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castarr

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Everything posted by castarr

  1. More great input....I am honored...for the feedback....we learn as we go! I see these "youtube" videos..of almost flawless...FPS with a FSX or FSX-SE or P3D...and tell myself...thats where i want to be! lol! Regards, Chris
  2. Great comments and tips...and you all reaffirmed..that my current system..may need upgrading..and I agree..the 3.3ghz I have runs the FSX Deluxe\Acceleration version fairly well..(always could be better) ..it's the FSX-SE that I was hoping to get at least the same..one item that DaveCT2003 mentioned were the FSX-SE graphics settings...I attempted to mock...the FSX Deluxe\Acceleration with same settings..but may have asked my PC too much to try and duplicate...I could lower those and see what it does...BUT...i need to start to pick up those "aluminum cans" on the side of the road to go into my NEW PC FUND...(grinning a bit). Thanks for the upfront tips...I'm hoping to try FSX-SE again...and Prepar3D also looks like a "Neato Mosquito!' but that's later... Respectfully, Chris
  3. For all the Steam users...may I ask if you are enjoying STEAM and what PC you have to make it enjoyable? I have a Gateway: I3-3220 Dual Core 6GB DDR3 Memory Intel HD Graphics:w/HDMI cable to monitor 1TB Hard Drive I have tried multiple times to use FSX-SE based on it's minimum pc requirements; however, was not able to enjoy a ["fluid" experience with MY current pc]*...I sought all the tips/tricks to get it going but as i added sceneries..FSDT for starters..with NO traffic and one lonely plane at the airport..the FPS...was horrific.... I am not scolding Dovetail or developers...it's a great product...i'm sure..for pc's other than mine.. *[Fluid Experience:=How i long for the day...to fly FSX or FSX-SE or PD3 with smooth FPS with no noticeable studders...CAN I GET THERE-SIMMER FAMILY? Respectfully, Chris
  4. I'll move on....thank you..for the tips..stans!!!!!
  5. Well..i'm still stumped...the FX-IAD airport..i recently downloaded..was placed in Add-on scenery\Scenery: KIAD_CW_RS_bgl+KIAD_CVX.bgl. Loaded FSX all scenery posting. All i wanted to change were airline assignments at the gate..did a few..then compiled the airport as is: KIAD_CW_RS.bgl saved the airport and reloaded FSX...some of the stock items: jetway.bgl (looks like a flat roofed glass building small jetway size i suppose) plus ramp lighting ((note: all these showed the yellow boxes on the layout in ADE..)) Did not post...! now my new airline assignments were accurate..but what this bgl..does..is knocks out..stock scenery..that posted just fine..when initially loaded. I even attempted to compile outside the sim..and place it back in...no show stock items again. I even attempted to rename..the KIAD_CW_RS.bgl..to KIAD_ADEX_bgl...still no show stock items.. There has got to be a trick of the trade..to allow the changes..but without..messing up the scenery..that posts fine..when first loaded... I have made sure the ADE has the objects..in Library Object Manager...it shows me those yellow boxes..on the layout..but just doesn't post the scenery..when i'm ready to fly out of KIAD Use to...i had no issue..with changing gate assignments..and compiling. I'm doing something wrong..can't figure it out. thanks for checking the post, Chris
  6. Folks, I'm sure this topic is out there..but can't locate a solution. I normally change GATE Assignments to earlier retro airlines..at the freeware airports offered in Avsim..etc... I use the Library Object Manager (Airport Design Editor version. 1.55###) to import objects on my list... I see a STOCK ITEM name:jetway..that appears as yellow box..on the airport layout..yet when finish compiling this airport (I used the same bgl..just overrite it) and begin my push back...these items...are NO SHOWS at the airport... What am I doing wrong? (note: new gate assignments work fine..its just that stock items named jetway.(looks like a long low roofed building) do not appear... Any tips or help always appreciated, many many thanks.. Chris
