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gww53

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  1. change email

  2. The airport ground textures shown on the posts here and the REX website look like nice upgrades to the stock FSX. The claim is that they replace all the "stock" airports. Jon Masterson's ADE has allowed us to improve airports dramatically--taxiways, aprons, buildings, etc,etc. But the taxiway/apron/runways/etc textures are stlll basic FSX. The addition of their GPE is a bonus, but it's a labor (of love)... Does anyone know if the REX4 graphics can replace these ADE modified airports, or it just the unaltered FSX originals?? Can the ADE generated .bgl files be upgraded with these graphics? I suspect the answer is no, but can't find the answer after searching for much too long. The REX support forum appears to be read only unless one has purchased product--I registered but still not able to post--in fact many of the sections are closed even to view Sorry if this is not the correct forum. Gary
  3. I had a similar problem a while back, and ******* figured it out for me. In my case, related somehow to UTX, but the thread includes a couple of other ideas.http://forum.avsim.net/topic/285224-lost-textures-especially-water/page__p__1768792__hl__lake+ontario__fromsearch__1#entry1768792Gary
  4. This site also contained some of the Dee Waldron models. There are several new repaints of the 707-320 in the file library, but I'm unable to find the model. Anyone know of any other sites for Dee's models as well.What a shame...these were/are some really nice AI models.gary
  5. *******, thank you so much.The scenery.cfg had not been changed for a long time, but running the UTX setup (I changed the water texture, then changed it back) has fixed things. I was pretty sure Lake Ontario was still there!Still have to re-do my settings--have virtually no scenery detail beyond two or three miles, but I suspect that is just a matter of getting things set the way they were before. I honestly expected to be doing a full reinstall this week...Hunderes of Ai, airports and flightplans...Thanks again, for this help, and for all of your remarkable contributions to our addiction!!Gary
  6. I've been using FSX on an antiquated machine for a long time, but suddenly yesterday, a display problem which has me stumped. Before I try a reinstall, thought I'd see what ideas are out there. Have UTX, GEX, FSX sp2 on win xp 32. No hardware changes, but I did try to create some photo real scenery Friday night, and I assume that was when I corrupted things. (AMD 3800x2, 8800 GT, 2 GB memory)I've lost display of virtually all water, for a 50-60 mile radius around my plane, as well as many highway displays. I'll try to attach pictures. My scenery attempt was KART, at he northeast end of Lake Ontario (with Sbuilder X and ADEX). The airport came out great, but when I took off, the eastern third of Lake Ontario and the St. Lawrence River were gone! If I move 150 miles southeast, the map display shows the lake and river to have returned. But if I fly or slew towards them, the missing water (through the cockpit window it looks like desert) keeps moving away. Scenery immediately local to the plane, except the missing water, is probably OK. For instance, at KLEB, the airport and mountains are fine, but there is no Connecticut river, and no I-91.I've removed the airport and Sbuilder bgl files, tried starting with a new fsx.cfg file (abnormal shorelines, some water at Friday Harbor), tried different levels of water (I've used 2 low for two years), and searched unsuccessfully for recently changed files in FSX. I've tried running with all addon scenery inactive (all freeware downloads). Perhaps I did something to UTX or GEX??The first picture (two uploads melded??) is a map view with plane well southeast of the lake. Most of Lake Ontario, and the St. Lawrence is thereThe next two are cockpit and map images with the plane over the lake. The lake is desert, and the map display show the corrupted areas move with the plane (so it not the FSX scenery files...)It is pretty much impossible to underestimate my computer skills..so any and all ideas greatly appreciated.Gary
  7. Here is a link to a list from fs 2004. I've used several of these codes successfully in FSX with ADE (to assign parking) and AIFP. I've been adding some "old" airlines (Eastern, TWA) and I had some trouble getting ATC to "address them by name until I found this site. You can add the "name" to an airline either in ADE or directly in the aircraft.cfg file.http://www.homepages.mcb.net/bones/04fs/da...rline_Codes.htmGary
