flymbo
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Everything posted by flymbo
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Advance Notice: SP1c pending for the NGX...
flymbo replied to rsrandazzo's topic in PMDG 737NGX | 737NGXu
Hi,I don´t know where to put my suggest. So I´ll try it here ;-)It would be nice if the overhead-lightpanel is cutted as shown below:It also would be great, the view is centered out of the window, when you press 5 on the Numlab.Not centered on the seat, as it is at the moment. Thanks!Best regardsMarc Bollann -
I agree...It is boring and in my opinion we are waiting for a long, long time...RegardsMarcel Ball
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Hi,for FSX is comming my first project including the new terminals!!!I think about 2 weeks AlmeriaX is gonna be ready for release.Also the harbour, the city of Almeria and Aguadulce is placed with detailed buildings.Best regards,Marcel ;-)
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Excluding & Runwaymarkings
flymbo replied to flymbo's topic in FSX | FSX-SE Scenery Design Forum - How To
Thank you very much!"The exclude-problem will be checked by a friend. But thanks, too ;-)"^^ Wow, it works, thank you very much for all your help!You are great people ;-) -
I will get my NGX at Boeing Field where I do some procedures. As I´am rated on this great bird, I will transfer my Bobby to Niederrein/Weeze (EDLV) or Düsseldorf (EDDL). Depends on which VA I´ll join. Ryanair or the next comming, officially Air Berlin VA.But some things are sure: I won´t answer any calls, I bring my wife to holidays or something like that for celebrating my NGX, I buy in for couple of weeks cause I´am not leaving my house and I won´t sleep in my bed, I will stay awake :DRegards,Marcel!
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Excluding & Runwaymarkings
flymbo replied to flymbo's topic in FSX | FSX-SE Scenery Design Forum - How To
Hey people,my Almeria LEAM X project is nearly ready for release. Just two things are wrong and the forumsearch won´t help me.1) I want to have the marked (1) but when I compile the airport, the runway is shown as (2), the runwaynumber is in the middle of the threshold.-----2) I want to exclude two trees, as marked. I used the exclude tool and got also an xxx_CVX.bgl, but I don´t know why theese trees are not excluded. When I reload my ADE-sceneryfile, the rosa excluded rectangular is gone.I hope to get help, thank you very much!Regards,Marcel -
Excluding & Runwaymarkings
flymbo replied to flymbo's topic in FSX | FSX-SE Scenery Design Forum - How To
Hi,sorry for that mistake. That happened because the yesterday´s forum-maintenance. The post yesterday was full described!I´am now on travel and will post my problem tomorrow. I don´t have any screenshots here.Sorry again!Regards,Marcel -
Hey people,my Almeria LEAM X project is nearly ready for release. Just two things are wrong and the forumsearch won
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Hallo Flusi-Gemeinde,ich hoffe ich bekomme einen guten Rat :)Habe mit ADE für den FSX ein paar Szenerien angefertigt und mich den Standardobjekten bedient.Im FSX funzt diese .bgl bestens, doch im FS9 sieht man nichts.Habe ich etwas falsch gemacht oder kann man in ADE sagen, dass er die .bgl für beide Versionen kompatibel macht?Wäre super glücklich von Euch zu hören.Viele GrüßeMarc
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Hey People,I got now the next problem.You see:http://img41.imageshack.us/img41/274/adeprob.jpgI
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Convert bitmaps to BGL
flymbo replied to flymbo's topic in FSX | FSX-SE Scenery Design Forum - How To
Hello, Yes, nearly. Like the "630" but rectangular :) By watching this product: You said, it is easy to create objects. Well, what about ground-pictures? I kept very good shots for my project. Can I also convert them to an big object that shows an apron? (in case, that the ground is not pixeled, when you test it in FS)But even I could not create a full apron, the application looks good. You have any experience?I reflect the night -
Convert bitmaps to BGL
flymbo replied to flymbo's topic in FSX | FSX-SE Scenery Design Forum - How To
Hi Dietmar,thanks for your advices!I think I have to create my object with gMax now. There will be no other way :(I hope, it is not to difficult, to build with that engine. Mh...But normally, it should not be a big problem, because the signs are flat and just lay on the ground!?Has anyone a good & easy tutorial espeacially for creating ground-markings in gMax?Regards Marcel ;-)Post Scriptum: Nice people here, they really give helpful hints :( -
Convert bitmaps to BGL
flymbo replied to flymbo's topic in FSX | FSX-SE Scenery Design Forum - How To
Hey Sir David,thanks for your answer, too :) Yes, that is something I meant. Sidney has a lot of objects I like. But not all of them have a thumbnail, therefore it is hard for me, to view them. I have to export everytime my airport, because I -
Convert bitmaps to BGL
flymbo replied to flymbo's topic in FSX | FSX-SE Scenery Design Forum - How To
Hey you two,first I like to say thank you for your quick answers!I think it was a big misunderstand, cause I explain my problem wrong. I -
Hey People,I