Everything posted by lluisdc
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Prepar3D challenge
Hi all, I have spent many hours and achieved rather good skills painting FS2004 aircraft (thanks to Leen de Jager for his patience and mastership) for my virtual airline. Now we are starting our migration to Prepar3Dv2 (P3D2) and another challenge begins. For those more experienced members of this forum, I would like to leave a few questions here hoping that someone could give me a hand: 1. P3D2 uses DDS textures. Hopefully I see that DXTBmp can open and save those textures. Do they contain the alpha channel embedded as the bmp for FS2004? 2. In FS2004 I used DXTBmp for loading the livery file and then import the alpha channel. Should I do the same with P3D2 textures? 3. Does anyone know how do night textures work in P3D2? Thank you very much in advance, Lluís
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Etienne Martin Pushback Gauge with Win 7
Hi,Just my five cents after getting in trouble again because of this:The file msvcr71.dll was already in my System32 folder. I have copied it to the SysWOW64 folder too. Only with this, it did not work. I had to download the 1.1 version of ATN Gauge and use that "old" version of the msvcr71.dll (dated year 2003) to make the ATN Gauge ver 1.3.9 run correctly. Now everything is alrightBest regards,Lluís
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NVIDIA GeForce 9800 GTX+ and anti-aliasing
lluisdc replied to lluisdc's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcGood afternoon idahosurge, It appears that I was infected by the virus affecting the file CI.DLL in Windows 7. After spending three days trying to recover my system I finally gave up and formatted my HDD. Now that everything is re-installed and I am adding stuff to MS FS9 to make it more attractive, Windows 7 has intalled the latest Nvidia drivers. Now I am using version 280.06 and, following your recommendations, I also installed NvidiaInspector. It worked very good yesterday and the aircraft quality is great, but the configuration appears to be lost when the computer is turned off. I have followed the instructions to change and save everything but there is no way to keep the modified configuration. Can you tell me if I am missing something? Thanks in advance, Lluís
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Empty Weight on MAAM-SIM DC-3
Good morning Mike, I have the same original version (from 2004) and I also did the same question time ago . The good figure is that of 19,201 pounds.Regards,Lluís
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NVIDIA GeForce 9800 GTX+ and anti-aliasing
lluisdc replied to lluisdc's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcGood afternoon "idahosurge",I am very grateful for the time you spent to find a solution to my problem. I keep your instructions concerning the newest drivers and in the next few days I will move to those. However, there are some CPTs in which I want to participate and prefer to stay with the old drivers to make sure all aircraft look fine.Again thanks,Lluís
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NVIDIA GeForce 9800 GTX+ and anti-aliasing
lluisdc replied to lluisdc's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcGood evening, Thank you very much for the information.Today I restored my system to a point before the drivers were installed and the aricraft are perfect again. However, after you detailed advice, I will cross my fingers, reinstall the new driver and try to suceed.Best regards,Lluís
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NVIDIA GeForce 9800 GTX+ and anti-aliasing
Hi gentlemen,Yesterday, my Windows 7 downloaded and installed the (apparently) latest drivers for my two NVIDIA GeForce 9800 GTX+ SLI bridge graphic cards. This morning, after the system was reset, I have again the ugly jaggies in my plane's edges.Before, when the computer was new with the original drivers and using nHancer, after some effort and following the examples I found in the network, the planes looked rather good (not as the ATI Radeon I have in my old computer, but acceptable). Unfortunately, now with those new drivers I could do nothing to fix this and I have spent the whole day looking in forums and changing the configuration without any improvement.Can anyone help before thinking about suicide?Thanks beforehand,Lluís
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New night texture file
Hi,Thank you Leen and it is a pity. This aircraft has some problems and this is another one.Best regards,Lluís
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New night texture file
Hi,I am working on the PMDG B-747-400 for my VA and once the day textures are finished, I am now dealing with the night textures. The default external night textures are two files "PMDG_747_FUSE_LEFT_L.bmp" and "PMDG_747_FUSE_RIGHT_L.bmp" but these only display the body fuselage. The day textures of the tail are in a file named "PMDG_747_Externals_T.bmp". There is no default "PMDG_747_Externals_L.bmp" and thus the logo cannot be seen using the default textures.I have followed Leen's indications to create a new night file for the tail part and I have named it "PMDG_747_Externals_L.bmp" but it is not seen although the file is int the right folder with the right name. Have I done something wrong?Thanks in advance,Lluís
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Night logo technique
