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demuss

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  1. Thank you all - I am glad to have this answer. I'm the kind of geek who loves the systems and flight planning (engineer by profession) but really loves flying (real world PPL) the closest thing to aircraft I'll never be able to touch in real life. The DC-6 is just terrific to me and the INOP autofeather is not diminishing my enjoyment of this fine simulation one bit. I'd be happy to have the system working after a future update but an "INOP" label would work OK too.
  2. i think the regular feather check is different from (or in addition to) the autofeather checks. i haven't seen it addressed in any of DC-6 / C-118 documentation i've found on the web. And it does seem that ypu do have to be pretty quick with pusing/pulling the manual feather switch to keep engine RPM from decreasinto the point of engine stop during a manual check. Marc Musgrove
  3. First - love, love, love the DC-6! But I do have questions and i cant find the answers in the documentation (if they are there please be kind when pointing it out to me). Does the simulation model autofeather? if so how it is enabled/disabled? How are the autofeather test switches to be used? What makes the blue lamps near the autofeather switchs illuminate? i think i understand how to test manual feather during runup with the feather push/pull switches (set 1500 RPM, push manual feather switch in, look for appx 300 RPM drop, pull switch back out) but if that's wrong please correct me. Many thanks for a very fine simulation! Marc Musgrove
  4. Thanks very much for your reply - I have no doubts that you will fix the issues and make the MU-2 even more fun to fly!
  5. So here's an update. I disabled Accusim effects on my system and found that the ground wobbles went away completely. One could probably fine-tune the Accusim settings to eliminate the ground wobbles and keep the other features, but at this point I have not done so. I do have the FSUIPC surface friction lua script running and have found it easy to control taxi speed and to get it stopped on the runway. I have been very satisfied with the in-flight stability and have not had the landing difficulties that others have reported. The avionics issues are the biggest concern to me. I'd like the AP/FD to work a bit more realistically (or what I imagine to be more realistically - smoother I guess). I'd like to be able to perform a precision approach with the AP/FD, both ILS and LPV. I'd like the RMI ADF and VOR needles to work. I'd like the HSI DME and the other DME indicator to work in a way that I can understand. Minor stuff - fix the beacons - it is such a pretty airplane it would really shine with the beacons displayed correctly. Really minor stuff - the OAT guage does not work; it stays pegged at the lower end of the scale. Having said all that I want to be clear that I do not regret my purchase at all. Hand-flying the model is a lot of fun and feels "right" to me (realistic or not I can't say - never been in a MU-2 much less flown one). The basic AP/FD functions work and the GTN 750 integration is fine. I also have faith that Flysimware, unlike some vendors (C******o - you know who you are), will fix these problems. I am a bit surprised that the developers haven't been more active in the forums since the release, but I know that they have real jobs too. Marc Musgrove
  6. Hi - It does feel a bit wobbly on the ground but it hasn't kept me from flying it, and may be real-world behaviour. I also agree with the comments on the beacons - I kinda see how they are supposed to oscillate rather than rotate but they are mostly steady bright red lights. I don't think the AP/FD is quite right. When I set the FD/AP for HDG and a reasonable pitch up on the command bars for take off and then engage the AP in a stabilized attitude and heading (flying the command bars) the airplane makes a couple of sloppy oscillations in pitch and roll before settling down. Like others have reported I have been unable to perform a precision approach - the annuciators on the AP panel for APR ARM or CAP never light up. I can't figure out the RMI at all. No matter what NDB or VOR frequency is tuned, both RMI needles point directly at the nose when ADF is selected and directly at the tail when VOR is selected. The DME display in the HSI does not show distance information from any waypoint in the GTN 750. It appears to display the DME reading from VOR2. The separate DME readout panel also seems to show DME from NAV2 regardless of which VOR is selected. I'm by no means an expert and have no time in a MU-2, but I am a RW pilot and have flown aircraft with a pretty sophisticated AP/FD (and RMI); this isn't how it is supposed to work. I've read the manual but if anyone can point out anything I've overlooked or offer any other suggestions I would appreciate it. Great airplane to model, and this version has a lot of potential. Based on my experience with your 402 and 441 models I have no doubt that these issues will be fixed. Many thanks, Marc Musgrove
  7. Thank you - I've just downloaded it. Normally Simmarket sends out an email, but it is a holiday weekend after all - so completely understandable that they didn't.
  8. Thank you for your response. I've purchased dozens of add-ons from Simmarket over the past several years and have never had any cause for dissatisfaction with their service. I was under the impression that they posted updates promptly, although I don't know that I have waited as eagerly and watched as closely for any previous update. I am really enjoying the 441 - thanks so much for this fine model. I'm also looking forward to the MU-2; a neat airplane in real life that should be great in FSX.
  9. Hi all, I was critical of the product and support (and with good reason I think), so I want to be fair and report that the update appears to have fixed my problem. I don't understand how but I am enjoying the same type of sounds I heard in the promotional video. Sorry it has taken me so long to install the update and report the results.Audio will always be subjective to some degree and some may not like how the package sounds; but for me it is working correctly and I do like how it sounds. I also have Accu Feel and it works well with the sound pacage. Thanks for fixing it Oovee!
  10. I wish we could hear something from Oovee. The shame of all this is that the sounds themselves (when played OUTSIDE of FSX) are just terrific and obviously the product of a great deal of very skilled work. Why some users can't hear them that way in FSX (while others can) is the trouble. Whether its sound cones, individual sound cards/drivers, or whatever is going on I would be willing to be patient if we could just hear that it is being worked on. Clearly there was no intent to release anything other that a fine product, but it seems to have gone off the rails somewhere.
  11. Well, I for one, give up. Despite the posts here and my trouble ticket the only response I've received (after over two weeks since opening the ticket) was an email basically asking "Now what was the trouble you were having again?".This is one of the few things I've bought for FSX that I consider a waste of money. I know many people are enjoying the sound package and I wish it could work for me, but I can't fix it wthout support.Oh well, the Carenado sounds are pretty darn good. I'll have to live with that. It is a shame though.
  12. I'm starting to get just a little concerned about this issue getting fixed. It has been almost two weeks since this was reported. I have not received a response to my support ticket, and there's been no news here. I hope I'm wrong and that the problem is still being worked.An update would be appreciated if there is any information to share.
  13. I like it when people who very likely have never coded ANYTHING tell the developers "it's a simple fix". I think when the forward lav flushes I should be able to hear that in the cockpit - is that a simple fix too?
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