Kimp1lot
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Crash when soft muting after loading an autosave
Kimp1lot replied to Kimp1lot's topic in FS2CREW: ULTIMATE GROUND CREW X
Oh, it's the payware version since autosaves are not available on the free one as far as I know. I can give you an autosave with a default aircraft so you can try to reproduce and spare 35 euros ahah. However, I always reloaded with the FSLabs and never with a default aircraft. -
Crash when soft muting after loading an autosave
Kimp1lot replied to Kimp1lot's topic in FS2CREW: ULTIMATE GROUND CREW X
It just makes the sim freeze and crash. No error on screen. One could argue the use of softmuting in flight of course, but still makes the sim crash and iit's reproducible so should be an easy fix if it's not just me 😄 -
Two feature requests (if its not too late)
Kimp1lot replied to keenrw's topic in FS2CREW: ULTIMATE GROUND CREW X
Fair enough. Just one question : what would happen if the update is released while I'm flying ? Will I be able to use UGCX until my next sim restart ? -
Two feature requests (if its not too late)
Kimp1lot replied to keenrw's topic in FS2CREW: ULTIMATE GROUND CREW X
So I take that the update is still mandatory ? -
Two feature requests (if its not too late)
Kimp1lot replied to keenrw's topic in FS2CREW: ULTIMATE GROUND CREW X
Devs do weird things with their AFCAD, I swear... Will it be a mandatory update ? I will most likely update but in case there is a big bug preventing to use the version I would like to stay on 1.3 rather than using Shift+P or GSX. -
Yes exactly ! It could apply for all other steps in the procedure but I didn't notice anything with the other steps, seems fair. I only noticed the pin disconnect because, flying the A320, we have an ECAM message to testify that the pin is inserted. It disappears instantly after saying "brakes set" 😛
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I understand, it's not really about the procedure itself, it's just that when I say "parking brake" set, less than 1 sec after the pin is removed, feels very robotic and not human. I would assume that it would at least take randomly few secs for the reaction time ?
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Yes sorry, I meant when you say "parking brake set" the pin is instantly removed.
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Hello, So far, when you tell to the ground crew to disconnect, the pin is instantly disconnected. There is no random delay. Is it intended ? I guess they're pretty quick IRL to remove it but they'll surely take at least few secs ?
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Btw Manuel I don't know if you understood but I meant : "Whenever I want to" would be the missing part, because being forced to chose my route after TUG is connected with an unclosable window would not fix the issue 😄 Thanks for looking into it, no hurries - would be a really nice addition tho ! Alex.
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Yes you are correct actually, although what I would like to do is the following : - Request the Pushback sequence - User defined pushback route *Ground connects* Hello, parking brake set. - After ground is connected, create the pushback route I want. - Say that I'm ready for push. Brakes released. Starting push. Currently, we select the route before !
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@Manuel82 Sorry I don't want to hijack the thread but it's about custom routes. Did you consider giving the possibility to chose a custom route "on the fly" in v1.4 after the ground crew connects tug and everything ? I reported somewhere else but I don't find the thread anymore so I don't remember your answer. As I said, it would be more realistic for those flying online as sometimes you can be given an unexpected push due to traffic etc.
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Hello, I think you fixed the fact that UGCX was listening in the air. I think you could go further. Currently, UGCX listens (as in looks for voice commands) when you trigger a sequence and until the end of it (until everything disappears). Could you make it listen only when the ground crew is connected to the interphone system ? So for instance, when he disconnects and waves with the pin or walks away in the tug, it wouldn't listen anymore (which is currently the case - making UGCX say "go ahead cockpit") ? Thanks!
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So IRL if somehow the brakes are not released when the tug tries to push the plane flips around ? 🙂