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Retroavia

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  1. I appreciate very much your support. I reinstalled the file you attached in your post. In fact I had it already before. Anyway, the sparkling effect still remains. Bernard
  2. Thanks for our your generous help and support. Unfortunately the spark effect remains. So I obviously have to leave with. Bernard
  3. Many thanks for transmitting your settings. It works fine, even if get some sparks in take-off seesion. This effect is unfortunately often seen while using stearable seaplanes as AI. I appreciate also your tip about retracting the landing gear. I wasn't aware of these possibilities since twenty years now! Bernard
  4. Looks fine! Could you share your contact point entries? That would be very kind. I'm using the Folsom's Air Service repaint as well. Bernard
  5. AI amphibians could only be used as landable aircraft, not as floating, Bernard
  6. You might download it here: https://library.avsim.net/search/basic/fs2004/cvn-65 The said file is included. Bernard
  7. I really can´t understand why Hans' carrier isn't working correctly. The basic Alpha scenery doesn´t include an Afcad file, but one named "CVN65_PuertoRico_LandableSurface.bgl". This harden the deck. Does Hans eventually miss it? There is an additional Afcad available somwhere in the web. I have it, but I modified the runway heading, as it it to short for AI landing. As Hans pointed out, the Afcad is esential to locate the carrier at all. Bernard
  8. @Hans You got a PM. Bernard
  9. Thanks for this extremely helpful contribution. That's why we remain on AVSIM site! Bernard
  10. Well, what should I say? I added the AI aircraft more to see whether it would be shown correctly on the deck. As often, it needs a very long way to take off. Mostly due to the fact the it only begins the start at the island. It´s definitely too short. While landing, it approaches too low and don't reach the deck. Even if i created some traffic on other carriers, I never tried to incorporate catapults. IMO, carrier traffic depend too much of aircraft behaviors. Eventually I will place some aircraft as a static AI traffic and add than a more easier helicopter traffic Roosevelt Field to the Enterprise. Best regards, Bernard
  11. Hi Hans, Meanhwile I installed the carrier and could found it thanks to the manual of Team SB Scenery. Faxct is, that I got a hardend deck. And the traffic Afcad doesn't need to be flattened. The aircraft in front is used as AI, the second one behind is a flyable model. I'm rather surprised that no Afcad has been created and released for this freeware. Eventually you should reinstall the scenery. I got it from the library here. Bernard
  12. Can you specify which scenery you're referring to? I have several carriers with AI traffic installed, and your approach seems perfectly correct. That's why it's so puzzling and would need to be checked using the specific scenery. Bernard
  13. Er kann's einfach nicht lassen! von Anonymous wie er selbst.
  14. Dedl-bashing, you never can stop it. Poor guy! Bernard
  15. The package is available here: https://drive.google.com/drive/folders/1FDkYa0OYz_Zmq_64lC42gHn-yPuWu2Sd Bernard

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