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srburger

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Posts posted by srburger


  1. Hi Ken,Over the course of several months, it's been my displeasure to read a series of annoying posts by Joe, aka "Sonar5" on this forum. Thus far, I've managed to avoid responding to his nasty spews, observing that challenges only serve to encourage him.Given the nature of the posts which I've learned to expect from him, I was somewhat surprised to learn that he was moderating a forum on the AVSIM web site. "Moderation" is certainly not a word I would ever have associated with "Sonar5", but it was none of my business. I just avoided the forum that bears his name.The relationship between "Sonar5" and AVSIM is no more my business today than in the past, but his most recent contributions to this forum have finally convinced me to point out that he does absolutely nothing to enhance AVSIM's reputation. Indeed, I believe he puts the worst possible face on your organization. To make matters worse, he includes AOPA's logo in his signature, thereby tarnishing their reputation as well. Exhibiting an utter lack of good judgement and disregard for his responsibilities as a representative of AVSIM, he has made comments to and about several addon developers that might well be construed as libel.Ken, I'm confident enough in your good judgement to be certain that you already know this, and I'm equally certain that you're wrestling with a difficult decision regarding this individual. For my part, I had to decide whether to make this a private email to you or a forum post. I've come to the conclusion that the addon developers who have been routinely maligned and baited by Joe deserve to see something in public. Be assured that I for one will applaud any action which rectifies a situation that has apparently gotten out of hand.Sincerely,Ken (aka srburger)


  2. Hi Mr. Man,I fly FS2004, but... As far as I know, the only difference between the AI in 2002 vs. 2004 is that only one traffic file is allowed in FS2002, whereas FS2004 allows for several. Someone please correct me if there are other limitations in FS2002 that I'm not aware of. Assuming that everything else is the same between the two programs, and acknowledging that your question is more complicated than you might have thought, here's what you need to do:1. Get a copy of Lee Swordy's Traffic Tools program. It's free, and it's very intuitive once you understand the structure of a traffic file, which is: An Aircraft file, an Airports file, and a Flight Plans file combined into a single traffic.bgl file. In FS2004, the traffic file is located in the FS9SceneryWorldScenery folder. I assume that it's in the same location in FS2002. The Traffic Tools program decompiles your traffic file into the three components so that they can be edited in Notepad. When you're done editing, the Traffic Tools program recompiles the three components back into a single traffic file. Get the Traffic Tools program here (and for the record, it has a great Help/Tutorial file):http://library.avsim.net/download.php?DLID=347312. Backup your traffic.bgl file, store the backup in a safe place, then decompile the original using Traffic Tools. Using Notepad, add whatever aircraft you want to the Aircraft file. The format will be obvious from the default entries that are already there. You'll also need to add flight plans that use your new aircraft unless you just replace one or more of the default aircraft with your new one (which is what I'd do, since the default aircraft are pretty hard on frame rates anyway).If you want a hint for aircraft that look very good and aren't hard on framerates, go to http://www.ai-aardvark.com/ for commercial jetliners. For GA aircraft, do a search in the AVSIM library for authors Mike Cronin and Henry Tomkiewicz.After you've added your new planes to the Aircraft file, recompile using Traffic Tools.3. As for your Air Guard squadron, read this tutorial to learn about using Lee Swordy's AFCAD to edit your airport and add static aircraft:http://library.avsim.net/download.php?DLID=64570It's written for FS2004, but I would guess that it would work as well in FS2002 as long as you add the F-16 traffic to your single traffic.bgl file.4. A few tips for your AI F-16's: Hrvoje Kovacevic has provided a really nice AI F-16 that's very easy on framerates:http://library.avsim.net/download.php?DLID=40390But to get it to fly smoothly, you might want to edit a few parameters as shown below. Also, do a search in the AVSIM library for author Graham King. He's done a ton of great repaints for this airplane, and chances are good that your local Air Guard unit is represented.If you want the F-16 to fly nicely without continually rocking back and forth, make the following changes under "flight tuning" in the Aircraft.cfg file:pitch_stability=2.0roll_stability=2.0yaw_stability=3.0You may also want to replace the "contact points" section with the following to prevent the airplane from bouncing erratically while taxiing (I didn't come up with this... someone else did, but it works for me):point.0= 1.000, 8.833, 0.000, -5.9, 2952.756, 0.000, 0.800, 50.000, 1, 2, 0.5, 5.000, 5.000, 0.000, 0.000, 0.000point.1=1.000000,-3.670,-10.000000,-5.5,2362.204724,1.000000,0.97217,0.000000,0.520618,2.500000,0.867451,5.000000,5.000000,2.000000,0.000000,0.000000point.2=1.000000,-3.670000,10.000000,-5.5,2362.204724,2.000000,0.97217,0.000000,0.520618,2.500000,0.867451,5.000000,5.000000,3.000000,0.000000,0.000000point.3=2.000000,-13.250000,-23.333333,0.333333,1574.803150,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,5.000000,0.000000,0.000000point.4=2.000000,-13.250000,23.333333,0.333333,1574.803150,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,6.000000,0.000000,0.000000point.5=2.000000,-30.000000,0.000000,-3.833333,1574.803150,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,9.000000,0.000000,0.000000point.6=2.000000,36.833333,0.000000,-3.500000,1574.803150,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,4.000000,0.000000,0.000000point.7= 5, 0.0, 0.0, 0.0, 0, 0, 0.0, 0.0, 0.0, 0.0, 0.00, 1.0, 1.2, 0, 0.0, 0.0 static_pitch=-1.000000static_cg_height=5.406658gear_system_type=0Finally, be aware that the flight plans that you write for the AI F-16 must be IFR if you want the landing gear to retract and extend properly. I don't know why that is... just that it is.Best,Ken


