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deimos256

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Everything posted by deimos256

  1. Sad to say I don't know a lot of about FSX/P3D scenery.
  2. Yeah to make sure it wasn't driver related I flew around a few surrounding airports and checked all their runways and it's solely the 24/25s at LAX, must just be the outdated data.
  3. I just checked and I have no approach lights for any east bound runway at LAX. 25L/R and 24L/R have none whether it's day or night. I have noticed this with other airports in my travels but never really gave any thought to it until now.
  4. Does anyone know how long it takes for MV to register you for a support forum? I too am having the CTD in p3d and would like to try the fix for this. I sent an email with the proof of purchase but haven't received a reply yet and just didn't know what the window was before I tried again.
  5. I found them to very very acceptable in performance. No serious frame rate hits.
  6. This is incredible. I flew from Key West up to Miami yesterday and Miami is so bland and desolate in XP that I almost flew past it. I'll be grabbing this.
  7. Based on their A320 I'm going to hold off. I had many lengthy emails back and forth with the developer just to get some basic things working and even to this day the MCDU likes to draw some very interesting routes for arrivals that I have to go back thru and edit, plus the price tag is rather high. The screen shots look great but then again so does the A320.
  8. I have 16 in my system and flying around LA with upper mid range settings and no UHD I maxed out at 9gb usage, I think you'll be fine.
  9. That website is just so hard to go to. Those latest exterior shots have me drooling with that beat up Delta livery.
  10. I'm interested in seeing the performance hit. Currently I use roughly half of my 16 GB of RAM while flying so I'm hoping this won't force me to upgrade. I use HD mesh only in certain areas.
  11. Too bad they broke stuff with this "update" Such as their fancy scroll wheel support breaking the APU switch, making it impossible for me and others to start the APU. And they are mystified by it giving the typical "it works for me" answer. Also fuel loads at a crazy slow rate now, which will only appease the most hardcore fans, not people like myself who have jobs and don't have a half hour to dedicate to real world refuel times. it's this kind of half baked crap that makes me want to go back to p3d.
  12. I have to say so far I like it. Visually the cockpit is gorgeous and it flies nice but for me the sounds are rather lacking. Granted I have never heard one from the outisde ( was in one for skydiving but I was too excited to notice) but the prop noise sounds off to me. It sounds kind of muddled, not as crisp as I would've thought. Again maybe it's supposed to sound that way but it just sounds odd to me. That aside I really enjoyed the test flight I gave it. Now I need to find some challenging airports for her!
  13. For those that don't regularly venture over to the org, it has been released.
  14. :-0 I just learned about this the other day and now I find out it'll be released sooner rather than later. Wow instant buy for me.
  15. Are those coming? I'd really love PHX done to his standards. Also worth checking out is PAWD, which I think is done by a different author but the same level of quality.
  16. Boy it's a good thing I've grown to ignore those blurry textures because they keep getting pushed back.
  17. After I updated both my drivers and X-Plane I was getting horrible frame rates, like 20 most of the time and even some 15s. After going and setting all my rendering options to lowest settings and building them back up to where they were, my frame rates are back where they should be. 45 in most cities, 30 in NYC and 60 in less dense areas (locked to refresh rate). I have no idea why that worked.
  18. I don't think that's how it works. Even if you use GeForce experience to set up games you still need to set the 4k resolution within geforce experience. The way I understand it is it downsamples higher resolutions to your native resolution, I think it processes whatever you feed it into your native resolution, which is why you need to specify the multiples and the higher resolution.
  19. If I leave the desktop the native size and set the DSR resolution in XPX then it displays at 4k and doesn't downscale as it should to my native, thus only showing me the upper left portion on whats going on in game. The only way I have managed to get it somewhat working is to set my desktop to the DSR resolution and then set the same rez in XPX, there are 2 issues with this, first being that the text in the UI is barely readable and also my cursor winds up showing up about 3 inches to the right of where it is clicking within the game, for instance I'll hover my mouse pointer over the menu bar and if I go to click one menu, the menu 2-3 spots to the left is what actually gets clicked. I once read that XPX isn't a true full screen application so I'm assuming this is why I'm having issues as Counter Strike works perfectly fine with DSR without me having to resize my desktop.
  20. Ok so what factors/ custom resolution should we be using? I tried setting up 2x and 4x and tried using a 4k custom resolution and all it did was blow up the screen so that only the top left corner was visible on my display.
  21. If it gets any heavier in the fps then I'l go back to FSX or P3D honestly, and the clouds in XP are terrible, and with 10.30 cut my fps in half when there are many on screen.
  22. It was originally supposed to be addressed in 10.30 but got pushed back to a later update. Nothing is wrong that's unfortunately how it's supposed to be until the developers increase the distance.
  23. Posting your log file after a crash would probably shed some light on whats causing you issues. It's located in your main XP folder.
  24. I was really excited until I watched that review video and watched the frames tank once he went into the cockpit. I guess I'll wait for some more reviews.
  25. Running the latest beta and my water hasn't changed. Try running the updater again.

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