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CPC900

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About CPC900

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  • Birthday 08/30/1968

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    Canada
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    Sports, Computers, Flight Simulation

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  1. What does that mean? Is there a window that pops up in vr?! Or do u just mean it works fine, as long as you are using voice commands?! I would love to know, because I sometimes used the 'say it' button to 'talk' with atc. Bruce
  2. Ok, sorry if this has been asked before, but I didn't see anything regarding this... I am happy to know that Pilot2ATC works with MS2020!!! 😄 But, I ran Pilot2ATC on a networked computer with P3D V5. I now run MS2020 in VR mode on my Oculus Quest 2. I have a very robust system now 😉 My question is, can I actually run a networked version of P2Atc now?! I mean, I had to always look at my other computer to do things in P2Atc. Is there a possible pop up in vr, if I ran it from my main computer instead of on my networked one, that would show in MS2020, if you know what I mean?? A lot the times, I used the say it button to 'talk' to atc, for instance. Bruce
  3. Just started doing the Alaska Bush Trip. Yeah, the cloud reflections on the water are pathetic. Did you figure out a solution mrfuzzy?! And did it do it for your other trip you said you were doing?! Bruce
  4. When you load it up in Steam, the steam vr loads automatically. So, I guess, yes. 🙂 As for the game, it looks amazing and functions perfect in VR. My 2 favourites by far are now, Lone Echo and ALYX!!! Bruce
  5. I disabled the "Regional sounds set" and all works fine now 😄 Thanks so much for your help and patience 🙂 Bruce
  6. Tried KGEG, same result :( I am just angry now that this is not functional. I appreciate all the help, but I think I will just continue to use GSX2 for everything; it works 100% with no sound issues. I really want to enjoy BOTH programs, but I am getting too old and tired to waste hours trying to get UGCX to work. Someday maybe I will try again, unless you see something in the log below?! Bruce ------------------------ INITIALIZATING FS MODULE ------------------------ It's a supported Flight Simulator: [11]... Hooking to the Flight Simulator's MAIN window procedure... Registering CUSTOM windows messages... Reading the INITIALIZATION file... Getting the FSX.CFG (or PREPAR3D.CFG) and CAMERAS.CFG files paths... Reading settings from the FSX.CFG or PREPAR3D.CFG file located here: C:\Users\BruceW\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg The Flight Simulator's frame rate LIMIT is 0 fps... Creating our timer... Current language ID: [409] Current sound pack: US Retrieving UGCX module's version... Running UGCX module's version: Version: 1.9.0.0 Attempting to connect to the Flight Simulator... CONNECTED! to Flight Simulator... Mapping Flight Simulator's events... Setting up data definitions... Registering delayed events... Initializating scenery reader system... Verifying the Flight Simulator's SCENERY configuration... Reading the SCENERY.CFG file, located in: C:\ProgramData\Lockheed Martin\Prepar3D v4\Scenery.cfg Reading the ADD-ONS.CFG file, located in: C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg Reading the ADD-ON.XML file, located in: C:\Program Files (x86)\12bPilot\SODE\P3Dv4\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam KLAS\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam Addon Manager\add-on.xml Reading the ADD-ON.XML file, located in: K:\Prepar3D v4\ORBX\FTX_NA\FTX_AA_KSUN\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam Exclude\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam CYVR\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam PHNL\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam KLAX_V2\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam KJFK\add-on.xml Reading the ADD-ON.XML file, located in: H:\Orbx Library\p3dv4\Orbx ObjectFlow\add-on.xml Reading the ADD-ON.XML file, located in: H:\Orbx Library\p3dv4\Global Airport Pack\add-on.xml Reading the ADD-ON.XML file, located in: H:\Orbx Library\p3dv4\Global Buildings HD\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\AU Holgermesh Australia\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\Global Airport Pack\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\Global Buildings HD\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\Global TerraFlora v2\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\Orbx ObjectFlow\add-on.xml Reading the ADD-ON.XML file, located in: H:\Orbx Library\p3dv4\Global TerraFlora v2\add-on.xml Reading the ADD-ONS.CFG file, located in: C:\Users\BruceW\AppData\Roaming\Lockheed Martin\Prepar3D v4\add-ons.cfg Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\A2A\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\utLive\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\Flightbeam - KPDX\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\Chicago X\add-on.xml Reading the SCENERY_ADD-ONS.XML file, located in: C:\ProgramData\Lockheed Martin\Prepar3D v4\scenery_add-ons.xml Unloading the scenery index from memory... Updating the INITIALIZATION file... Creating aircraft's profile FONT... Module's initialization sequence COMPLETED! ------------------------------------------------------------------------------- --------------------------- LOCATION CHANGED --------------------------- --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- [K:\Prepar3D v4\SimObjects\Airplanes\PMDG 777-300ER\B777-300ER.air] PMDG model detected: 777 Aircraft.cfg file path: K:\Prepar3D v4\SimObjects\Airplanes\PMDG 777-300ER\aircraft.cfg --------------------------- LOCATION CHANGED --------------------------- Aircraft's Model Name: [PMDG 777-333ER CVA2014] ------------------------------------------------------------------------------- ----------------------- UGCX API ----------------------- Registering API variables... ----------------------- LOADING LANGUAGE AND SOUND PACK ----------------------- Loading CURRENT Language and Sound Pack... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... Stopping Text-To-Speech... Text-To-Speech has been STOPPED... UGCX - CURRENT language's ID: [409] UGCX - CURRENT sound pack: US WINDOWS - CURRENT language's ID: 0x0409 UGCX - CURRENT language's Name: [English – United States] Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file... Reading the REGIONAL sound packs INITIALIZATION file... Loading the language's DEFAULT sounds pack... Loading CURRENT sounds set... Attempting to load the following sound pack files: K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... ----------------------- LOADING SCENERY AND GRAMMAR ----------------------- Creating and executing the WORKER thread... Starting the WORKER thread... Loading and updating the scenery cache's data... Searching for the NEAREST airport... The NEAREST airport's ID: KGEG Located at the Region's ID: The NEAREST airport's BGL file's path is: K:\Prepar3D v4\ORBX\FTX_NA\FTX_NA_NRM05_SCENERY\scenery\ADE_FTX_NRM_KGEG_Spokane_Intl.BGL Searching for the CURRENT parking's information... Unloading scenery index... Triggering CUSTOM event... Loading the sound pack based on the CURRENT region and language: [US]... Loading CURRENT sounds set... Attempting to load the following sound pack files: K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... Loading process has been COMPLETED! ------------------------------------------------------------------------------- ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- [K:\Prepar3D v4\SimObjects\Airplanes\PMDG 777-300ER\B777-300ER.air] PMDG model detected: 777 Aircraft.cfg file path: K:\Prepar3D v4\SimObjects\Airplanes\PMDG 777-300ER\aircraft.cfg Aircraft's Model Name: [PMDG 777-333ER CVA2014] ------------------------------------------------------------------------------- Requested Ground Service: PUSHBACK [or] ENGINE STARTUP SEQUENCE... Current airport's ICAO ID: [KGEG] Current airport's BGL file's path: K:\Prepar3D v4\ORBX\FTX_NA\FTX_NA_NRM05_SCENERY\scenery\ADE_FTX_NRM_KGEG_Spokane_Intl.BGL Current Gate's (or parking's) ID: [Parking 1] USER's aircraft model name: [PMDG 777-333ER CVA2014] USER's aircraft CURRENT location: +-> Latitude: 47.62859238 degrees +-> Longitude: -117.52907811 degrees +-> Altitude: 720.351 meters +-> True Heading: 315.460 degrees Requested aircraft's information to the Flight Simulator... The TUG has been CREATED in the simulation. A RAMP AGENT has been CREATED in the simulation. It's index number is: [0] A RAMP AGENT has been CREATED in the simulation. It's index number is: [1] A RAMP AGENT has been CREATED in the simulation. It's index number is: [2] --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- [K:\Prepar3D v4\SimObjects\Airplanes\PMDG 777-300ER\B777-300ER.air] PMDG model detected: 777 Aircraft.cfg file path: K:\Prepar3D v4\SimObjects\Airplanes\PMDG 777-300ER\aircraft.cfg Aircraft's Model Name: [PMDG 777-333ER CVA2014] ------------------------------------------------------------------------------- Changing the audio device index... Updating the INITIALIZATION file... ----------------------- REALODING AUDIO SYSTEM ----------------------- Loading CURRENT sounds set... Attempting to load the following sound pack files: K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... Audio Device or Language or Interface has been CHANGED! ----------------------- UGCX API ----------------------- Registering API variables... ----------------------- LOADING LANGUAGE AND SOUND PACK ----------------------- Loading CURRENT Language and Sound Pack... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... Stopping Text-To-Speech... Text-To-Speech has been STOPPED... UGCX - CURRENT language's ID: [409] UGCX - CURRENT sound pack: US WINDOWS - CURRENT language's ID: 0x0409 UGCX - CURRENT language's Name: [English – United States] Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file... Reading the REGIONAL sound packs INITIALIZATION file... Loading the language's DEFAULT sounds pack... Loading CURRENT sounds set... Attempting to load the following sound pack files: K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... ----------------------- LOADING SCENERY AND GRAMMAR ----------------------- Creating and executing the WORKER thread... Starting the WORKER thread... Loading and updating the scenery cache's data... Searching for the NEAREST airport... The NEAREST airport's ID: KGEG Located at the Region's ID: The NEAREST airport's BGL file's path is: K:\Prepar3D v4\ORBX\FTX_NA\FTX_NA_NRM05_SCENERY\scenery\ADE_FTX_NRM_KGEG_Spokane_Intl.BGL Searching for the CURRENT parking's information... Unloading scenery index... Triggering CUSTOM event... Loading the sound pack based on the CURRENT region and language: [US]... Loading CURRENT sounds set... Attempting to load the following sound pack files: K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... Loading process has been COMPLETED! ------------------------------------------------------------------------------- ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED...
