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srburger

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About srburger

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  1. Bob, No… Unless you select a specific engine using E+[engine number], the lever controls all engines simultaneously by default.
  2. Bob, It is possible, using a combination of your hardware and mouse. This is how I do it with the CH yoke (with single mixture and prop controls) and RealAir's Turbine Duke... When I first get into the cockpit, I move my hardware prop and "mixture" (i.e., condition) levers full forward and my hardware throttle full back. Using the mouse, I then left drag on the VC condition levers to pull them all the way back. I can then start each engine with the mouse, right dragging each VC condition lever into low idle at the appropriate time. Once both engines are started, I drag the condition levers full forward to sync with the hardware and use the hardware lever from that point on. It sounds more complicated than it is. After you do it once, it makes perfect sense.
  3. King, I got the same alert, and NOD32 quarantined the EZCA.exe file. Like you, I've used EZDok for many years without problems. Here's how I fixed it in NOD32: 1. Go into Quarantine, right-click on the file and choose Restore. 2. Go into Advanced Setup/Exclusions, select Add, then browse to EZCA.exe and Open it. That did it for me. Just a guess, but I'm assuming that this occurred after a NOD32 virus database update, and there must be a new virus out there that looks a lot like EZCA.exe.
  4. One of three things will happen when banking a conventional airplane with dihedral. A shallow bank will tend to return to level, so you need to add a little aileron to keep it where it is. A medium bank will tend to stay put. A steeper bank will tend to increase, so some opposite aileron is required. The typical changeover point is about 30 degrees of bank. FSX models this reasonably well. And as Jim D. said... The higher the bank, the more back pressure that is required.
  5. Hi, Tim! I thought you already knew about this. When installing textures in REX Overdrive, if "Wave Animation (Shader 2x Only)" is checked, an error log is generated and none of the REX textures are installed into FSX*. The wave animation installation works properly in REX 2, so the following procedure works: 1. Install REX 2. 2. Install the REX wave animation textures into FSX. 3. Update REX to prepare for the Overdrive installation. 4. Install Overdrive. 5. Install all other REX textures into FSX, making sure that "Wave Animation (Shader 2x Only)" is unchecked. *Note: "Sparkling" is the only wave animation I ever use, so I haven't checked to see whether this applies to the other wave animation textures as well.
  6. There is a bug in REX OD associated with wave animation. Install your wave animation set before installing OD. All other textures can be installed following the OD installation.
  7. I've not experienced inconsistencies between VATSIM weather and NOAA. The times that I've checked, the METARS were identical; but I did a quick search to confirm. It appears that VATSIM uses NOAA but the results are delayed by a few minutes. That shouldn't cause you a problem.
  8. ServInfo is a fairly old program. If you're running Windows 7 or 8, you might also want to try running ServInfo in Windows XP Compatibility Mode. Just a wild guess, but worth a try.
  9. Slashes work for me. ServInfo connected to the VATSIM server on Windows XP, via Parallels on a MacBook Pro. If the airports you're interested in are all in the same part of the world, SkyVector will give you a really quick at-a-glance overview of the weather using different colored dots at the weather stations. Green is VFR, Blue is MVFR, Red is IFR, and Purple is LIFR. You can hover your cursor over the dot to see the METAR.
  10. Danny, You had the right idea with the NDB. It took a little bit of searching, but it turns out there is a VOR DME NDB approach for both runway 02 and 20 at Skiathos (or at least there was when the charts were released in 2007). This page from the VATSIM Los Angeles ARTCC pilot certification program discusses non-precision VOR approaches. If the weather is nice, ATC would probably just vector you for a visual approach and clear you once you have the airport in sight. Then you just configure the airplane for landing and fly the pattern.
  11. Manstan, You might want to try asking in the FSX forum at Sim Outhouse. Several modders and repainters are active members there, and they are generally very friendly and helpful. You'll also find some brand new repaints (from just last week) for the Neoqb Dr-1. If you don't have the original model, I'll bet someone can help you get ahold of that also. (You'll need to register for the forum to be able to post a message.) One other thing... If you're into World War I aviation, and you haven't tried Rise of Flight, then you really should! Good luck!
  12. I don't have the Milviz C310, but I've seen enough comments to be convinced that it's worth getting. (... and you'll love the Duke, regardless of whether you get the piston or the turbine version.)
  13. Martin, The VATSIM ZLA ARTCC has a great series of tutorials. The I-05 flight introduces SID's and STAR's.
  14. jetsmell, Check this out: http://jaggyroadfilms.blogspot.com/2011/10/how-to-make-videos.html
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