  7. Thanks for that tip..what I saw in my HKEY_CURRENT_USER's tree under the Software section were a Path for Microsoft FSX AND Microsoft FSX Steam (I had uninstalled the Steam program earlier.. after..i piddled with the Steam\steamapps\common\FSX and experimented with moving that to D\drive..[.boy did i muddy the water.] Then was thinking i just start over..and get my boxed version fine tuned..and perhaps try FSX Steam later..but when i executed the FX FiberAccelerator..that Unhandled Exception message popped-up..until you helped me figure out where the problem..was.. All is working now...i have not altered...anything in the tree..other than rename..that AppPath..for the FSX Steam..(AppPathback) I sure thank you...for helping me keep it going! Chris
  8. EUREKA!!!!!! Happy Dancing! FX Accelerator..back in business...(reactivated serial number etc..and is working just fine) NO UNHANDLED EXCEPTION appeared...! I hunted and hunted..and located the culprit..in the Registry Keys...as you suggested..i overlooked it probably..10 times...until it was caught... I just renamed the AppPath to Apppathback..too scared to delete...LOL.... So grateful...for the expertise..and help...makes this old simmer...ready to fly! and enjoy it even more! Could not make it without ya! (well...at least in simworld... So thankful, Sincerely, Chris
  9. It shows as follows: HKEY_CURRENT_USER\SOFTWARE\MICROSOFT\MICROSOFT GAMES\FLIGHT SIMULATOR-STEAM EDITION\10.0\(Default) REG_SZ (no value set) & AppPath REG_SZ D:\Steam\steamapps\common\FSX====That is where it's located..no references to FS Fiber Accelerator in this tree set...OR Dovetail.. Oooweee..getting closer to the solve..and yes...look at the above..and i'll get it gone...I should be ok...that's the only thing..the FSUIPC log found it and hopefully that's the fly in the ointment! Respectfully, Chris
  10. Ok..good news..i hope...i've located the Appath..to FSX-Steam D:\Steam\steamapps\common\FSX..in HKEY USERS...I don't even have Steam..on my PC..it's just in the registry..tree.... I am so...jittery..on this stuff....Shall I delete..this appath!! at this locale???--------I don't even want to see...Steam...at the moment....anywhere on my PC...(but i'll give them a 2nd chance later) :-) I am assuming if deleted...my FS Fiber Accelerator..will find my fsx.cfg...in C:Drive.. Let me know...if i should just knock it out! Getting closer to resolve..i hope! Chris
  11. Thanks for the tips and instructions..... I uninstalled the Fiber Accelerator..and reinstalled..unfortunately did not ask for the fsx.exe.. It usually installs on C\Programx86\FSPS\FiberAccel... Found in the HKEY_LOCAL_MACHINE references to Dovetail..however no FSX\10 Install Path..just a "default" reference MY current box version is set up properly according to REG KEY info... Found NO STEAM reference at all... And you are so right..Fiber Accelerator looking for the executable in D\Drive..but it's not there.. How can i configure Fiber Accelerator to look elsewhere for the correct FSX.exe..that's in Programfilex86/Microsoft\Microsoft Games\FSX etc....(Ugh...this wondrous technology) :-) Regards, Chris
