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Caspersky

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  1. I have the feeling we'll have this issue for a long time before it's even acknowledged as a bug.
  2. https://youtu.be/bAKlU7PJARk start to 0:25 is Chaseplane, 0:25 to end is Ezdok.. watch closely @1080p 60fps
  3. There is already a thread about it, let's try to talk about it in one place so devs can take it seriously asap. http://www.avsim.com/topic/497277-stutteringin-sim-menu/
  4. For the Aerosoft Airbus specifically, go into the panel.cfg (for each version) and comment out the line that starts and ends... gauge46 [...] AB_Systems!View,0,0,1,1 Just put a double slash before it. //gauge46... This should be a better fix without having to tinker mcdu menus and renaming xml files. Also this fix is very easy for Keven to implement in Chaseplane "check" routine, because i highly doubt Aerosoft will ever change anything regarding their view systems (A330 will have the same). Also as a "Check" routine should be implemented a Hotkeyselect conflict finder that scans every aircraft.cfg to remove potential conflicts.
  5. Devs should forget the idea to use middle mouse button as a trigger for this menu and allow it to be keybound like anything else, simple. And then they should fix the fact view panning is linked to spacebar + the key you want to use to pan, which prevents you for using spacebar for anything in the sim (ezdok doesn't behave this way, so i lost some freedom here). I want to be able to use middle mouse button for view panning without losing my spacebar. Now about this thread, there is definitely some strong stuttering going on that's not there with ezdok when panning around, very noticeable if you run vsync'd to 60hz and maintain 60fps (or any 1:1 ratio). If devs aren't using vsync in the first place they would hardly notice it i guess. Honestly, the cluncky dynamic core selection option and the fact you can't chose to run the app on less than 4 cores must go away, i want to be able to run it on a single core seriously. I'm running 6 cores at 4.8ghz with a 1080, i'm locked at 60fps 90% of the time with balanced settings and it's always very smooth, but Chaseplane gives me very noticeable stutters, in the middle of nowhere on default scenery. I really hope devs will find what is causing it.
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