  3. Hi Lars,I think you're confusing quality with quantity. (Of course, I'm assuming you've printed out the flying guide, checklist, and the SF260_ref.txt file). All of RealAir's manuals are wonderfully concise and complete. The SF-260 manual doesn't teach you how to be a pilot, but if you are a pilot, everything you need to fly that airplane is in there, in a well organized and easy to use format.I find RealAir's manuals to be superior to some which are much, much bulkier.Ken


  4. Hi Peter,I'd want to keep my favorite... MAAM's B-25A light single for checking out the scenery... Dreamfleet's ArcherAnd a taildragger... RealAir's Spitfire, because...The patch... An option for on line air combat combining the incredible flight dynamics, scenery, and weather available via addons for FS9 with the competition and tactical maneuvering in WarBirds and Aces High. It would be a gas to chase an opponent (or be chased) through the Alaskan fjords. Actually, it occurs to me as I type this that no patch is required. It's possible right now. The fun is in the ACM... maneuvering to get the upper hand, while watching your energy and your opponent, so functional guns aren't really required. And there's a bonus... with RealAir's Spitfire, you have the unfortunate consequences of pushing your machine too hard for too long!So anyone want to join me over Ketchikan in a Spit? (I say this jokingly since I've yet to attempt an online session in FS9, but all of a sudden I'm very motivated!)Ken


  5. Hi SuperFortress,The groundhandling in the default MSFS taildraggers is interesting. The P-Factor and/or torque are pretty aggressive with the sliders full-right. Maybe they tuned them for sliders at the mid-point? I don't know. But there is a great solution:Alexander Metzger, flight dynamics writer for Flight1's ATR and Dreamfleet's Bonanza has written an alternate airfile for the default Extra and some others. Check it out:http://homepage.iprolink.ch/metzger/index_e.htmlBest,Ken


  6. Hi Jeff,I've never seen that happen in FS9. Usually FS ground control errs in the opposite sense, e.g. making you hold short for another aircraft on a taxiway half a mile away. My uneducated guess is that it's an AFCAD issue... maybe an invisible parallel runway immediately adjacent to the one you were taking off from? You might do a search on the ICAO designation for the airport and see if you have an AFCAD file you weren't aware of. The first place to look would be in your FS9/Addon Scenery/scenery folder.Best of Luck,Ken


  7. Hi Lars,The Falcon 50 by Yannick Lavigne, Fred Banting, and Rob Young was designed for FS2000 and updated for FS2002, but it flies great in FS2004, and it's free. You wanted "high-fidelity but not too difficult to fly", and this airplane fits that description.It's in the AVSIM library, "Falcon 50 CAEA":http://library.avsim.net/download.php?DLID=13762"Falcon 50 CAEA Patch 2":http://library.avsim.net/download.php?DLID=14395Ken


  8. Hi Clay,I was surprised to see the electronic gauges in the cockpit. FSD's previous FS2002 version of the T-38 had a conventional attitude indicator, which is what I'd expect. Are you aware of actual T-38's which have been retrofitted with modern gauges?Ken


  9. Hi Vic,Machado's recommendations are summarized as follows:1. Fixed-pitch prop, with a conventional carburetor, and without fuel flow or EGT gauges: lean for peak RPM. If the engine runs rough, enrich slightly until the engine smooths out.2. "With a fuel flow gauge you can set the manufacturer's recommended fuel flow rate for a given power condition... Unfortunately, fuel flow gauges are often not accurate enough for precise leaning."3. With an EGT gauge, lean until you get peak EGT. Then, either lean more until EGT cools 50 degrees F from peak for best economy (only if the Pilot's Operating Handbook allows it... most don't), or enrich until EGT cools 125 degrees F from peak for best power.Rod implies that using an EGT gauge is far and away the best method. He also seems to concur with the FAA's position that I mentioned in the post above, i.e., lean when operating at or below 75 percent power.KenP.S., I was most happy to see that Bill Rambow has posted the Dash-1 so that you can download it.