  12. I sure thank you for your reply.... I was very careful..with Uninstalling Steam...w/exception of me trying to use..D:Drive as a stand alone with Steamapps/Common/FSX (my bad mistake) I'll ck for Registry keys..and then i will see if Steam support can assist..if push comes to shove! Respectfully, Chris Details of Unhandled Exception D:\Steam\steamapps\common\FSX\\fsx.exe. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IO.FileNotFoundException: D:\Steam\steamapps\common\FSX\\fsx.exe at System.Diagnostics.FileVersionInfo.GetVersionInfo(String fileName) at A.d.A(Object , EventArgs ) at System.EventHandler.Invoke(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at DevExpress.XtraEditors.XtraForm.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at DevExpress.XtraEditors.XtraForm.WndProc(Message& msg) at DevExpress.XtraBars.Ribbon.RibbonForm.WndProc(Message& msg) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8009 (FX35W81RTMGDR.050727-8000) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- FSX Fiber Accelerator Assembly Version: 1.3.9.0 Win32 Version: 1.3.9.0 CodeBase: file:///C:/Program%20Files%20(x86)/FSPS/FSX%20Fiber%20Accelerator/FSX%20Fiber%20Accelerator.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.8007 (FX35W81RTMGDR.050727-8000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8009 (FX35W81RTMGDR.050727-8000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8015 (FX35W81RTMGDR.050727-8000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8019 (FX35W81RTMGDR.050727-8000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8012 (FX35W81RTMGDR.050727-8000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- FSX Fiber Accelerator64479624 Assembly Version: 0.0.0.0 Win32 Version: 1.3.9.0 CodeBase: file:///C:/Program%20Files%20(x86)/FSPS/FSX%20Fiber%20Accelerator/FSX%20Fiber%20Accelerator.exe ---------------------------------------- DevExpress.XtraEditors.v12.2 Assembly Version: 12.2.13.0 Win32 Version: 12.2.13.0 CodeBase: file:///C:/Program%20Files%20(x86)/FSPS/FSX%20Fiber%20Accelerator/DevExpress.XtraEditors.v12.2.DLL ---------------------------------------- DevExpress.XtraBars.v12.2 Assembly Version: 12.2.13.0 Win32 Version: 12.2.13.0 CodeBase: file:///C:/Program%20Files%20(x86)/FSPS/FSX%20Fiber%20Accelerator/DevExpress.XtraBars.v12.2.DLL ---------------------------------------- DevExpress.Utils.v12.2 Assembly Version: 12.2.13.0 Win32 Version: 12.2.13.0 CodeBase: file:///C:/Program%20Files%20(x86)/FSPS/FSX%20Fiber%20Accelerator/DevExpress.Utils.v12.2.DLL ---------------------------------------- DevExpress.Data.v12.2 Assembly Version: 12.2.13.0 Win32 Version: 12.2.13.0 CodeBase: file:///C:/Program%20Files%20(x86)/FSPS/FSX%20Fiber%20Accelerator/DevExpress.Data.v12.2.DLL ---------------------------------------- Microsoft.FlightSimulator.SimConnect Assembly Version: 10.0.61259.0 Win32 Version: 10.0.61637.0 (FSX-Xpack.20070926-1421) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/Microsoft.FlightSimulator.SimConnect/10.0.61259.0__31bf3856ad364e35/Microsoft.FlightSimulator.SimConnect.dll ---------------------------------------- DevExpress.XtraGauges.v12.2.Core Assembly Version: 12.2.13.0 Win32 Version: 12.2.13.0 CodeBase: file:///C:/Program%20Files%20(x86)/FSPS/FSX%20Fiber%20Accelerator/DevExpress.XtraGauges.v12.2.Core.DLL ---------------------------------------- DevExpress.XtraGauges.v12.2.Win Assembly Version: 12.2.13.0 Win32 Version: 12.2.13.0 CodeBase: file:///C:/Program%20Files%20(x86)/FSPS/FSX%20Fiber%20Accelerator/DevExpress.XtraGauges.v12.2.Win.DLL ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8018 (FX35W81RTMGDR.050727-8000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- FSX Fiber Accelerator64479624 Assembly Version: 0.0.0.0 Win32 Version: 1.3.9.0 CodeBase: file:///C:/Program%20Files%20(x86)/FSPS/FSX%20Fiber%20Accelerator/FSX%20Fiber%20Accelerator.exe ---------------------------------------- FSX Fiber Accelerator64479624 Assembly Version: 0.0.0.0 Win32 Version: 1.3.9.0 CodeBase: file:///C:/Program%20Files%20(x86)/FSPS/FSX%20Fiber%20Accelerator/FSX%20Fiber%20Accelerator.exe ---------------------------------------- FSUIPCClient Assembly Version: 2.3.4653.1 Win32 Version: 2.3.4653.1 CodeBase: file:///C:/Program%20Files%20(x86)/FSPS/FSX%20Fiber%20Accelerator/FSUIPCClient.DLL ---------------------------------------- msvcm80 Assembly Version: 8.0.50727.8428 Win32 Version: 8.00.50727.8428 CodeBase: file:///C:/WINDOWS/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.8428_none_d08a11e2442dc25d/msvcm80.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
