "how-to" article shortly after FSX was released that a similar approach could be used in FSX but can't find that article. The texture.cfg file in the FSX aircraft texture files allows other folders to be accessed for texture files. I thought about using the main FSX texture folder as in FS9 but don't understand what the exact syntax should be for the entry in the texture.cfg file to direct the system to that folder. Is anyone using that method, what texture folder have you put the night textures in and how does the line read that you entered in the texture.cfg file?Thanks for anyone's help.JayGee
  17. I downloaded several Frontier Airlines A318 textures and "ev318_models.zip" is the file name provided in the documentation for the base files. Other texture files in the Avsim file library refer to the same filename. However, I cannot find the file in the Avsim file library. Is the file still available or has the filename been changed? Or, does someone have it who could email it to me?Thanks for anyone's help.JayGee
  18. Has anyone tried to access Mike's site recently. Any reference I can find thru Google shows www.pmstone.com but that displays a real esate related site.JayGee
  19. Just installed this scenery with no problem. The automatic installer gave me the option of extracting the files to a temp folder. Before placing the extracted in their folders I "add" them to the original download file using Winzip and then delete the original auto-installer .exe file so I don't have to fool with the auto-installer again.
  20. They can be downloaded at http://projectai.flight1.net. Go to the "Unofficial Files/Schedules" section.JayGee
  21. If you have Ttools, the accompanying documentation pretty well explains exactly how arrival/departure times are used. Regarding departure/arrival times at specific airports, have you gone to that airport's website and checked their online timetable? Compare flight numbers to get a feel for direct/non-stop type of flights to determine intermediate departure/arrival times. Also, go to the airline's website and check their schedules. Many of them have downloadable schedules either in .pdf format or that can be accessed online from your desktop. I have used these several times for creating my own schedules.Hope this helps.JayGee
  22. Have you made sure that you have the proper "atc_parking_codes/types" entered for each aircraft in each aircraft.cfg file for your AI planes? For example (square brackets don't show up around "fltsim.xx" in posted message):{fltsim.0}title=PAI MD81 IBEsim=paimd81v5model= panel=sound=texture=IBEkb_checklists=kb_reference=atc_id=atc_id_color=0xffffffffatc_airline=IBERIAatc_flight_number=atc_parking_codes=IBEatc_parking_types=GATEui_manufacturer=Project AIui_type=MCDONNELL DOUGLAS MD-81ui_variation=Iberia - Lineas Aereas de Espanaatc_heavy=0description=Project AI MD81 Only for use with AI Traffic!{fltsim.1}title=PAI MD81 DAL_NCsim=paimd81v5model= panel=sound=texture=DAL_NCkb_checklists=kb_reference=atc_id=atc_id_color=0xffffffffatc_airline=Deltaatc_flight_number=atc_parking_codes=DALatc_parking_types=GATEui_manufacturer=Project AIui_type=MCDONNELL DOUGLAS MD-81ui_variation=Delta Air Lines (new c/s)atc_heavy=0description=Project AI MD81 Only for use with AI Traffic!If you chose the FS9 (FS2004) option when installing the PAI files these codes should have been created, but you might want to check to make sure. Also, apparently the final version FS2004 only recognizes the first value in the "atc_parking_codes & types" fields. So you only need the airline code and one parking type (gate/commercial, ramp/GA, cargo, etc. This is per the document "FS2004ParkingV6.html" which can be downloaded from the Project AI site. It will answer a lot of questions regarding PAI and AI parking.Also, check to make sure that Ttools created the proper "traffic.bgl" file in the scenery/world/scenery folder.Hope this helps.Jaygee
  23. Bill, I also have a GeForce3 Ti200 (Visiontek) using the 44.03 drivers for FS2004. I have most display sliders in the mid to upper range with the frame rate set at 20 and average 14 to 19 fps. My processor is an AMD XP 1600. I have not had any problem with this version.I believe there is also a thread on this site or at the flightsim.com site referring to a discovery regarding the video cards recognized by FS2004 in the display.cfg file in the main FS folder and what to do if your card is not listed (TI200 is not listed). Do a search for video adapters, display.cfg or fs9.cfg to find the thread(s). Which operating system you have also has a bearing. FS2004 on Windows XP systems seemed to benefit the most. I gained 5-6 fps by making the recommended change.Hope this helps.Jeff G.
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