Jazzfan
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Posts posted by Jazzfan
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Has anyone bought it and tested it out in P3Dv3.35 yet? My internet is slow tonight, it's showing 3 hours to completion. :mad:
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"New view" could mean anaglyph (stereoscopic) 3D... to go with the wind screen rain effects.
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Rain effects for the vc windscreen presented in a similar way to majestic's cabin views.
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There should be an entry in the Scenery Library for the Orbx Libraries. They are not really necessary if you are flying a tube-liner. The libraries are a 3.5Gb file and only contain extra scenery items, like people, trees, static aircraft, etc. found at the Orbx airports. (ie, like those found in their PNW, NCA, and most of the other Orbx add-on scenery's,) Your PNW, NCA, etc., will still work, you just will not see the squirrels running around, and mechanics working on the static aircraft.
The object flow can be disabled in the dll.xml file usually found here for Orbx add-ons. (C:\users\yourname\Appdata\Roaming\Lockheed Martin\P3Dv3\dll.xml)
If you are not having issues with stutters, then the object flow dll can probably be left alone.
As for the Orbx libraries, it is worth a test flight to see if it makes a difference.
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Vincent, are you using the Orbx libraries? And/or Orbx Object flow? Have you tried your tests with them disabled? I have found an improvement in performance when I have those disabled. I would be interested in hearing your results.
Cheers and good luck,
Craig
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A very fine piece of work, Rob. Very detailed. Thank You. In a show of appreciation, I nominate you for the "Poppet Award For Excellence in Tutorials" :wink:
Cheers, Craig
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I thought the 125 hz interface completely bypassed Fs Uipc and Fsx so you could leave those settings alone so they work with your other aircraft?
You are correct, ckyliu. You can leave them assigned in the sim. It is easier to test the 125hz setup, with them disabled in the sim. Ie, if he has the wrong variable assigned to one of his axis', it would show up much sooner, with the controls disabled in the sim. He hasn't given any pertinent information on his setup. Aside from his throttles controlling his rudder pedals, everything else, is a guess.
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Check your simulator control setup dialog for duplicate controls. It looks like you have a throttle lever linked to your rudder pedals. If you are using the 125hz interface, you must delete all aileron/elevator/rudder pedal assignments inside the simulator or fsuipc.
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A true 4k projector will run you over $40k each. There are cheaper models out there advertised as being 4k, but actually use pixel shifting to give the impression of being 4k. I don't think the 1080p will be a problem. It comes down to viewing distance from the screen, and the reflective quality of that screen.
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Thank-You, Angelo. Much appreciated.
Jazz
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Does the Saitek quadrant come with this kit, or just the handles only, requiring self assembly using my own quadrant?
Jazz
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23 isn't bad for such a " small, niche" market.
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Having more vas doesn't mean the sim will run any better when loaded up with 4k textures and heavy cloud cover, etc. Look at X-plane and the instances where it can be made to struggle even though it is x64. And there are lots of videos on the tube. Minus the OOM at 4Gb, I doubt XPX would run much better than FSX, if it were loaded up with Orbx scenery, a top flight tube liner, and a working real world weather add on. It would look pretty, but I think XPX would still struggle with blurries and stutters. Why else, do you think LM have been working for the past 3 years on streamlining P3D?
as always, just my .02c.
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The FS Force gauge is a small rectangular window that will only display while the trim switch is being pressed. On a side note,
you should check with the developer for information on using FS Force with PMDG aircraft. ie, autopilot following will only work with aircraft that use the default autopilot. Some users have reported having issues engaging the autopilot on PMDG aircraft.
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Maybe it's just my cynicism interfering, but the above article reads like a "aerofly dreamer's" wishlist. Not that everything on the list wouldn't be appreciated. I just think that there are much more important "features" missing.
just my .02c
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Has anyone seen screenshots of the actual terminal, yet? Or, are Orbx holding back to preserve sales of the other guys products?
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I agree with vortex681, FS Force is definitely the better option for ffb inside either FSX or P3D. I have been using it since April.
I am enjoying feeling not just weight of the control surfaces, but also feeling that weight increase/decrease in coordination with the airspeed changing. It is an excellent add on for those with real ffb controllers. (versus something like a game pad)
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And next airport is Calgary.. Nice!I saw that too. I am quite eager for something decent for Calgary. I am also curious as to what Orbx will do with Calgary. They have a freeware version for NRM, which is supposed to get an upgrade.
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I noticed that FSim Studios have released Ottawa's MacDonald-Cartier, as well. I may give that one a try with a Q400 Porter flight.
Thanks for the info on YTZ, Mark.
Cheers, Craig
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There will be an optional compatibility mode that will run all existing 32bit add-on in a 64bit address space using new virtual method technology (VMT) developed by LM's work with NASA on the Jupiter probe.
Will it at least be able to trim the crust off my PB&J sandwich? And, cook my eggs over easy with 3 strips of bacon?
(Canadian bacon, of course) NO!!?
That's it! It's time to find a new hobby to support. I'll quit flight simming and take up drinking instead. The tv is always saying how AA is looking for new members. :lol:
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I still have some animation even when flying at 25000'. The water doesn't move very fast, but it does indeed move. As was mentioned above, the motion will become more visible with the changing sun direction.
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If you want wind driven water/waves, you have to turn tessellation on and set the water to the maximum. Oh, and have some wind blowing, of course.
The default textures are the best option for water in P3D v3. In my experience, REX textures wreck the effects that you are after.
Check out this video of P3Dv2.5, by David McClean. This is how my water looks in P3Dv3.35. Note, I do not run my sim at these kind of settings on long haul flights, only low and slow.
https://www.youtube.com/watch?v=am2j7DKFGgs
ps, jump to the 12:30 mark to start.
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You're welcome, tamsini. We have all been there at some point.
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I'm not in a hurry for the P3D version, I mean, we have a new 64 bit sim on arrival from DTG. I am curious to see what that brings. If FSL have to redevelop the A320X for P3D, I would prefer they spend their efforts on programming for x64. X32 seems like such a gamble for FSL, and for simmers, at this point in time. I am well aware, that FSX, FSX-SE, P3D v3, are not going anywhere. My choice, is to focus on the future, whatever that entails.
Sully Miracle on the Hudson Flight ? Anyone tried this one?
in MS FSX | FSX-SE Forum
Posted
My thoughts as well. Even without prior knowledge, a pilot knows the simulator is a 'safe' environment. How many pilots would have landed safely, at Teterboro or in the Hudson, given what was at stake. There were no do-over's in the real life scenario if they screwed up.