  13. Folks, I'll be as brief as possible: A. I ran into some FS conflicts (my own stupidity) between Steam and my box version-so got "flabergasted" and started all over with box version first (Steam is pending) B. Box version up and running and wanted to run my FX Fiber Accelerator (nested in ProgamFilesx86) as I have always done..with box version just to squeeze a "weebit" more Frame rates with my FSDT sceneries and others. 1. As FX Fiber Accelerator started to boot I got the ever familiar Net Framework pop up: Unhandled exception in your application, If you click continue, the application will ignore this error and attempt to run, If you click Quit the application will close etc. BUT there is more the pop up offered: D\Steam\steamapps\FSX\\fsx.exe. 2. FX Fiber Accelerator is looking for FS-Steam's executable in my D: drive (This is where I made the attempt to try Steam in different drive to see if it would provide better frame rate) I transfered the steamapps\FSX\\fsx.exe also...and realized..not a real good idea in hindsight) (I removed it out of there) C. My goal is to rid the pop-up and enjoy FX Fiber Accelerator ...the solution is "Heck if I know" :-) I got myself into this mess...and hopefully my topic will trigger a thought.. 1. Should i attempt to place Steam back on D drive? 2. I don't even see a Net Framework in my list of programs in Control Panel (Did those Redistributals C++ 2013 take care of that?) 3. Attempted the Net Framework Clean up tool...Researched Forums: NO GOOD..(I was grabbing anything by this time...LOL) D: Below are my pc specs: (Enjoying it for price I was able to afford..and FSX working nice...(yes had lots of backup files to re-enter) Gateway Windows 8.1 Processor: Intel ® Core i3-3220 [email protected] Installed Memory (RAM) 6.00 GB 5.87 usable System type: 64bit Operating x64 based processor Need a GURU Respectfully, Chris (wounded simmer) (just kidding)
  14. Well..I knew my problem resolve was staring right at me!!!!! I set the N1 settings manually..on my default 737-800 panel to rev up those engines..to get it to down the runway... My normal "easy" flying..i just used the joysticks throttle lever to adjust speeds..thinking that's how these Project Airbus's would work...they were too slow.. but setting N1 to around 90...i have no issue now... thanks for helping charliearon..and hamoody! Until i can't figure something out again... see in the forum! respectfully, Chris
  15. yes..other aircraft..do fine...no changes to my default flight.. I'll keep trying..to figure..why this A319 and the A321...won't get up to speed down the runway..for takeoff... In review: I use the 737-800 default panel..tried to use..speeds the A318 had in the aircraft.cfg. (since it had no issue) I bet the remedy..is staring right at me! knowing my luck..lol thank you (cross your fingers)
  16. i put a 10% fuel each tank..and rev'd up...the throttle..my N1 on 737 panel...showed 50% max.. No speed to get it aloft! Hmmmmmm.....Project Airbus A319 was such a nice model...too... I sure thank you...it's a mystery to me....all the things that should get it going..have flunked! (Scratching my head trying to figure it out)
  17. The PA A318 worked great..got it airborne..now the A319 (FS9 for use in FSX) is a strange cookie...I did fresh install..put the FSX 737-800 panel in set my fuel to "zero's" and by "cracky" the thing should've been flying..but it creeped down runway..got only to 90knots by end of runway I'm not getting acceleration down the runway...something's amiss...it should have flown.. What could it be???? Even tried the A318 aircraft cfg..stuff for the A319...did not work..still creeped..no acceleration..