  8. "Apples and Oranges - the OP is using Win 7 and you are using XP."Thus the last comment in my post!!!!! But does win 7 write a "different" bgl file than xp or vista? It doesn't seem that the basic FSX files are different in the different OS. When I get "ghosts" of images, it's been because I have a texture file wrong or an error in the aircraft.cfg file. In my (probably wrong) mental image, the traffic file is looking for the image to display, but it's not there. Anyway, I should shut up 'cause I don't really know what I'm writing about, but was delighted that it worked for me in an xp to xp situation. My interest is real, as my 5 year old system really needs to be replaced for FSX, and if I build new and can't transfer to win7, I may just go with xp pro. Art, if you do figure this out, please post your solutionGary
  9. I just copied mine and it workedMy boot hard drive, with FSX died two weeks ago--awful mechanical noise but with a week of funny performance so I had backed up. I installed a new hard drive with a reinstall of xp home sp3. I had backed up the entire simobjects/aircraft files as well as my flilght plans on a second HD. I have about 30 woai plans, as well as many, many more ga flight plans that I've made myself.I simply "reloaded" the aircraft and the flight plans (aircraft in simobjects/aircraft and flight plans in scenery/world/scenery) and everything is there, and the FSX default aircraft are gone (the way I like it). The many airports I've redone to add parking also copied and reinstalled fine (addon scenery/scenery). I did back up the folders before I did this, just in case, as reinstalling of 6 years worth of programs has been endless. The only oddity I have noted is that the "prop" file on an AI Bonanza I have is messed up. I need to get into all 55 repaints and replace the prop file with a working one...don't understand this one, as I had it fixed before...)But as I tell folks at work, if you are getting computer advice from me, you are in serious trouble!!Garyxp home sp3ancient rig.....
  10. I remember, too vaguely, a thread about this on the WOAI forum. Are you by any chance unzipping the WOAI download before trying to install? You should not. The installer runs the zipped file.If you post this on their forum, my experience is that the folks that run the show (Peter) will reply very quickly.Gary
  11. Larry:Thanks so much. The last Beta version seems to work very well. Are there changes to this final version, or is this just the "final release"? Thanks again, this is a fantastic effort you've made.Gary
  12. Regarding the aircraft at Elmira--I've added a good bit of AI across upstate NY, so those are unique to my computer. There is also a very small amount of AI that comes in and out of Elmira in FSX. The trees appear a result of my mixing Jim's AFX created masterpiece with a need for more landing space. I've created so much GA AI, I needed both runways "active". The only way I know to activate the crosswind runway is using Aircraft Design editor (also, the only program I have) When I install Jim's original file (or a new one he kindly emailed me last night with a larger exclusion) the trees are gone. But when I open and edit the file with ADE (and it is then saved as an ADE. bgl file, the trees appear in either version.If I back off from Dense to Normal on autogen, the trees change from Pine to Oak!!!!I don't begin to understand it, but no surprise the problem is my doing. I like having both runways active, even though I suppose it's not quite realistic. It's alot easier than reprogramming the AI schedules, as there is an accumulation of 2 or three years worth.Thanks for the suggestions. A tree or two in the taxiway just adds to my challenges!Gary
  13. Printscreen worked to clipboard (Google is wonderful), converted to jpeg, and "uploaded"--it's in the list. I hope the image/file is somewhere. If not, I do know how to email pictures, and I can try that. The two trees are in the same position as last night (surprise) when I loaded to Elmira. Last night I "flew in" from Dansville.I have an older computer--amd 3800 x2, 8800 gt 512mb , 2 gb ram, UTX and GEX and I don't even know what resolution I run at....Hope this works, but on the "preview" I see no pictureGary
  14. I rarely post, and even more rarely post screenshots....How does one do that??? Does printscreen save the image from FSX? (I serve on two IT committees as the "computer idiot" and I fill that role very nicely, if I say so myself!)Gary
  15. Larry, this is really fantastic. I did notice one minor issue. Jim Cook has made a nice KELM scenery, but with the new version of low 'n slow (I am pretty sure I "went" to elmira with the first version and it was OK) there are some trees in the northwest parking apron. They are functioning trees--I taxied into one and was "crashed" back to KDSV, where my flight had started. I am pretty sure this apron was not in the FSX native KELM.But this is trivial. You have done a sensational job. Being an upstater for the last 30 years, but having done all of my real world flying in my Dad's Tripacer and Comnanche in southeast PA in the 60's and 70's, I used to sim mostly around the airports we flew in and out of---but for the past few weeks I am just touring around NY. Thanks so much.Gary
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