  7. ------------------------ INITIALIZATING FS MODULE ------------------------ It's a supported Flight Simulator: [11]... Hooking to the Flight Simulator's MAIN window procedure... Registering CUSTOM windows messages... Reading the INITIALIZATION file... Getting the FSX.CFG (or PREPAR3D.CFG) and CAMERAS.CFG files paths... Reading settings from the FSX.CFG or PREPAR3D.CFG file located here: C:\Users\BruceW\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg The Flight Simulator's frame rate LIMIT is 0 fps... Creating our timer... Current language ID: [409] Current sound pack: US Retrieving UGCX module's version... Running UGCX module's version: Version: 1.9.0.0 Attempting to connect to the Flight Simulator... CONNECTED! to Flight Simulator... Mapping Flight Simulator's events... Setting up data definitions... Registering delayed events... Initializating scenery reader system... Verifying the Flight Simulator's SCENERY configuration... Reading the SCENERY.CFG file, located in: C:\ProgramData\Lockheed Martin\Prepar3D v4\Scenery.cfg Reading the ADD-ONS.CFG file, located in: C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg Reading the ADD-ON.XML file, located in: C:\Program Files (x86)\12bPilot\SODE\P3Dv4\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam KLAS\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam Addon Manager\add-on.xml Reading the ADD-ON.XML file, located in: K:\Prepar3D v4\ORBX\FTX_NA\FTX_AA_KSUN\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam Exclude\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam CYVR\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam PHNL\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam KLAX_V2\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam KJFK\add-on.xml Reading the ADD-ON.XML file, located in: H:\Orbx Library\p3dv4\Orbx ObjectFlow\add-on.xml Reading the ADD-ON.XML file, located in: H:\Orbx Library\p3dv4\Global Airport Pack\add-on.xml Reading the ADD-ON.XML file, located in: H:\Orbx Library\p3dv4\Global Buildings HD\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\AU Holgermesh Australia\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\Global Airport Pack\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\Global Buildings HD\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\Global TerraFlora v2\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\Orbx ObjectFlow\add-on.xml Reading the ADD-ON.XML file, located in: H:\Orbx Library\p3dv4\Global TerraFlora v2\add-on.xml Reading the ADD-ONS.CFG file, located in: C:\Users\BruceW\AppData\Roaming\Lockheed Martin\Prepar3D v4\add-ons.cfg Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\A2A\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\utLive\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\Flightbeam - KPDX\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\Chicago X\add-on.xml Reading the SCENERY_ADD-ONS.XML file, located in: C:\ProgramData\Lockheed Martin\Prepar3D v4\scenery_add-ons.xml Unloading the scenery index from memory... Updating the INITIALIZATION file... Creating aircraft's profile FONT... Module's initialization sequence COMPLETED! ------------------------------------------------------------------------------- --------------------------- LOCATION CHANGED --------------------------- --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- [K:\Prepar3D v4\SimObjects\Airplanes\PMDG 777-300ER\B777-300ER.air] PMDG model detected: 777 Aircraft.cfg file path: K:\Prepar3D v4\SimObjects\Airplanes\PMDG 777-300ER\aircraft.cfg --------------------------- LOCATION CHANGED --------------------------- Aircraft's Model Name: [PMDG 777-333ER CVA2014] ------------------------------------------------------------------------------- ----------------------- UGCX API ----------------------- Registering API variables... ----------------------- LOADING LANGUAGE AND SOUND PACK ----------------------- Loading CURRENT Language and Sound Pack... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... Stopping Text-To-Speech... Text-To-Speech has been STOPPED... UGCX - CURRENT language's ID: [409] UGCX - CURRENT sound pack: US WINDOWS - CURRENT language's ID: 0x0409 UGCX - CURRENT language's Name: [English – United States] Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file... Reading the REGIONAL sound packs INITIALIZATION file... Loading the language's DEFAULT sounds pack... Loading CURRENT sounds set... Attempting to load the following sound pack files: K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... ----------------------- LOADING SCENERY AND GRAMMAR ----------------------- Creating and executing the WORKER thread... Starting the WORKER thread... Loading and updating the scenery cache's data... Searching