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Knoblet

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Everything posted by Knoblet

  1. OK Nico thanks I much prefer to see RT 'radar' screen on another computer because I fly many flights following real world flights using OFP's from my commercial pilot friends but if your new setup makes your life easier then so be it. Everything is working ok networked but ai seems to be a little more 'jerky'. Any suggestions?
  2. Had no choice but to update to latest version today and now no connection to RT. I have always run RT on a laptop over my private network with no problems with previous versions. Do I still need to add <parameter name="PSXT_RT_SAME_COMPUTER" value="false" /> to parameter file? I did try it and still no connection. Something is very broken
  3. Fixed with many thanks..........yet again 😂
  4. OPIS is installed in my third party folder yet PSXT does not recognise it and gives a message of: "User aircraft on the ground with a lat long (which by checking the airport bgl with ADE is correct) and no airport in sight" Is this because as a relatively new aiport it is not included in default scenery but the old one OPRN is?
  5. Of course 🙂 I did not think to look there. I will change myself and wait for the udate. Many thanks for the superb support. Norm
  6. As requested: [General] atc_type=AIRBUS atc_model=A359 editable=0 performance=VERY GOOD Category=AIRPLANE [fltsim.26] title=AIGAIM_Lufthansa Airbus A350-900 - IC sim=utt_a350_900 model=OW texture=DLH-Lufthansa_IC atc_airline=LUFTHANSA atc_heavy=1 atc_parking_types=GATE atc_parking_codes=DLH ui_manufacturer="United Traffic Team (UTT)" ui_type=Airbus A350-900 ui_variation=Deutsche Lufthansa AG ui_createdby=Provided by: JB Filename: UTT A359 Lufthansa FSX.zip description=UTT_A350-900(p3dv5) [fltsim.27] title=AIGAIM_Lufthansa Airbus A350-900 - OC sim=utt_a350_900 model=OW texture=DLH-Lufthansa_OC atc_airline=LUFTHANSA atc_heavy=1 atc_parking_types=GATE atc_parking_codes=DLH ui_manufacturer="United Traffic Team (UTT)" ui_type=Airbus A350-900 ui_variation=Deutsche Lufthansa AG ui_createdby=Provided by: JB Filename: UTT A359 Lufthansa FSX.zip description=UTT_A350-900(p3dv5) FYI no problems with other paints Norm
  7. Hi Nico I have checked the a/c config and there is no atc_id in either of the paints I have
  8. From the latest version 31.17,6 log: 4578 liveries read from \liveries\AI_liveries.xml string12 size 43 s D-AIHIAIGAIM_Lufthansa Airbus A350-900 - IC s D-AIHIAIGAIM_Lufthansa Airbus A350-900 - IC string12 size 43 s D-AIHIAIGAIM_Lufthansa Airbus A350-900 - IC s D-AIHIAIGAIM_Lufthansa Airbus A350-900 - IC string12 size 43 s D-AIHIAIGAIM_Lufthansa Airbus A350-900 - IC s D-AIHIAIGAIM_Lufthansa Airbus A350-900 - IC Lufthansa.txt has no errors for the A359 except for no registrations which on checking the aircraft.cfg is correct. Norm
  9. I have been using the latest 31.15.3 P3D and checking the log after my last flight this error occurs several times which is not mentioned in the error table in the docs. e.g. processLine: sys error 46: lalo 45.304270,0.000000 Norm
  10. Good to see you back Steve. A minor..ish point. TUI Germany i.e. TUIFly ditched the banana colors a long time ago 😉 Norm, from you know where.
  11. I am seeing similar. I suspect it is because an airport afcad assigns a parking spot as cargo and any pax aircraft that park there will be missed.
  12. Some confusion here Rob. I don't know whether you saw my later post regarding my xmas excesses but to clarify things: GFConfig has built in support for all Ifly aircraft, FS default aircraft, LevelD and Project Magenta, all selected from the dropdown list. The remaining choice is Compatible Addon which is only used along with GIT. So, with say PMDG aircraft GFConfig is set to Compatible Addon and GIT will run perfectly. Any GIT profiles the user has made also requires GFConfig to be set to Compatible Addon to operate correctly as per your GIT tutorials. To summarise. As an iFly beta tester for many years all iFly needs is GFConfig to be configured to iFly. All the best Norm
  13. Rob, Too much early xmas cheer........🥵 GIT is not needed! Just the GFConfig software correctly configured. Norm
  14. Rob, No issues here with GIT everything working perfectly. Check if GFConfig software is set to Ifly Norm
  15. I think GIT was originally written to enable the GoFlight hardware to interface with PMDG but has changed beyond all recognition now and is an extremely powerful tool. So much so that I now use it to interface my MCPPro and EFIS with CaptainSim and Quality Wings aircraft, after a lot of programming and head scratching of course 😎 Norm
  16. GIT is not needed. The Goflight software can be enabled to use all iFly types i.e. 737's, 747/8 from the dropdowns for MCPPro and EFIS. Norm
  17. All done and up and running. Excellent support. Thank you Norm
  18. Hi, Getting the same error here after uninstalling 1.13.5.0 and re-installing with a consequent update. All with Defender disabled. Sent a message to support as above Norm
  19. Ok Nico understood and thanks for your response. And yes you are right a great majority of the models deploy the reversers and speed brakes also. Norm
  20. I use a mixture of AIsounds and 3DSounds for my AI models which work very well except for reverse thrust on touchdown. Just before the aircraft touches down the engine sound cuts and then reverts to a taxy sound. This happens when PSXT is controlling the aircraft. If I use a traffic bgl with the same aircraft models and not PSXT all aircraft sounds and especially reverse thrust are perfect. Is this because of the way PSXT interacts and controls the aircraft model at touchdown? Not supremely important but would be nice when spotting and collecting data for a particular airport. Norm
  21. Panel floods and MCP floods which work ok with Real Light disabled in the Dispatcher. No effects from TrueGlass either.
  22. BUT they do not work in P3Dv4.5 after a complete re-install of v1.4. Maybe because of this xml in the RealLight folder... <!-- P3Dv5 specific --> <Configuration> <Settings> <Setting Name="FileType" Value="bmp"/> </Settings> <Lights> <Light Name="GlareshieldFlood" Variable="GlareshieldFlood" VariableMinimum="0" VariableMaximum="6"/> <Light Name="GlareshieldText" Variable="GlareshieldText" VariableMinimum="0" VariableMaximum="1"/> <Light Name="MainPanelFlood" Variable="MainPanelFlood" VariableMinimum="0" VariableMaximum="6"/> <Light Name="MainPanelText" Variable="MainPanelText" VariableMinimum="0" VariableMaximum="1"/> <Light Name="PedestalText" Variable="PedestalText" VariableMinimum="0" VariableMaximum="1"/> <Light Name="Annunciators" Variable="power_avail" VariableMinimum="0" VariableMaximum="1"/> <!-- Exterior Model Textures (only for P3Dv4.3 and lower) --> <Light Name="Beacon" Variable="qw_bcn_splash" VariableMinimum="0" VariableMaximum="1"/> <Light Name="Wings" Variable="QW_OH_LIGHT_WING_Counter" VariableMinimum="17" VariableMaximum="18"/> </Lights> </Configuration> Note: P3dv5 specific.
  23. Running the 64 bit version causes a simconnect exception. Error 95. 32 bit version runs Ok. Previous 64 bit versions were OK. Is this correct? Norm
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