Everything posted by kleineMax
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Bojote's Shader 3.0 mod for FSX
But my FPS are good enough, and switching bloom aof only because the S3m has a problem with the sun is not a good solution, maybe ******* has a plan for a wokraround
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Bojote's Shader 3.0 mod for FSX
Have also the GTX 460 with the newest driver 266.58.Ok maybe switching off bloom helps... but i like my bloom :(
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Bojote's Shader 3.0 mod for FSX
Hi all,also using the shader mod and experienced the problem that was mentioned here on page 12.Picture:(dont bother the tv-program on the right, its "fringe")Any workaround for that?
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Transfering FS9 Airport to FSX
Hi,im living Germany and was born in the city of Erfurt. Erfurt has a nice little international airport. http://www.flughafen-erfurt.de/de/unternehmen/unternehmen_video.htmlFor the FS9 you can find a wonderfull freeware scenery here: http://www.fslive.de/projekte.html . This one is full of details and i realy would like it BUT it is for FS9 and i use FSX. Im also using Addon Converter X for some stuff that i only found in FS9 and most of the time it works but this time there are several Probs :(1. The airport hast the wrong sice, it doesnt match the satimage of VFR Germany 4 and also the overlayed apronchart doesnt match the AFD file. 2. The Taxlines are using the texture of a railline o.o3. Problems with the mesh (irregular hills where shouldn be hills)4. and maybe othe stuffFirst question is:Is the wrong position of the Apron and its Buildngs a problem of using it in FSX or did the FSlive team somthing wrong here?PIC (the chart is positioned that it matches exactly the runway):And then i want to know how to start the moding, whats the best way for making progress? What even is the right way, what do i need?Atm i only made som AFD files using ADE. All object should be ready cause the "Erfurt 2008" scenery allready has them.In advance :Thanks for your helpMax
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Need help with dodgy fsx
Problem of the Dx10 Preview, read this: http://www.nvnews.net/vbulletin/showthread...216&page=54(or you can untick Dx10)And also Post your hardware.
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Not displayed Aircraft Textures (Dx10)
Hello,as everybody knows many aircraft textures do thisappear when you switch the FSX to Dx10. There is also a solution for this, the "Addon Converter X" solves it (does the converting on the fly while you play).But maybe i can save my money and do the converting by my self, so also the converting while play falls away.But is this possible or does "just" converting the textures not solve the problem? Because with the ImageTool.exe from the SDK i didnt saw diffrences between a .bmp that works with dx10 and one .bmp that works not. So if you have some ideas out there, please help.RegardsMax