for the NEAREST airport... The NEAREST airport's ID: CYHZ Located at the Region's ID: The NEAREST airport's BGL file's path is: K:\Prepar3D v4\ORBX\FTX_GLOBAL\FTX_FTXG_AIRPORTS\scenery\ADE_FTX_FTXG_CYHZ.BGL Searching for the CURRENT parking's information... Unloading scenery index... Triggering CUSTOM event... Loading the sound pack based on the CURRENT region and language: [US]... Loading CURRENT sounds set... Attempting to load the following sound pack files: K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... Loading process has been COMPLETED! ------------------------------------------------------------------------------- ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- [K:\Prepar3D v4\SimObjects\Airplanes\PMDG 777-300ER\B777-300ER.air] PMDG model detected: 777 Aircraft.cfg file path: K:\Prepar3D v4\SimObjects\Airplanes\PMDG 777-300ER\aircraft.cfg Aircraft's Model Name: [PMDG 777-333ER CVA2014] ------------------------------------------------------------------------------- Requested Ground Service: PUSHBACK [or] ENGINE STARTUP SEQUENCE... Current airport's ICAO ID: [CYHZ] Current airport's BGL file's path: K:\Prepar3D v4\ORBX\FTX_GLOBAL\FTX_FTXG_AIRPORTS\scenery\ADE_FTX_FTXG_CYHZ.BGL Current Gate's (or parking's) ID: [Gate 3] USER's aircraft model name: [PMDG 777-333ER CVA2014] USER's aircraft CURRENT location: +-> Latitude: 44.88355597 degrees +-> Longitude: -63.51490832 degrees +-> Altitude: 149.460 meters +-> True Heading: 304.718 degrees Requested aircraft's information to the Flight Simulator... The TUG has been CREATED in the simulation. A RAMP AGENT has been CREATED in the simulation. It's index number is: [0] A RAMP AGENT has been CREATED in the simulation. It's index number is: [1] A RAMP AGENT has been CREATED in the simulation. It's index number is: [2] --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- [K:\Prepar3D v4\SimObjects\Airplanes\PMDG 777-300ER\B777-300ER.air] PMDG model detected: 777 Aircraft.cfg file path: K:\Prepar3D v4\SimObjects\Airplanes\PMDG 777-300ER\aircraft.cfg Aircraft's Model Name: [PMDG 777-333ER CVA2014] ------------------------------------------------------------------------------- Changing the audio device index... Updating the INITIALIZATION file... Selected language's name: [English – United States] Changing the language ID and sound pack... Updating the INITIALIZATION file... Audio Device or Language or Interface has been CHANGED! ----------------------- UGCX API ----------------------- Registering API variables... ----------------------- LOADING LANGUAGE AND SOUND PACK ----------------------- Loading CURRENT Language and Sound Pack... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... Stopping Text-To-Speech... Text-To-Speech has been STOPPED... UGCX - CURRENT language's ID: [409] UGCX - CURRENT sound pack: US WINDOWS - CURRENT language's ID: 0x0409 UGCX - CURRENT language's Name: [English – United States] Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file... Reading the REGIONAL sound packs INITIALIZATION file... Loading the language's DEFAULT sounds pack... Loading CURRENT sounds set... Attempting to load the following sound pack files: K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... ----------------------- LOADING SCENERY AND GRAMMAR ----------------------- Creating and executing the WORKER thread... Starting the WORKER thread... Loading and updating the scenery cache's data... Searching for the NEAREST airport... The NEAREST airport's ID: CYHZ Located at the Region's ID: The NEAREST airport's BGL file's path is: K:\Prepar3D v4\ORBX\FTX_GLOBAL\FTX_FTXG_AIRPORTS\scenery\ADE_FTX_FTXG_CYHZ.BGL Searching for the CURRENT parking's information... Unloading scenery index... Triggering CUSTOM event... Loading the sound pack based on the CURRENT region and language: [US]... Loading CURRENT sounds set... Attempting to load the following sound pack files: K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb K:\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... Loading process has been COMPLETED! -------------------------------------------------------------------------------
