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How to Increase Autogen?
Yes Joe.. Sorry. I did mean Default.xml. Im not going to change it all back to default and then to how I have it now. Everyone says this wont work but can anyone explain why my houses and other buildings have increased by 60% and trees by 40%? Bottom line is, I have more autogen than I had with the default. I was just passing along my solution to anyone else that was tired of a near barren FS2004 world. Apparently Im not allowed to post any file extensions here. I tried .jpg to .png.... Thats the message I get.. So sorry no screen shots as Im tired of trying to do this. So...... If anyone wants to try this, its an easy thing to do. Just back it up. If you dont like it, go back to your old way. It wont harm your system.
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How to Increase Autogen?
Ok.... Well, did some experimenting and found a solution that works well for me... It's not FSX by any means, but it adds a sufficent smount of autogen for me. I kept the Silver Wings.agn files installed and dropped my FSX Autogen.html file into FS2004 and I get a vast improvement over the default without having to adjust my FS9.cfg, with no impact on frames.... And my autogen seems to line up quite nicely with my Ground Environment ground textures. Neighborhoods have alot of houses, bussiness districts have alot of wharehouses and my forests and moutains are smothered in trees. Also another tip. My World Landclass for FSX and it works BEAUTIFULLY in FS2004. I no longer have emty space where part of a city should be. If you buy it or have it, just drop the landclass file into your FS9/scenery/BASE/scenery folder. It works well enough for me to give FS2004 more life.... Just thought I would share
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How to Increase Autogen?
OK.... I know this is an old topic. But I found this thread looking to increase Autogen in FS2004... I have actually increased mine 30 fold. Cant do screen shots but this does work without having to change anything in the FS9 config or running a batch file. If someone has already thought of this then I apologoze as I havent been able to find this solution. If you do these steps, BACK UP EVERYTHING FIRST!!!! 1. If you have Ultimate Terrain, turn OFF ALL LIGHTS. 2. Download, extract and run the Silver Wings for fs2004 to a seperate location other than your FS2004 Directory. 3. Copy the Autogen.html file from Silver Wings to your FS2004 Autogen file. 4. Copy all of the .AGN files ONLY from the Silver Wings "scenery/world/texture" folder and paste them into your FS2004 "scenery/world/texture" folder. 5. Fire up FS2004 and see a dense tree and building filled world. I resized my tree textures in Imagetool to 512 instead of 1024. Just extract the mips to 512 and then save. reopen and create mips again. You will also have more water towers, but in my opinion, the amount of trees and buildings more than makes up for it. If you dont like the results, you have backed everything up, just replace.
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FS2004 White lines and Numbers for runways
Thanks. Have used hat in he past... But im talking about the white lines and threshold lines and numbers that are on the actual runways. Havent found anything that replacesor change these. Freeware or payware. Im guessing these might be runway00 in the texture file. I have an .r8 converter so will check that. Any designers out there know?
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FS2004 White lines and Numbers for runways
Hey all... New poster here. Didint see anything on this topic so I apologize in advance if this has been mentioned. I am tweaking FS to be as realistic as I can make it but i just cant get over how clean and plain the white lines, numbers and touchdown markings look in FS2004. Are there freeware replacements or can anyone tell me what textures those are so I can try to tweak them? Any help would be welcome.
crashfreak
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