Good morning, I am not sure if I have this one. I am at the office and the content of the AVSIM library is blocked. However, I have the official paintkit for these aircraft and I suppose is the same. Yes, I realised of that some days ago. I had to change my reference point when drawing the text and livery as I used the window frames. Yes, this is what I did yesterday and it worked in part ... I have done this too, but my windows are not bright enough. I will re-try as soon as I have some time free following your advise for night textures.Thanks again,Lluís
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Night logo technique
Hi gents,Apologies Leen for responding so late. Supposedly this topic is marked to be followed but I do not receive any notice when a reply is posted.Thank you Leen for your indications on the logo technique.Now I must prepare the night textures for the PSS/Just Fly Boeing 757 series which have nothing at all included in the package. Thus I have to create the files from scratch. The logo is not a problem now but any help on how to do the windows, glareshield and landing ligths will be warmly welcome. By the moment, I am trying to create a new layer with the windows and glareshield only. Afterwards I will have to deal with lighting them.Best regards,Lluís
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Night logo technique
Good evening, I have done this and the result is acceptable. If I only use a black layer the logo looks too bright. To avoid this, I have added a white layer under the black and reduced the opacity to 25%. Thus, black at 100% and white at 25%. As said, the result is acceptable. I have used a feathering of 5 pixels ... too low perhaps?I would like, however, to apply a gradient of the logo light. I have used the gradient tool but without much success; I think I will have to experiment with that tool ...Thanks again,Lluís
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Night logo technique
Good morning,This is my first post in this forum where I hope to learn a lot and bother the less as possible.I have been painting aircraft for a few years and now I think I have reached an acceptable level of skills almost completely thanks to Leen de Jager who has invested (or spent, depending on the point of view) his time with me.I am now dealing with night textures for version 2011 of the aircraft of our fleet and I am not successful. I can proudly say that I am a "manual reader" and try to get information on written documents before bothering directly other people, but I have been unable to go through this although I have read the great manuals of Morgan Dainows and California Classics.My problem is likely very simple:I have the night textures of several aircraft and must adapt the logo lightning to ours. It appears that the most suitable Photoshop light effect is the "2 o'clock" focus, but I am unable to succeed. I have read the manuals above mentioned but I am afraid that the parts explaining this are not enough for what I need.I have searched in the net for Photoshop tutorials on light effects but I think that nothing can be applied to my problem and I wonder if someone here could give me some link to any document which I could use for this.I also have to learn on Béziers curves, but this will be the next step.Thanks in advance,Lluís
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Maam-Sim DC3 onWin7 64bit/
Hi, MAAM's DC3 works perfectly in any platform; I fly it since FS98. I also use W7 64 bits and running smoothly as always. Make sure you selected the correct installation path (mine is c:\FS9 and not the same as the default).Good luck,Lluís
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DC3 Sperry, FSUIPC and CH Throttle Quadrant
Hi,I finally did one of the best things I could and that was registering my copy of FSUIPC by Pete Dowson to take benefit of all the possibilities of programming and calibrating any device to use with the MS flight simulator. Also, yesterday I received my CH Products Throttle Quadrant (CHTQ) and though my PC is now under repair, I hope to have it running perfectly in short.In the meantime, I am reading in detail the user and advanced user manuals of FSUIPC to save future time programming the axes and buttons of the CHTQ, as those of my yoke and pedals were quite easy with FSUIPC.The first aircraft I plan to fly when I have my PC back is the MAAM DC3 and I would like to program the buttons of the CHTQ to manage its Sperry Autopilot. My concern is that it is engaged and all switches are used with the mouse. Apparently, there are a couple of different ways to manage the Sperry AP to work with the CHTQ but are not straight forward and I wonder if someone in this forum has already worked this out and could give me some advice to save my time and proceed directly to the proper way using FSUIPC.Thanks in advance. Best regards,Llu
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DC3 ceiling
Hi gents,I am a proud user (since ancient times) of the MAAM DC3 and it is also one of the aircraft of our fleet (http://www.catalonian-airlines.cat/ca/DC3).As long as I remember, this is an unpressurised aircraft and I have always flown it under FL100. However, now I am putting all manuals and technical data toguether and I see in the "CLIMB DATA MAAM Sim R4D.doc" and the "Flight Operation MAAM Sim R4D.doc" that data are given up to FL150. I wonder if this is only for the R4D or is also applicable to the passenger version of the DC3.Thank you for responding.Cheers,Llu