  10. Hi Vic,Regarding your post above and the recommendation of a lower frame rate lock... that wasn't me.<You should be able to just check the box, but I'd go ahead and load the flight afterwards. You'll be able to verify that it "took" the next time you start up MSFS... it should be the flight showing when you click on "Create A Flight".<Absolutely not. If you make a default flight out of any complex add-on, it will likely make any other complex add-ons behave erratically. What you're wanting to do is make the sim start up as it would right out of the box because that's the condition that developers design for. Just save your DC-3 flight (but not as a default) so that you can select it any time you want to fly the DC-3.<I wouldn't do that. Again, what you're after is a sim that starts up just like it would straight out of the box. Oh, and one more thing in case you're interested... Once everything is fixed, it's possible to make your default flight a "cold and dark" condition: Load the MSFS default flight, shut down the C172 (but leave the avionics switch on... this is important to provide for any airplanes that don't have an avionics switch), save as "Default Flight, Cold and Dark", and check the Default Flight Checkbox. Now, whenever you start a new flight with any airplane by using "Create A Flight", it will open with the engine off.Hope this helped,Ken


  11. Hi Vic,The C-47 Dash-1 has a set of performance charts for various aircraft weights, fuel flow rates, ranges, and either one or two engines operating. The mixture setting is one of the variables, and there are Auto Rich and Auto Lean settings for all altitudes. In other words, some long range settings incorporate Auto Lean mixture at sea level, and some high-speed settings use Auto Rich at 15,000 feet. So the short answer is to follow the charts. Unless you have a copy of the Dash-1, you don't have the charts, but it appears that at normal cruise settings of about 30 inches and 2050 rpm, you would switch to Auto Lean once established in cruise, regardless of altitude. Follow the checklists provided with the sim for takeoff, descent, and landing.In general, the FAA doesn't say much in regards to mixture control. The "Pilot's Handbook of Aeronautical Knowledge" just says to follow the manufacturer's guidelines. The "Flight Training Handbook" says the same, but it goes on to recommend leaning until the engine starts to run rough, then enrich until it's smooth. It also says that the common policy of not leaning below 5,000 feet isn't necessarily correct... that a more reasonable policy is to avoid leaning if the engine is operating above 75 percent power (as in climbs).Rod Machado goes further in his "Private Pilot's Handbook", providing recommendations for use of Fuel Flow Gauges and EGT Gauges. By the time I had gotten to his manual, I had to leave for work. But if you're still interested, I'd be happy to summarize his recommendations.Best,Ken


  12. Vic,Here's something to try... Since going through this several months ago, I haven't had any problems starting the engines manually. There's no logic to it, but then there's not really any logic to the problem either. :)- First, see if you can save a flight as default and have that flight come up as the default flight the next time you start FS9. If not, go through the procedure at the end of this post. (For the record, I didn't write that part... it's copied from an unrelated thread... but it works.)- After fixing the default flight creator, go to "Select A Flight" and bring up the MSFS9 default flight with the C172 sitting on the runway at Seattle-Tacoma with the engine running. Reset it as the default flight. Quit and restart FS9, and go to "Create A Flight". It should be the MSFS default flight that you just set. Now change the aircraft to the MAAM DC-3, move it to the location you like, and start the flight. Your engines will be running, so go through the shutdown checklist, adjust the fuel levels so you're not overweight, cycle the views to the 2D panel, and save the flight. Now, when you bring the flight up again, you (might) be able to start the engines without an extra spot plane view.- Good luck! If you try this out, please post back to the forum and let us know how it worked!Ken-----------------------------------------------------------------------------------HERE'S HOW TO FIX THE DEFAULT FLIGHT CREATOR:<Close to exit the fs9.cfg file.5. Start FS9.6. As W. Sieffert advised hereafter: Select "Create A Flight" and select the options you prefer for your saved flight.7. Check the default box.8. Save9. Exit FS910. Start FS911. Select "Select a Flight"12. Select the flight you saved above.13 Check the default box.14. Select fly now.15. Exit FS916. Open fs9.cfg in C:Documents and SettingsYour NameApplication DataMicrosoftFS9fs9.cfg17. Edit "SHOW_OPENING_SCREEN=1" to be "SHOW_OPENING_SCREEN=0".18. Save.19. Exit ("X") or select File>Close to exit the fs9.cfg file.20. Start FS9.When I did this, FS9 started up with my chosen default flight and aircraft. I was also now able to again select a new flight and save it as a default successfully with FS9 started up.Again a big thank you to W. Sieffert for the solution. The only thing I really changed was to skip creating a new fs9.cfg file as I found it not necessary on my system.Happy Flyting:RTH>>

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