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Tagada

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  1. FSX seems to have an extremely low ratio of "increase of fps/price to be paid". My conclusion: I will not pay thousands to get a miserable frame rate increase of 10fps...tagada
  2. Dear Barry,I am presently working on a SpeechBuddy interface for IL2. It is pretty advanced technically (it should extract the user's key assignments automatically). I should tidy the voice commands and start on the manual. I have read here and elsewhere that you also had started an IL2 interface of your own, namely with your own voice commands.Let's help each other out.See you around,tagada
  3. I had given up on FSX, because my computer would not allow running it at reasonable performances
  4. Dear all,I have been following the threads here for a while in frustration. Especially Mr. Adamson's posts upset me, although I must give in that he might not have been so far off the point he continuously advocated.Why did they upset me: they consistently bragged about FSX being so absolutely excellent, while I couldn't manage a decent turn with it: one frame would be ok, the next, ten seconds later, I would have crashed, a hole in the ground.I since then have experienced FSX with Tileproxy, a swell piece of software, the Graal of FSX. It cuts all the overhead and allows the sim to disclose itself as the germ of a gem with stupendous REAL LIFE scenery, decent frame rate of 18/20 fps on a decent computer, and excellent planes. FSX's aircrafts are gnarly, and there are no words for RealAir's FSX SF260.My reply to Mr. Adamson's posts, and my plea to Microsoft: Yes to FSX! but do what it takes to get us decent frame rates (wasn't that the main single community's request resulting from the poll Microsoft posted some time ago on these channels?).tagadaP IV 3.2 Mhz; NVidia 6600; 1Gb ram.
  5. I would be very eager to get any feedback about SpeechBuddy 2.2(reliability/functionality/strong points/points which require improvement).Thank you for any input.Sincerely,Tagada
  6. This issue is known and documented in the "anti-virus_warning.txt" which is shipped with SpeechBuddy (which you can read using the ZipDive of Avsim's library).The file "xpSEhook.dll" could raise an alarm, which, according to the author of SpeechBuddy is false. If you still are suspicious, you could delete this file, as SpeechBuddy works without it; although, if you do delete it, I expect that some of the "push to talk" mechanisms will not work properly anymore (hotkey and "caps" key).Sincerely,Tagada
  7. You could alternatively try the freeware SpeechBuddy 2.2 in the file library (http://library.avsim.net/download.php?DLID=94958).The answers to your questions with respect to SpeechBuddy are:1) Most of the commands of SpeechBuddy's FS2004 interface use FSUIPC, so they should also work in combination with WideFS (tell me if they do).2) SpeechBuddy does not work with PMDG cockpits, because they do not use the standard FS2004 controls. In fact, unless the authors of these non standard cockpits provide a SDK indicating which FSUIPC controls/offsets they use to control them, SpeechBuddy will not be able to control them. I have checked on Peter Dowson's forum, and it seems the only way to control PMDG's cockpit would be to emulate mouse movements/clicks, with software as AutoHotKey (freeware available from www.autohotkey.com) or Mouse2key (shareware available on www.wideview.it). I would expect this reasoning applies to the other non standard cockpits (ie the ones that do not use FS2004's standard controls).3) Speechbuddy has three different "push to talk" mechanisms which make it compatible with IVAO/VATSIM, etc.Should you try SpeechBuddy, I would be glad to get your feedback.Sincerely,Tagada
  8. I share the same love for RealAir's Marchetti with the previous posters.On the other hand, I have picked the Scout package to make a present to a friend. Indeed, it provides three planes to choose from according to your mood, from the basic trainer to the complex IFR plane, and a dedicated aerobatic plane.And take my word for it: whatever you choose now, 1) you will not make a mistake 2) you will buy the others too (sooner or later)!sincerely,Tagada
  9. This topic has been moved by the moderator of this forum. It can be found at:http://forums.avsim.net/dcboard.php?az=sho...47&topic_id=175
  10. I've been trying to reach this site (www.fsd-international.com), but got a message that it's domain name has expired. Same thing clicking on the banners in AVSIM.Could anybody confirm? Thanks,tagada
  11. I have just come across Raimondo Taburet's LWM VTP Benelux Roads and Waters sceneries (http://www.fsaviation.com/terrashop/index.php?cPath=22).Has anybody some experience with them? Are they any good for VFR flights?Thanks for your comments.Sincerely,Tagada
  12. Dear Kent (Clark Kent?)I must concede yours is a better solution! (it saves chanting and drum rolls). And it explicitly mentioned in the "Installing the Update" topic on Microsoft's FS page (my super-vision isn't what it used to be)!!!Thank you!Tagada
  13. Hello Martin,I had the same (extremely frustrating) problem. It even overcame my reluctance to go through a fresh reinstall of FS2004, probably as in your case (I postponed this necessary evil too long; but what the heck, I wanted to get rid of the hardly used FS2002 anyway).However, the problem remained after a fresh install of FS2004.Rage...Dispair...Frustration... till I tried a very old voodoo recipe:(you have to keep chanting "oooommmm" during the whole process otherwise it might not work!): 1) click on the right mouse button while pointing on the patch exe file 2) select properties 3) in the compatibility tab, select the windows 95 compatibility mode and click "OK" 4) execute the patch. Then (drum rolls) the patch installs (at least for me).I am really exilarated to have been able to patch a patch (a real first timer for me!); I also beat on of my gurus, W. Sieffert, at it (the man who's knowledge shared on these forums saved my day so many times).I hope it might save your week-end.Could this problem result from the fact that we use a FS of another language version than the OS (FS in English and XP SP2 in French in my case)?Sincerely,Tagada
  14. I have been owning a TrackIr 3 pro and using it with much satisfaction for a week now with FS2004, IL2 and X-Plane. It enhances the immersion to an almost real level, and I would not sim without it anymore. To synthetise the main reason for this statement: I can now rely more on visual clues while manoeuvering (e.g. look in the turn etc.) rather than unrealistically only check the instruments to figure out the attitude of the plane.I have however been faced with teh same minor problems which were mentioned in threads in this and other forums, namely: 1) unintentionally changing the head/body attitude for other reasons than changing point of view with TrackIr while flying 2) losing orientation and coordination and not being able to go back to the desired point of view by head movement.Such situation often occur in the worst moments possible (on the six of a bandit, in the middle of a manoeuvre, etc.)Here are some simple tricks I have applied with some success to alleviate these issues: 1) Lock your twisting/reclining chair and get a relaxed but steady sitting attitude. In addition to settling your attitude and head position a bit, it also adds realism: the seat in the cockpit usually isn't twisting/reclining either, and you would be strapped to it by the safety belt/harness! 2) Map the commands you use most to your joystick/yoke/game controller. Looking down to your keyboard is a main cause of inopportune change of head position. 3) Map a button of your joystick/yoke/game controller to the "center" command of the TrackIr (if necessary use the controller's proprietary profiler/manager). You will then be able to: a) recenter at will keeping the head facing the monitor (as opposed as looking down while trying to figure out where the F12 key is on the keyboard). Recentering is best done while orienting the head towards a fixed point on the monitor, for instance the TrackIr if it is placed on top of it. :( keep a forward point of view by keeping the button depressed. 4) Map a button of your joystick/yoke/game controller to the "enable" command of the TrackIr. You will then be able to toggle the TrackIr on and off directly with the joystick.
  15. Some other sites:http://douchka3.free.fr/Voyages.htmhttp://www.fsfrance.com/http://perso.wanadoo.fr/haal/Ask and you'll be given; with all the excellent links you've been given, I hope you have broadband!Best regards,Tagada
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