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Blackbox A320 Xtreme Prologue & Ezdok?
Well that's good to know, I'll have to start doing that haha.
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Blackbox A320 Xtreme Prologue & Ezdok?
I've seen this glitch in every aircraft with EZCA. What happens is EZCA shows the interior model instead of the exterior, which is why you probably only see the nose of the aircraft. My workaround is switching to default outside view while the EZCA outside view is selected, and then click back to EZCA VC view. And then it works fine for me. It's just one of those weird glitches.
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Blurries
This problem could be linked to one of two things: - Anisotropic Filtering (Change in P3D Graphics Settings): try bumping that up if you have not already. (Try changing it trough NVIDIA inspector as well) - The more likely culprit is Fiber Frame Time Fraction: Fiber Frame Time Fraction basically tells the sim how much of one frame should be used for scenery loading. The default value is 0.33. This is a non-default entry in your Prepar3D.cfg, therefore, you must add it yourself like so: [MAIN] FIBER_FRAME_TIME_FRACTION=0.XX I would start with a fairly high number like 0.4 or 0.5, and work your way down until you start to see the blurries. If you reached that point, that means your FFTF is too low and must be set higher. Hope this helps!
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PMDG SDK, getting started
Okay, I'll work on it. The source has many parts that I am slightly getting used to, however I'm not sure what actually compiles when it comes time for debugging. When I debug, a console appears for a split section. I'm sure that's supposed to happen, I just have to read the help section a lot more. Thanks for the help guys, Sid Jahmo
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PMDG SDK, getting started
Yes I already have their free version of visual studio. I have already for the most part mastered visual basic, but from what I can tell this needs to be coded in visual c++. My question is, what project type do I need to load for sdk projects?
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PMDG SDK, getting started
Hey Guys, I've recently created a radio panel module using Arduino boards that can connect to fsx using simconnect. This module also works with the PMDG 737 NGX because as far as I can tell, the radios in the pmdg use native simconnect operations. I was thinking about creating a full MCP for my next project, so I opened up the pmdg 737 SDK and loaded it into a visual studio win 32 console application. I also looked ferociously at the manual as well as the test project that comes with the SDK. As I am fairly new to C and C++, I am very unsure as of what compiler I should use, how the software should be structured, etc. Despite looking through google for hours, I have not come across anything that helps me. I'm hoping that someone could at least point me in the right direction. Thanks in Advance, Sid Jahmo PS: complements to PMDG for creating the best addon aircraft on the market!
sidsapl
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