Lenny777

Members
  • Content count

    681
  • Joined

  • Last visited

Community Reputation

134 Excellent

About Lenny777

  • Rank
    Member

Flight Sim Profile

  • Commercial Member
    No
  • Online Flight Organization Membership
    none
  • Virtual Airlines
    No

Profile Information

  • Gender
    Male

Recent Profile Visitors

1,337 profile views
  1. The sensation of flying, the dimensions, the size of your plane these are invaluable characteristics of VR. It's one thing to fly in 2D a big 747 it's another thing entirely to experience it in VR. That will run it's course though because bringing windows in, examining charts, etc. all these are compromised in some fashion including the visuals. FI was the best at bringing that functionality - windowing into the cockpit though not always wieldy it allowed a very nice mixture of visual satisfaction, functionality and fps. To make the handcontrollers work (touch for Oculus) , you really need to have a clean front desk so the sensors can pick up your lower movements, throttle, mixture, prop and other panel controls. I find if I leave my Saitek stuff there I'm hitting it with the handcontrollers. The whole thing is unwieldy. I much prefer a decent mouse arrow which can be easily tracked and therefore to control all the buttons and switches. This becomes more acute when using the GPS. Both DCS and AFS2 are to me the best implementations of VR for flying right now. As a civilian VR it still needs ATC, weather, traffic AI but 'out of the box' as it were the look and functionality is better. IMHOP
  2. Your recommendation is insulting and stupid. AFS2 puts XP to shame in look, feel, clarity, of the VR flying. Take up the the Dash 8 Q400 in AFS2 in VR and get back to me before you try to sell the crappy experience in XP11. It not only needs maturing, it needs a complete revamp. I started flying VR since FI came out with its product. Amazing that that 32 bit product even puts the XP 11 64 bit product to shame. You're selling hype, not reality.
  3. It has nothing to do with XP not supporting FF!! I didn't expect anything but at least a decent fps, lack of juddering, lack of shimmering all resident in the VR implementation for XP notwithstanding that plane. And I would point out to you at least the implementation with FI for the P3D lacked several of the problematic visual aspects which are so characteristic of XP. Didn't matter WHAT plane was used whether a PMDG product or Captn Sim, etc. Even the VR implementation in P3Dv4 is better than XP's implementation visually. As I stated the hand controllers are virtually worthless on GA planes because my setup requires the fixed Saitek yoke system which makes the use of the hand controllers completely useless particularly in combination with pedals, keyboard, saitek quadrant.
  4. I've had Oculus virtually from it's inception and have numerous games. P3D using FI is significantly better not only in terms of looks but functionality given its use of windows. And beyond all of these AFS2 which is significantly superior to all. Bad shimmering, Mediocre fps, etc. Today I revisited XP with the update using FF 767. Just not a pleasant experience -everything from the need to remove my headgear to access the IPad settings, to the very mediocre general look and frames. And I don't lack the hardware. The clue you should have is not to misrepresent how good it is. I would also say, the use of the hand controls is virtually of no value if you have a big yoke like I do sitting in front of you (Pro Flight Yoke System). i7-7700k OC'd 4.7 GHz, Asus Prime Z270-A MOBO ,32 GB DDR4 Ripjaws, ZOTAC ampExtreme 1080 8GB, Thermaltake Core V71 Case, Corsair H100i v2 liquid cooler, RM850xCorsair psu, ADATA M.2 2280 240GB SATA III TLC Internal Solid State Drive (SSD) WIndows 10 Pro, 2 TB Samsung and 3 TB WD HDs .
  5. I tried with the update and sorry, stay away. Bad shimmering and fps issues still. Setting ss1.5 does very little. I like the big pointer that at least makes it easy to find, move and manipulate the switches and buttons. If you're contemplating getting VR just because of this implementation you will be disappointed.. I used FlyInside for both X-plane and P3Dv4.1. Didn't like the former. The latter was not too bad. It allowed bringing in windows of various sorts, like maps, charts etc and had pretty good fps. But moving on to P3Dv4 I ended all that. As I stated above AFS2 is the only way to go for civilian VR flying.
  6. I purchased this early access for P3Dv4 and noticed that it has presets for installing in FSW which have not been fully implemented yet. Anybody hear if this will be fully implemented? Would at least extend the life for me of this sim some more.
  7. Lenny777

    Just Flight Traffic Global (Early Access) Available

    I did the deinstallation and reinstalled pointing the actual C installation which would have been in the Documents folder to my high capacity drive. It still leaves some files in that folder but the main thing is that the actual TrafficGlobalFleet folder with all the planes is put in the high capacity drive and not on the C drive. So that saved several gbs of space. Haven't tried it out yet though. Update. Seems to be ok. LEBL lots of traffic. Im using STBv4 to monitor the traffic. There are still black planes with liveries not installed usually these are the 738 or 737s related to KLM or a some other carrier. It is early access. I would say that I don't like the sounds at all. They all seem to be the same. Furthermore when one plane starts up the sounds seems to carry everywhere doesn't matter how far I am from the plane. Weird.
  8. Lenny777

    Just Flight Traffic Global (Early Access) Available

    I agree about the C drive installation. I use a 250 GB M.2 drive for windows 10. Limited space and I'm down to 45 gb. It states it is the recommend place of installation has anybody tried another place to install it?
  9. Not happy with VR in X-Plane at all. Everything from fps to the present look, lack of clarity and resolution. I'm sticking completely with AFS2 VR which is second to none in clarity and FPS. Easy to move buttons and switches in the virtual cockpit. Just all around way better experience. i7-7700k OC'd 4.7 GHz, Asus Prime Z270-A MOBO ,32 GB DDR4 Ripjaws, ZOTAC ampExtreme 1080 8GB, Thermaltake Core V71 Case, Corsair H100i v2 liquid cooler, RM850xCorsair psu, ADATA M.2 2280 240GB SATA III TLC Internal Solid State Drive (SSD) WIndows 10 Pro, 2 TB Samsung and 3 TB WD HDs .
  10. Considering that MS is moving heavily to business, the cloud, etc. any licensing fees, costs have to be minimal income considering their business model. Do us a favour MS - quit holding on to this franchise like the family jewels and give it to the community as open source. MS has been the same with what was to be their next version of Train Simulator. Looked really good. Then they pulled the plug. Selfish ingrates. Open source this stuff because I didn't see anyone rushing to purchase a license for the next version of TS. And as long as you have the incompetence of DT's FSW handling as an exhibit a platform this long in the tooth needs to be freed. from the shackles.
  11. Lenny777

    Virtualcol Releases Saab Regional Pack v2

    Yeah Virtualcol is not in the same league.
  12. Check Carenado. Lots and growing list of GAs of varying speeds such as the E50 Phenom 100 or PC12.
  13. Lenny777

    FSX or Prepar3D?

    FSX? What's that? Gave up the old 32 bit OOM beast as soon at P3Dv4 came out.
  14. Lenny777

    New Rig P3D V4 Poor Performance

    ORBX England is a big culprit and despite your autogen setting and machine don't expect too much better short of removing ORBX England. The area around London is extremely dense. The same occurs around Paris or any high density city.
  15. Lenny777

    XP 11.20r1 is out

    I've tried my Oculus VR in XP and it's a no-go. Do not like it at all. AFS2 is the ONLY VR which I find great to use. Particularly with respect to the clarity and fluidity of the cockpit, switches, outside view, etc. I wait for XP to get more mature with its VR implementation.