orbmis

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About orbmis

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  1. Hello, After a period of observations, I'm planning to upgrade v4.3 -> v4.4 . I am aware of the need to delete prepar3d.cfg & the Shaders folder as part of the process, but have also read recommendations to backup up both scenery.cfg & dll.xml. For whatever reason, I see a few instances of these files in my environment, so hoping someone can point me to the 'official' location of these files. I see some in the Appdata folder structure, others in ProgramData, so just trying to nail down exactly which is the official/live location. Thanks for your help, Mike
  2. Hi Shez,, Looking to try the 1/2 refresh rate tweak you've been discussing here, and I do have a question on what may be related settings in NVI..... while I do see the setting for the Vertical Sync (to be changed to 1/2 refresh rate), the next two settings are: Vertical Sync Smooth AFR Behavior (currently OFF) Vertical Sync Tear Control (currently STANDARD) What are these elements set at in your P3D setup? Thanks, Mike
  3. orbmis

    Aerosoft Airbus Professional MCDU2

    Hi David, Shift - F4 does what exactly?? I've tried it in my P3D environment and nothing obvious.. Am I missing something on this one? Mike
  4. orbmis

    Aerosoft Airbus Professional MCDU2

    Hi Kurt,, Thank You very much.... I had seem that page, but I was more focused on 'MCDU2', rather than 'third settings' <grin> I did try clicking the 'Toggle 2D MCDU Panel' bar on the right side, but that wasn't the solution. But yes,, the 'third MCDU' click area was the solution. Thanks for your help! Mike PS -- do you know what the current official (not experimental)version is for the A319? Info i've found is that it may be 1.2, as the 1.2.1 version is tagged as Experimental. Thanks again.
  5. Hi Everyone, Looking for some help on how to access the MCDU2 panel, in order to get to items such as Aircraft state, doors, etc. I've read thru the documentation,.but all I can find is how to do things once I am at the MCDU2 screen. I've searched for MCDU2 in Vol1 of the guides, but just provides info on what is there, etc. But how/ whats steps are need to bring up MCDU2?? Also, if it's in the documentation, could someone provide info on guide volume where it's found? I'm trying to do self help, but just cant seem to locate it in the guides. Thanks for your assistance. Mike
  6. Hello, If I am running US Ortho4XP sceneries, would the HD Mesh Scenery V4 be compatible with that Ortho Scenery? If so, are there any special considerations for implementation? Thanks, Mike
  7. orbmis

    I am going to cry

    Hello, just checking here, but could you clarify which files you are suggesting by ‘scenery index files’ ? thx, mike
  8. Hello, Does this aircraft's installation method allow for the new LM addon.xml method?? Or does it use the legacy FSX method to install the aircraft? I'm trying to get my aircraft established with the new .xml method, but want to ensure there aren't any problems with the airbus in this type setup. Thanks, Mike
  9. orbmis

    Orbx KSAN v2 update released.

    +1 to Glenn's reply, I am also interested in the information re: the bgl files you disabled. Thx, Mike
  10. Thanks Bert.... your assistance is very much appreciated!!
  11. orbmis

    Blurry ground textures and delayed autogen loading

    Hi Dan, I’m with you now... the TBM is where the subjectivity comes into play.. from there texturemaxload is just a calculation. Thx.
  12. Hi All,, In the past, I've run my FSX & now P3D environments with a single 24 1080p monitor,,, single monitor, single GPU. But now, I'm considering adding an older 20" monitor, strictly to handle PFD/MFD use, more if the system can handle it. Just find that hitting Shift-1, or Shift-2 and back, is getting a bit old, especially when I see the 20" sitting quietly on a shelf, begging to be used. I've searched around the forums, as best I can, but looking for a guide or tutorial that might best explain how to go about it. Yes, I add the 2nd monitor to my single GPU, with the result that Windows 7 now sees both monitors. But the steps as to what to change in FSX/P3D is where it gets a bit sketchy. Is anyone aware of guides/info that can help me along with this? Thanks for your help. Mike
  13. orbmis

    Using Pro ATC X

    OK..I'll try to put one together in PATC, and see how it reacts.
  14. orbmis

    Using Pro ATC X

    Yes,, I understand that. But what would happen if the 1st waypoint or 2nd waypoint in my flightplan was -part- of the SID that PATC is wanting me to use? Note in my example, I didn't enter a SID, but waypoints. Thx.
  15. orbmis

    Using Pro ATC X

    Hi David, If PATC basicly inserts a SID and/or STAR into a particular, wouldn't that cause some strange routing if the flightplan already does contain them. For example, a flightplan includes waypoints A, B, & C, which represent a specific SID. If PATC tries to put in vectoring for their desired SID, couldn't the flight go D, E, F, (their SID), then A, B, C? Questions that make you wonder... but I do agree that PATC wants to provide a SID/STAR as part of their process. Mike