Hi fellow simmers,I have two questions concerning the Turbine Duke and would appreciate any input, before I buy it.1.) As I've read in numerous forums, it seems to be quite hard to replicate a turbine airplane in FSX due to flaws in the native FSX-code. While I am sure that RealAir did an marvelous job on the interior and exterior of the airplane, I wonder how good they really managed to simulate the engine behaviour of the Duke. It was already acknowledged that the engines of the Turbine Duke in FSX take a little bit longer to start-up then they do in real-life. Are there any more inaccuracies that anyone has come across compared to the real thing? E.g. faulty spool-up time or missmatching flight characteristics? Or is the Turbine Duke otherwise rather spot-on concerning the engines and handling?2.) Now, here comes my second question: As a happy customer of the great Piston Duke, I wonder if we finally have the chance to assign keystrokes to particular operations? It's a little bit sad that in the older Duke I can't use keystrokes to fully operate the landing lights, for example - sure, I can press the standard key for landing lights, but this only operates one landing light of the two and thus I still have to mouseclick the corresponding button in the cockpit nonetheless. (The reason I'm asking is not that I prefer keystrokes over mouseclicks, rather I want to assign keystrokes to a joystick and operate the cockpit this way.)Thanks a bunch!Robin