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acmem

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  1. acmem

    ACES closure article

    Although that may drive you and others away, it may very well bring more onboard or keep those of us already onboard spending more time using MSFS than we currently do.The whole idea, rather you take it as a serious hobby or just for fun, is to simulate, mind you not real, world of flying; just as much as many people take train sets as a hobby knowing all along that it is nowhere close to the real thing.Why would you think that by adding the ability to use your real voice to talk to the tower make it more like a game? Why would adding a career mode be more game like? Is that not what a lot of real pilots do in the real world?I personally have loved MSFS since the commodore 64, but just like my real world pilot friends say, flying, especially the heavies, can be a little on the boring side at times. Maybe that is why in the real world you have choices as in flying for leisure, acrobatic flying, and as emergency response piloting, red bull anyone?Even if you are a real life pilot, you should truly enjoy your work and have as much responsible fun as possible :)
  2. I hope that works, I don't have MyTrafficX, but if others confirm, I will get.The only reason I don't activate DX10 Preview is becuase of the taxiways jumping in and out :(
  3. I found this article to be very interesting about IE8; after reading it, it reminded me of some of the discussions that are posted on this forum about FSX. http://www.computerworld.com/action/articl...ticleId=9053821Could some of the problems that concern the coding and backwards compatibility and what not, be more of a Microsoft Culture of doing things than any particular programmer, team, group or code?
  4. The game randomly crashes and causes the whole computer to freeze necessitating a full reboot. In DX10 mode the runway and taxiway textures jump up and down bleeding into each other at the point where they cross. Occasionally a MSFSX Logo shows instead of the texture of the game, like ground textures and airplane textures. 8800 GTX Video Card. The above mentioned I submitted to Nvidia.
  5. I have the latest Nvidia drivers for my 8800GTX and the latest Nhancer. I am using acceleration with DX10 enabled.The only complaint I have now is the jumping runways, where runways cross with taxiways and in some areas around the world there are some newly introduced dry patches on the ground textures and some strange lines, also on the ground. Is there any new news concerning if these are Nvidia driver related or FSX? If they are FSX related then I will simply either swallow it or simply disable DX10, difficult decision for me as I love using bloom, but if it is a driver issue than I can continue to hope that this will be fixed in later issues by formally complaining to Nvidia.Thanks, any news would be great.
  6. I was reading many news stories about the PS3, I know ACE is Microsoft and this would be absolutely out of the question, but bear with me for a moment.http://blogs.zdnet.com/storage/?p=220It seems that amateur and professional scientist are seriously considering and some are already using several PS3
  7. Hi Lou Betti,I could not see where anything you said would be offensive. I hope nothing in my original post was offensive to anyone professional, hobbyist or gamer. While living in Mexico, some of my extended family and friends are commercial airline pilots, and all of them have great respect for MSFS and use or used it a lot. It was playing FS98 that got one of my friends so hooked on it, that he is now a professional airline pilot.I believe you to be correct when you said that reality is different for each individual, as one of my friends said (Pilot), MSFS is a lot harder in one respect than real flying because of the limited view and sensitivities of the joystick input.It seems like back in the days we had more options, I even remember instrument only software so you could practice strictly IFR.Always nice to hear from a real pro., I guess FS is so
  8. After much anticipation I remember reading one post that read, no more FS series coming from MS. To some extent, that satisfied me and I was happy with FS9 and so much was still coming out from 3erd parties that made the original FS9 so enjoyable to play.Then there was the official announcement of FSX and of course the whole marketing hype that goes along with any announcement of upcoming products.Then the open policy of MS to the community with the release of FSX BETA, WOW! The promise of DX10 and what it will bring, double WOW! I thought.With the whole guessing game of when the Beta would be released, then when the RTM would be released, then the emotions of the first fix, SP1 and so on. All I can say, is it has been a true roller coaster ride for me and lots of monies spent in hardware, something I have never before invested in to play any FS series in the past. I never knew there was going to be a FS2004 Century of Flight until I saw it on the shelves, once a brought it, it was like a much needed patch to the one before, nothing really fancy but a whole lot smoother and refined, especially with the later released update for the same. Although I like to some extent the constant communication from ACE I believe there are limits and some things are best kept unknown. Recently knowing so much about the inner workings of the game, thanks to very talented people here, it is like when I studied mass media in college; it is hard to enjoy a movie without identifying the flaws. To a great extent it has ruined my ability to enjoy the game! ####, I have spent more time tweaking, reading post then enjoying the freaking game! I guess this is to say, we as humans will never, NEVER be satisfied and it sadly ends in the total annihilation of something that otherwise was not too bad to begin with. Just take a deep breath and look at what we have done to the entire world with what we think as, making it better than it was. Additives, drugs, war, technology, artificial this, artificial that, flavor enhancers, etc. All in the name of Human superior INTELEGENCE! Try it sometimes, go outside, take a deep breath, look at the trees, leaves, plants, sky, animals and use your imagination, WOW it is great, remember putting your hand outside the car window and learning instantly about aero dynamics and drag without even knowing it? Remember playing with a paper airplane, a kite, blocks and imagining whatever you wanted them to be? Remember simple graphics in games that where complimented and enhanced not by a patch but by your imagination? This is not to say that there should not be advancements, but there also exist balance, and for game developers, don