  8. ------------------------ INITIALIZATING FS MODULE ------------------------ It's a supported Flight Simulator: [11]... Hooking to the Flight Simulator's MAIN window procedure... Registering CUSTOM windows messages... Reading the INITIALIZATION file... Getting the FSX.CFG (or PREPAR3D.CFG) and CAMERAS.CFG files paths... Reading settings from the FSX.CFG or PREPAR3D.CFG file located here: C:\Users\BruceW\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg The Flight Simulator's frame rate LIMIT is 0 fps... Creating our timer... Current language ID: [409] Current sound pack: US Retrieving UGCX module's version... Running UGCX module's version: Version: 1.9.0.0 Attempting to connect to the Flight Simulator... CONNECTED! to Flight Simulator... Mapping Flight Simulator's events... Setting up data definitions... Registering delayed events... Initializating scenery reader system... Verifying the Flight Simulator's SCENERY configuration... Reading the SCENERY.CFG file, located in: C:\ProgramData\Lockheed Martin\Prepar3D v4\Scenery.cfg Reading the ADD-ONS.CFG file, located in: C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg Reading the ADD-ON.XML file, located in: C:\Program Files (x86)\12bPilot\SODE\P3Dv4\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam KLAS\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam Addon Manager\add-on.xml Reading the ADD-ON.XML file, located in: K:\Prepar3D v4\ORBX\FTX_NA\FTX_AA_KSUN\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam Exclude\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam CYVR\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam PHNL\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam KLAX_V2\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\FsDreamTeam KJFK\add-on.xml Reading the ADD-ON.XML file, located in: H:\Orbx Library\p3dv4\Orbx ObjectFlow\add-on.xml Reading the ADD-ON.XML file, located in: H:\Orbx Library\p3dv4\Global Airport Pack\add-on.xml Reading the ADD-ON.XML file, located in: H:\Orbx Library\p3dv4\Global Buildings HD\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\AU Holgermesh Australia\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\Global Airport Pack\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\Global Buildings HD\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\Global TerraFlora v2\add-on.xml Reading the ADD-ON.XML file, located in: K:\Orbx Library\p3dv4\Orbx ObjectFlow\add-on.xml Reading the ADD-ON.XML file, located in: H:\Orbx Library\p3dv4\Global TerraFlora v2\add-on.xml Reading the ADD-ONS.CFG file, located in: C:\Users\BruceW\AppData\Roaming\Lockheed Martin\Prepar3D v4\add-ons.cfg Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\A2A\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\utLive\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\Flightbeam - KPDX\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\BruceW\Documents\Prepar3D v4 Add-ons\Chicago X\add-on.xml Reading the SCENERY_ADD-ONS.XML file, located in: C:\ProgramData\Lockheed Martin\Prepar3D v4\scenery_add-ons.xml Unloading the scenery index from memory... Updating the INITIALIZATION file... Creating aircraft's profile FONT... Module's initialization sequence COMPLETED! ------------------------------------------------------------------------------- Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED...
  9. Hmmm....I don't seem to have a "UGCX.ini" file in that directory?! But, I assume you mean "Ultimate Ground Crew X.INI" 😉 Yes, my settings are set to: Volume=10 LanguageID=409 SoundPack=US Bruce
  10. S, I tried everything and nothing fixes the sound issues??!! I am not sure where to go from here 😞 I will just keep using GSX fro pushback, until there is some idea on how this can be fixed for me. I liked UGCX, but that only applies when it works. Bruce
  11. I have done all that, but still no luck. I hear everything when I use GSX, so I am not sure why UGCX does play voices?!? And when I run the audio test, all I hear is ambient wind/air conditioning sounds slowly get louder then go back to normal volume, for about 5 seconds. Am I supposed to hear voices there?! Bruce
  12. Ok, I reinstalled the full 1.9 version, but nothing changed. I hear all the P3D sounds, just not voices in UGCX. It is set accordingly in the options. But like I said, for some reason the sounds go lower when the text shows what should be heard; I just hear no voice at all. It worked flawlessly weeks before. I just have no idea what changed to cause this to occur?! The only thing different really, is that I have both P3D V4.5 AND V5 installed. I don't believe I installed UGCX for V5, but I will check later tonight, in case that could cause any conflict?! Bruce
  13. I am running the latest 1.9 UGCX and I hear NO voices. Every time there should be a voice heard, the P3D sounds go lower for about the time it would take for UGCX to play the voice file, but nothing is heard 😞 Bruce
  14. Yeah, I gave up trying to figure it out. I will probably just reinstall the main program again onto my main computer. The networked system has brought different headaches over time 😞 When I had everything working, before various windows updates and P3D updates, all was amazing. Now I am getting too old and impatient to keep fixing stuff, I guess. Bruce
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