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About deimos256

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  1. These are pretty good numbers. I'll be sticking with them for the foreseeable future.
  2. I’m pretty sure I posted my notes in that thread already. I may even be using your values at this point, I can’t really recall. As far as superchargers go, all that happens when you flip the switch is an increase in manifold pressure, but no increase in actual horsepower, if there is its in the single digits. This produces an paradoxical effect as you have to reduce your throttle to compensate for the rise in MP, which lowers your HP. I’m making up numbers here but as an example at 15000 feet and at 45” you get 1500hp, but flip on the blowers and reduce your throttle to get back to 45” and suddenly you’re at 1100hp. This seems to be handled within the plugin which we cannot touch, so the impetus is on PMDG. Speaking of the plugin, in 11.10b4 the plugin doesn’t load when you load the plane, if you go into the enable/disable plugins page, you can enable the plugin and gain back all functionality, however you’ll have no sound. To correct the sound bit, reload the flight by moving your position or changing another parameter to trigger a new flight, and then the sound returns.
  3. I too as an owner of the P3D and X-Plane versions would like to know what the XP11 plans are regarding the DC-6. I've spent my own time learning correcting some of the issues plaguing the DC-6 in version 11. I've been able to correct the reversed rudder animation, adjust the transparency of the gauge faces and even tweak the fuel flow to match the values displayed in p3dd.
  4. I'll give those numbers a try when I get some time.
  5. So if I understand this correctly, we need to set our weights and fuel load with the engines running else it won't update the weights?
  6. Well adjusting the SFC didn't have any effect on the supercharger. The same behavior remains, boost to MAP but no change in HP output of the engine. At least the fuel flow values are a little more accurate now though. The numbers I'm using are .850 for max power and .425 for half power. Same values for hi and lo altitude.
  7. Yeah I've scoured plane maker and can't find any settings regarding a supercharger. Looking around for info about superchargers in XP I found something that said they don't model superchargers per se, you just have to play around with the critical altitude. So yes the SC operation must be controlled by plugin. I was able to make adjustments in plane maker to get much more accurate fuel flow rates in xp11, didn't have time to see if this improved supercharger behavior though.
  8. I got up around 20k and turned on the hi blowers and did in fact see a rise in hp, but it also boosted my MAP, which I expected. Once I lowered it my hp did seem to be lower than in low blower. Another thing I noticed, according to the charts for cruise, at 20k you can achieve 1200 bhp with 2300 rpm and 147 BMEP, however in order to achieve that bmep you have to push the MAP all the way to the redline. I can't see any settings in Plane maker that seem to be able to fix any of this
  9. Sorry for the late reply. My hardware is all CH, pro pedals, fighterstick, and pro throttle. I am indeed running them through fsuipc. I do also have a fsdt airport installed. I ran live update last night after a crash but I can try disabling it. Is that done through dll.xml or elsewhere?
  10. I too have been experiencing CTDs but never on touchdown, always when taxiing. I have also narrowed it down to the following conditions Always at night, always in the DC-6, and always when I begin to throttle back. So for instance I keep my RPM at 1500 while taxiing, but now I'm coming up to a turn, so I reduce throttle to reduce speed. As soon as I begin to pull back I get a freeze for a few seconds and then I get dumped to my desktop with no message at all. My dc-6 log has no mention of any errors, and Event viewer is empty following my latest crash. Also, once the CTD happens, I can load p3d right back up and go through the same exact scenario and every time it works fine. P3DV4 i7 7700K 16GB RAM GTX1060 Windows 10.
  11. I got up around 20k in XP11 and the pressurization system seemed to work fine.
  12. Now that XP11 is final are there any plans to update this plane? I loaded it up last night and everything seems to be working for me, the only thing I've noticed is the reflections on the haulage faces are a bit more noticeable, probably from the new lighting engine, thus making it a bit hard to read some of the gauges. Is this something that would be addressed in an update or is there a setting that I have overlooked. Thanks! Joe Catino
  13. Sad to say I don't know a lot of about FSX/P3D scenery.
  14. Yeah to make sure it wasn't driver related I flew around a few surrounding airports and checked all their runways and it's solely the 24/25s at LAX, must just be the outdated data.
  15. I just checked and I have no approach lights for any east bound runway at LAX. 25L/R and 24L/R have none whether it's day or night. I have noticed this with other airports in my travels but never really gave any thought to it until now.