  9. I am also having the flashing runways and just recently noticed that in my home town Cuernavaca, Mexico, there are barren lines crisscrossing the mountains and patches of dessert throughout the city, none existent prior to installing acceleration DX10 enabled. I am guessing from reading other posts, that there is definitely a driver problem with Nvidia 8800GTX cards with DX10 Enabled in the simulator that is causing some sort of texture corruption.I believe in one of the post Taylor is working with the team and Nvidia concerning these issues, I hope they come up with a solution soon.
  10. This topic has been moved by the moderator of this forum. It can be found at:http://forums.avsim.net/dcboard.php?az=sho...&topic_id=30444
  11. This is just FYI, I installed beta version 169.01 ForceWare from the Nvidia website for my 8800GTX video card and I still have bleeding/flashing runways but my Frame rate with DX10 enabled and with bloom increased significantly, I would say on average 6 to 7 FPS more.This is what I did; please don
  12. >Request for nVidia:>can we post some saved flights and fsx.cfg files that showcase>these issues?>>that will help with the investigationsBelow are some screens of what is happening with DX10 enabledhttp://forums.avsim.net/user_files/179370.jpghttp://forums.avsim.net/user_files/179373.jpghttp://forums.avsim.net/user_files/179372.jpgAlso attached to this post is my FSX.cfg in text form.Thanks, I hope this can be fixed.Intel Core 2duo 6600 2.4GHz, 3Gig Ram, Windows Vista Ultimate, 8800 GTX with Forceware 163.69
  13. Wow thanks a lot!I have been hacking at this exact problem for hours! I uninstalled and reinstalled FSX, SP1, Accelerate with no provail. Also tried every setting with my video card and FSX.At least I know it is not just me. I will post some pics, and my config ASAP.Thanks.Core 2 Duo, 8800GTX, 3 Gigs ram, Windwos Vista Ultimate.
  14. Is the cockpit shadow supposed to look so jagged, I don
  15. With all this talk about release date, ship date and available date etc. I was wandering; I paid for FSX Accelerate at my local GameStop
  16. >And Ms does control the day things are released regardless of>what you say. Our local bestbuy had a shelf full of fsx in>stock for almost a week before it was released to the masses>and would not sell it because MS controls the release date.>They get in trouble for selling anything before a street date.>The street date was supposed to be the 23rd which is why i am>mad. Call me mad, call me a nutt, whatever. I have been>looking more forward to this pack than any other game coming>out, including crysis. You and the other people on here making>me feel like a jerk should be glad that i am so anxious to buy>your product instead of making me feel like a lunatic. Sheesh.>Pardon me for loving and being passionate about fsx and>aviation.>________________________________________________________________________________________________>>Intel D975XBX2 'Bad Axe 2' | Intel Core 2 Duo E6600 @ 3.20Ghz>| 2 GB Super Talent DDR2 800 | >Big Typhoon VX | eVGA 8800GTS @ 565/900 | Seagate 2x320GB SATA>RAID-0 | >OCZ GameXStream 700W | Creative X-Fi | Silverstone TJ-09BW |>Matrox Triplehead SetupNo you are not crazy, I drove around looking for it today also, I am lucky Best Buy, Circuit City, the Mall, GameStop and Walmart are just a block away from where I live :)The GameStop guy told me they will have it in tomorrow. You are right, although at times difficult, I should always be very happy as an IT manager, when people are clamoring for my services, if that was not so, I could be without a job :(I also understand the people that work at ACE, especially Taylor, responding (communicating) and trying to keep the costumer happy is an art with a whole lot of patience, a whole lot of repeating, and a whole lot of understanding, but hey when you commit yourself to a job of costumer communication and service, that
  17. That is exactly how I feel what has happened over the years with MSFS; just keep jamming stuff into a very old engine
  18. Hey I tried it and the file you recommended has great engine sounds.Thanks a Million!
  19. Thanks, is that in the FX Library?Ok sorry found it, but it is in the FS2004 library, can I use it for FSX and if so, how?
  20. I recently searched the AVSIM Library, FSX Message board, and have been unsuccessful in finding a good SOUND Package for the heavies :(Can someone please point me to some gold old fashion high pitch revving jet whirl sounds, the robotic whirling sound when flaps are deployed, the clunk and heavy sound when the landing gear lowers or rises, the rumbling sound when spoilers are deployed. A lot of sound is heard; at least when seated in the passenger cabin, especially on take-off, approaches and landing. I seem to remember downloading for fs2004 some great sounds for, I think it was a 737, even the wind noise kicked up considerably when the landing gears were deployed, very realistic sounds. I don
  21. I think in the near future it will be very simple to implement what people want out of their FS. You can practically do that now. In FS you can switch off auto gen and buildings and have a flat none 3D environment minus the mountains and add real satellite photography and Bingo you have the best of both worlds, close to real avionics, panels and the works. I do not think MSFS needs to partner with Google to get that, remember MS has their own version of satellite mapping. I few years ago I was invited to sit in and experience a real flight simulator 737. In my opinion if you were to take away the real cockpit and hydraulics, and just look at the computer generated rendition of the outside world I believe we FS
  22. Bill Leaming and L.Adamson,Oh freaking come on, I used
  23. With all due respect, it is a long shot from being a workable flight simulator to the likes of MSFS. Talking about blurries, flat land, super blurred tiles in the immediate surrounding etc. It was just something some bored coder at Google Earth did to buy time.Neat indeed but come on guys. Until, like some said earlier, we can map seasons, buildings in the right places, tress, traffic, seasons and load a lot more tiles at once to avoid such horrible blurries, I
  24. Is there a release date for Direct-X 10 for FSX?
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