  18. I sure thank you..for the tips...tell you what...let me do some more work with these models...based on what we have..so far..and i'll reply back...as soon as i get some test runs....hopefully..this will remedy..the issue.. I saved that link...in favorites.. thanks buddy roos!! Chris
  19. Yes, they are ready to fly..and downloaded Project Airbus models...A318 A319 A320 A321 here at avsim. long ago.. I had placed the models..in a pending folder until i wanted to use them... Yes, tried the 737 panel also... And when i started...they won't leave the ground...ground speed only gets to like 80knts and i run out of runway! I've attempted to load "0" fuel..tried to reconfigure aircraft cfg..no luck... There is something amiss...i'm probably not doing something right...but can't figure out what it is.... Oh the life of a simmer....lol thanks for replying Chris
  20. I have searched far and wide..on the forums..and not able to locate my question: Why are these Project Airbus models (A318, A319, A320, A321)((FS9 for use in FSX)) refusing to gain speed and take off? I set my realism to easy...and used the default panel from 737-800 in fsx I have attempted to reconfigure aircraft.cfg..set fuel to "0" nothing is working... If i attempt to configure aircraft.cfg..the plane does not show up... Anyway..I'm stumped... If anyone remembers what a workaround was...feel free to share..if you get time.. thank you in advance.. Respectfully Chris
  21. I have tested features..of the DX10 Scenery Fixer version 2.11 on my existing..Intel ® graphics dual core 4 thread// Core I3-3220 at FSDreamteams KLAX I used the BufferPools..and my Affinity Mask 14.... I run the FX Fiber Acceleration to boost frame rates...(only a bit..but works for me) I run the AI Controller version 1.4 Set Frame Rate to 30 FPS Frame rates WITHOUT the DX10 Scenery Fixer FSX worked fine..based on my fx.cfg...(big drop when you pull onto the runway..and make that arching turn) Frame rates WITH the DX10 Scenery Fixer with only water features..worked great...about the same..FPS as without it..plus i like the "white caps" on the water..wave action..thingy... Activating the light effects..and clouds.//NO shadows....DX10 Scenery fixer..an OK performance on frame rates..i would fly with those..without "cussing too bad"..:-) I clicked the rain features..and had the sim..custom on rain to low...Not so good...on frame rates...bounced all over the place..above the cloud layer..got the 30.. in the cloud layer with rain...anywhere from 5.6-22.0... Anyway,..i'll keep piddling with it from time to time..to see what this thing can..do..i'll check additional tutorials..on it..also.. I guess my pc...to ancient now....but FSX..working on it...just fine... Love my FSX.. Best to all Thanks Stevex...for this program Respectfully, Chris
  22. Hmmm..i have already purchased the whole "kitten kabootal" and i believe i'll give it a try...with my existing fx.cfg...(yes..i will have a back up. I will see what the "DX10 fixer can do... thank you kindly.. Chris
  23. Folks, I have a Intel ® HD Graphics card that came with my Gateway..I3-3220 6GB..DDR3) Hey it was on sale....:-) I forgot to check my current version of Direct X..and noticed it had a DX11... Stevex DX10 Scenery Fixer..has some real nice features..and decided to purchase... My DX11 and my current "tweaked,re-tweaked...re-re-tweaked fx.cfg..with my target of 30 FPS (Oh, i use that FX Fiber Acceleration program..gives me a little boost on FPS) Will there be any advantage to install...Stevefx DX10..Scenery fixer? Maybe try it out..for the water features?...just asking.. I know we simmers..always trying to get the best fluidity..on our game...just wanted to see if SteveX DX10 could help out! Your input(s) welcome, Respectfully, Chris
  24. I used the ADE to place hold short node (red dot) at all the runways of FSDT KLAX...tested the scenery....all ai flights and my own aircraft i was flying were cleared for takeoff...!! "Whew"!!! nice work-around"... I'll keep looking at it...to see if any other issues pop-up...but for now..this post is answered Thank you, Dave! Regards, Chris
  25. Super..idea...let me go in....and piddle..with a short node.....on these runways...i'll report back... many many thanks, Dave..(cross your fingers)! :-) Regards, Chris

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