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mausmaster

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  1. What I'm still very curious about is whether there's anything they can do about the baked shadows. In all of the mountain shots, when you compare the shadows in the satellite image to the simulator, they are at the same place. You never really see where the sun is but it seems to me that these screenshots are taken at the right time of day, so the shadows of the sim are not overlapping the satellite ones (In the Madrid screenshot, you can see the overlapping/double shadow) I think in some scenarios it can look really weird if there are for example 2 dark sides of a mountain. The same counts for the buildings with baked shadows of course. What I'm interested about mainly is if it would be possible for an AI to detect shadows? Maybe calculate them according to the time of day and position when the image was captured.. and compare that to a height data or something? (maybe this discussion is not for here, if so, feel free to move it somewhere else) And if that is possible, could it also remove the shadows? It's not just a matter of color correction...
  2. To me the most important thing is this: In general a world that feels "alive" and not just flying over (enhanced) static satellite images. So; AI planes, trains, (believable) road traffic, ships, animals, power lines, windmills, smog, smoke, etc. The sky is already very much alive with the new weather and aerodynamics engine. Birds could add to the experience as could snow and other seasonal effects. I really hope they will try to eliminate shadows from the satellite images (using some kind of algorithm and Azure), as they are static/baked and it will look strange at different time of day. Same for cars on roads. Hope they will find a way to make AI (road) traffic look realistic without using too many resources
  3. I'm really impressed by everything they've been doing so far. The lighting and sky/weather system is a game changer I think. The ground scenery is also mind blowing at times. There are a few things that I'm curious about though; 1. Are they going to try to remove shadows from the aerial/satellite images using Azure? In this post https://www.reddit.com/r/flightsim/comments/dzmrvg/the_town_in_this_fs2020_screenshot_is_bozel/ if you compare the two screenshots you can see that the shadows are still there (look at the row of trees next to the lake or at the hills). It seems to me that this is going to look strange at a certain time of day. It still looks amazing though, but I guess I'm just wondering if such a thing is possible to do. 2. Will there be power lines and other autogen scenery (windmills etc.) on top of the buildings and trees layer? My first post here. Very excited about the new simulator. I've played FSX a lot (back when you could still use a SideWinder Force Feedback using your gameport :p.) Really looking forward to the next update!
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