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frostlp

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  1. If I remember correctly - and I'm trying to go back a year or so, and I'm OLD, so..................The update file I downloaded had to be executed from the FS9 folder. I think I tried executing from the desktop and got that error.Please don't hold me to this.Hope it helps.Lou
  2. Today is my birthday - I've received most of my cards from the forums I visit - even here. Thanks to you all. :( Well, I got this greeting from Tom (of Avsim), replied, and thought I'd check the file library, just for the heck of it - it had been on May something for a long time.Low and behold - THE LIBRARY IS BACK - it's all working and updated. Such a wonderful gift!! Thanks to the entire Avsim staff for this. :( :( B) We've all lost a lot this past year or so - it's great to have something of value returned.Cheers,Lou
  3. I don't know the answer to your issue, but it's the same for me and I'll be looking to see if there is a control for this. In the meanwhile, lowering your visibility to about 40 or 30km can help make it not so noticable. I just let my eyes get fooled a bit, but then I only have a modest video card and system.
  4. For some free outstanding photo scenery - go to http://aussiex.org and check out their download section for the Grand Canyon photoscenery with great mesh included.
  5. Looks really nice, Larry. Thanks for letting me test your scenery. Jim, I have most of your work, too - It's great to have my home state redesigned to be more realistic. Thanks to you both.Lou
  6. Why can't the reflective textures of an aircraft be used to make reflective glass - like in a window? Or possibly water surface. Or other shiny things. I know nothing about aircraft design, so if this is a dumb [email protected]
  7. I think that they have a patch now for the elevation problem - also addresses the scale issue.
  8. Hi Dave-It was water effects at the Long Lake Dam in WA state (my file was SRUT.zip at AVSIM) I created it by modifying a default effect. I have three effects together at a each spill-over chute at the dam. Actually there are 2 chutes there. The "bubbly" effect of where it hits bottom is what is floating. I've attached a screenshot to show you what I mean - this time the "bubblys" are correct, but most of the time float above the dam. I also attached a .flt file so you can find it easier once you get the scenery files. I would have attached them here, but it's a 2 meg file and I didn't want to overload this forum. Thanks for any help you can give me. The same problem appears at other locations in this same scenery, but I figure that once I find out what I'm doing wrong here, I can fix the rest. Thanks again for any help and for the reply.Lou in Spokane
  9. Hi Holger-Yea, hovering is the problem. I thought that perhaps because I had the effects too close to each other or even overlapping each other was the problem, but I don't think now that that's it. If I closed and restarted FS all would be ok. If I changed from one flight to another saved flight, then the problem would show up sometimes. Especially at Long Lake. :-( Real bummer - I spent a lot of time on that one. I'm not familiar with attach points between GMAX items and effects. Can you point me to some data on that?Thanks for the response.CULou
  10. I just recently released some scenery for Ultimate Terrain USA users.(SRUT.zip) After doing so, I found out that some of the effects didn't display correctly. My regrets to those of you that downloaded them. I don't know what makes some of them float. Does anyone have any ideas? In advance, [email protected]

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