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gibaba

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  1. Well! Our product does not modify bridges, streets or highways. Probably you already had this problem, or installed another addon that caused the problem. But anyway, since we received your email and we are analyzing the case. bracket beetleprint
  2. Updating the post, one of our users made ​​an awesome video of the product. Check it out. :clapping: http://www.youtube.com/watch?v=llX_21skY9g&feature=player_detailpage&list=UUrBOWH2L42stbaSW7iiRHlg Gibaba
  3. Ok, thank you. I'll notify the Bracket to the hotfix these addons Gibaba
  4. No problem. But if you do not pass the links where to buy the addons for adaptation, we can not make the hotfix. Gibaba
  5. Everything is possible. It is only necessary to make hotfix for third-party addons. Send us the link to purchase these addons Ultimate Terrain and UT Lights to make changes. Giba
  6. Experiencex for fs9 has several settings to tune performance. You can set the amount of lights in cities. You can set the distance of the lights on the roads. You can set the color of the lights. You can set the size of the lights. You can define more lights and less autogen to fly at night. Already started making adaptations fotoreais scenarios. Especially those that already comes with FS9. (Las Vegas, New York, etc.) Despite all the difficulties, we launched the product and we hope you enjoy. Gibaba
  7. Nothing impressive ..... This is impressive http://www.youtube.com/watch?v=BqMGxh9Um2Q And this http://www.youtube.com/watch?v=UDYvk5_Eq9A
  8. Hello to all. Inform missed some details about compatibility with other addons. Full Forest X 100% compatible Airports customized (aerosoft, FlyTampa, latinvfr etc etc) GEX and UTX (they should be installed or reinstalled over FFX) programs mesh Is not compatible with Orbx. Our problem with this Orbx in modifying files. Agn that are the same as FFX however the textures are different. We are open to suggestions for next update. fullforestx@beetleprint.com.br Gibaba
  9. Hello to all. Come here let my words of developer product Full Forest X. The wonderful pictures of our friend already speak it. But I can add what was the purpose of creating this addon. Maybe you do not see much difference between the forests of their simulator and the addon Full Forest X, however the goal of the addon is to eliminate one substep autogen engine simulator. Every time the engine autogen finds a polygon or a cell vegetation map, it needs a substep named "TERRAIN_MAX_AUTOGEN_TREES_PER_CELL". This step is configured in FSX.CFG and function of this step is to divide the polygon or cell into several pieces according to the value of TERRAIN_MAX_AUTOGEN_TREES_PER_CELL. The addon Full Forest X eliminates this step, leaving a little more space for the processor to work. You may notice a better flow when flying into areas with denser vegetation. Can also notice a small increase in FPS depending on your hardware. Full Forest X when you have installed, you may have TERRAIN_MAX_AUTOGEN_TREES_PER_CELL = 20 and still will have forests with dense vegetation. All this may vary depending on the hardware of each User but we are always ready to solve the doubts and problems. thank you Gibaba
  10. Hello everyone, this update may not have pleased all users, our support received an email asking about the performance of the product. Below is the description. """""""""""" Hello editedXXXX. Good! As we had already mentioned, the posts do not bring many benefits compared to FPS, however we have already ExperienceX sure that the product works better for some customers and not others. We are investigating what the cause of this inequality of performance. It's a complicated question .... Some customers with great hardware not get good FPS and other with medium hardware able to work with ExperienceX smoothly. We already have indications that one of the problems in this ATC simulator. Especially in areas containing more than 2 airports. Let's work up to solve the problem for everyone. thank you bracket beetleprint ----- Original Message ----- From: EditedXXXXXX To: experiencex Sent: Sunday, April 07, 2013 7:36 PM Subject: same FPS drop even during daytime Hello, I updated Experience X to v1.3, and tested it last night. The gain with poles disabled is from 40 to 43fps, which is not that I expected, but I guess the poles are not FPS eaters after all. Anyway on EDDM the FPS was around 70 during daytime, but when I activated Exp. X, the FPS drops to around 50! And the lights are not visible during day ofcourse. How FPS can drop even on daytime with Exp. X activated? Thanks in advance! """"""""""""""""""""" inform everyone that the work continues, many news shall come. thank you Gibaba beetleprint
  11. Looks like you guys do not have the version 1.2 of Experiencex. fully compatible with DX10
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