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FlightSimDimm

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About FlightSimDimm

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    Norcross, GA

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  1. Thanks, are you using the free version? It does look like it is very highly rated with no impact on gaming (or flight-siming).
  2. Thanks - I will look into Avira and Avast. I have never been a big fan of Windows Defender and was previously using Norton becasue it had a "game mode" to shut down automatically while running the SIM.
  3. Thanks - I was previously using Process Lasso with good results. I was not sure if "Game Mode" made it obsolete.
  4. Hello All - I finally upgraded my old Alienware R3 from Win7Pro 64 bit to Windows 10. I am running Prepar3d 4.4 and have a few questions and seeking some advise. 1. Windows 10 Build 18762 or upgrade to the new build 1903 ? 2. Use Windows Defender or reinstall Norton Antivirus? Which is better for gaming and performance? 3. Win 10 Game Mode or Process Lasso or both? Thanks in advance! Daniel
  5. Hi - I just noticed this evening that I cannot see the rotating prop of the c337 at all. I would think you would be able to see, especially with RPM changes. I do see it when the engine is not running. Can anyone else confirm. thanks.
  6. I am running a 4K TV @ 4096x2160 and still had some annoying shimmering, especially the power tower pylon textures in Orbx PNW. I was finally able to fix most of it by using 8XMSAA in Prepar3d and with Inspector using Anti-alias mode set to "enhanced"and Anti-alias - Transparent super-sampling set to "8X Supersampling", not Sparse Grid Super Sampling I also have Texture filtering - Quality set to "High Quality" and Power management mode set to "Prefer Maximum performance". This worked for me in both v3 and v4 of Prepar3d. Currently running 4.3 This cleared up about 98% of the shimming and no performance hit like SGSS. I have a Nvidia 1080 GTX as well.
  7. Hi - Have a look at my post on the shimmering and what worked for me a few others:
  8. This is not a Prepar3d or FSX version specific problem.... I noticed this issue when I first used the Zinertek airport textures as well. The Zinertek developer sent me the files of default textures that had the common texture sheets between the airports and the autogen buildings so I could restore them and not have the bright, glowing night textures in my cities as you described. I posed this question about a year ago on the Orbx forum when they were showcasing the Orbx BuildingsHD texture replacement product. It would have the same issue, it would over write the generic airport textures. I never received a response. I own the REX AirportsHD and also noticed this, especially at night. Unless Orbx or REX build in some smart logic to differentiate airport vs autogen, we will continue to see this texture anomaly.
  9. I just bought and installed FFTF Dynamic this morning. It is definitely working well. I am using the altitude based setting. It helps to add a few frames while you are at the airports. It also helps a bit while I was on the ground with the dynamic lights on at night. I used Steve's suggestion and moved it off the main sim cores and see no performance impact at all. I tested at Orbx LOWI so far but I am happy with the purchase.
  10. Looks like a really good utility and I my purchase soon depending on how it working with unlimited frames, 30hz monitor, Triple buffer and Vsync set to on. I would like to understand if FFTF is the only setting that can be dynamically set why the simulator is running. Does this open up for the possibility to change other setting like shadows, HDR, reflections, etc during flight variables like time of day, altitude, frame rates, etc.
  11. Yes, I had the same issue with my A2A C-172. Here is the patch: http://a2asimulations.com/forum/viewtopic.php?f=23&t=57819
  12. I am running a 4K TV @ 4096x2160 and still had some annoying shimmering, especially the power tower pylon textures in Orbx PNW. I was finally able to fix most of it by using 8XMSAA in Prepar3d and with Inspector using Anti-alias mode set to "enhanced"and Anti-alias - Transparent super-sampling set to "8X Supersampling". I also have Texture filtering - Quality set to "High Quality" and Power management mode set to "Prefer Maximum performance". This worked for me in both v3 and v4 of Prepar3d. This cleared up about 98% of the shimming and no performance hit like SGSS.
  13. I brought this issue up last year on the Orbx website when they were talking about their Building HD autogen replacement project. Not sure how they are going to get around the use of common textures between the airports and the autogen building...
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