Everything posted by denny9
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Which gpu for p3d
denny9 replied to denny9's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcEnding up picking a 780 evga acx cooler, nothing special but surely better than my previous card, was a super good deal and I said, go for it I will go for something better next year, meanwhile return to simming and I'm happy with that Thanks anyway man, you gave me some excellent hints for the next time.. topic closed
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Which gpu for p3d
Hi all, After several months with my HD4000, I'm ready to buy a second hand graphic card, I'm tempted to buy a gtx 970, or a 6gb titan, no x no z,no black, the reference one from Asus, so, my question is, price is equal more or less for both,but I don't know which gpu could work better in p3d I'm previously owned a gigabyte 770, and as you already know, struggling under clouds and suffering about shimmering and stuffs like that I can't buy anything from 10xx series, same for the 980, because is beyond my possibilities..the titan have 6gb ram and I think would be good in dsr mode, but the 970 have dx12 and is more futureproof in other games Any advice will be welcome, thanks I can wait until Monday or Tuesday BTW
- FSX + AMD FX-8150
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remove default roads
yes :lol: like dora say....I did it!!!!!!!!!!! simply add two times "No" here: // Roads - dirt / 8 lanes / undivided median [Texture.159] Name=Roads_Dirt_8_Lanes_Undivided_Median Color=FFC00000 guid={FF701B43-61C9-4B00-AADB-B18726208C0D} LegacyId=1177 Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp Layout=7_PLUS_4 StripWidthMeters=25 Size=2 FlattenMode=flat FlattenPriority=21000 LandClassRemapType=none ExcludeAutogen=No RenderToTexture=No RenderPriority=100500 Water=No this did the trick :rolleyes: ....now I dont have anymore those roads splitting in half everything....remove traffic now and put it gex:) thanks to all guys...for me topic closed or was...we did it!!!! :unsure:
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remove default roads
hi, simply dont like at all the roads splitting in two houses buildings fields and so on....another way to eliminate roads?in the scenery folders?
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remove default roads
thanks for the quick reply, if I type this: // Roads - asphalt / 1 lane / divided median [Texture.117] //Name=Roads_Asphalt_1_Lane_Divided_Median //Color=FFC00000 //guid={ED5528D5-B6B4-4D59-A49F-02D6BCCD0D4C} //LegacyId=1135 //Textures=hiway_1_lane_asphalt_su.bmp,hiway_1_lane_hw.bmp,hiway_1_lane_asphalt_su.bmp,hiway_1_lane_asphalt_su.bmp,hiway_1_lane_asphalt_su.bmp,hiway_1_lane_lm.bmp //Layout=3_PLUS_4 //StripWidthMeters=10 //Size=2 //FlattenMode=flat //FlattenPriority=21000 //LandClassRemapType=none //ExcludeAutogen=Yes //RenderToTexture=Yes //RenderPriority=102150 //Water=No dont change nothing, roads are there, but if I put the forward slashes in front of the [Texture.117],like this //[Texture.117] it works, but again, sadly, I have houses trees messed up in the airport.....what I do wrong?thanks again
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FSGenesis worth it?
installed, tried, and after see a lot( but very a lot) of airport in a middle of a grand canyon, or in the middle of the clouds, and a weird moments, and missions impossible to complete in almost of all case, disinstalled and now Im very happy with the default mesh, I want fly no repair something every second in the scenery.If you pay someyhing, pay for something well done.Always, before buy something, I download it "in other way", if I like, i'll buy it, if not, I saved my bucks for something else....is my opinion, but meshes for fsx, is a waste of money and time(and time is the more precious thing, more the all money in the world).Are fantastic in the beginning, but after repair or remove this, and after spending days fixing some crap.....no way.Save your money for something else....if is not too late
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remove default roads
hi all, new here, I have a question, I want remove/delete/cancel or whatever, the default roads from default world of fsx. After reading this http://forum.avsim.net/topic/75190-can-fsx-roads-be-removed/ seems all of you are smart with html code.....but im not ....what mean "comment out" in the terrain.cfg??? I tried eliminate some line in the roads entries, it works, but I have houses and trees in all airports and boundary airports disappears too.I bet if I "comment out" those entries I can eliminate roads, but I dont know how. I have read a lot of web developer pages but is a thing beyond of my knowledge, so if someone can help me, or explain me what can I do..... :rolleyes: thanks in advance...and sorry for my english