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flightsim1818

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  1. It's not hate. It's a natural process dealing with huge disappointments and internal frustration. Cut people some slack
  2. Yes, absolutely. XBOX is partly to "blame" - that's likely where Microsoft is seeing a lot of the $$$ from this game. As for streaming and storage. I mean...I have nothing against the concept. IF it works and that is the whole issue. The performance is clearly not consistent. Sometimes I have a less than optimal net-day and that means that FS won't work properly. And it should be up to the user to decide if the game should be downloadable or not. My theory is that it will be eventually but they figured they should start with streaming, otherwise the servers would totally collapse on day one when everyone wants to download 1.4 TB. That's what happened with 2020. Clearly they were right because the servers crashed anyway. If I get to choose it would be local storage any day of the week. We pay so much money and invest so many hours tweaking this. A dedicated m.2 drive for 100 dollars? What's the problem? I am not a developer but I assume the same load-when-usage logic can be used. Instead of downloading data from internet you get it from the drive. Like the old days.
  3. I think you are a bit naive when it comes to Microsoft. If the 2020 was a 10-year commitment it means that the final project should have been considered final. The release was (just as 2024) a train wreck and Asobo has spent years trying to fix it. So finally, instead of offering THE ONE fix/upgrade they decided to rebrand it, market it as a brand new one and let the end user pay for their mistakes and bad management again. There isn't even an upgrade discount, is there? Furthermore, from what I have seen and heard so far about the 2024...history repeats itself AGAIN. Maybe the code is better on paper than the old one, I don't know. But most users seem to be getting worse performance vs 2020 - especially VR simmers. One might argue that it has to do with a more complex environment but I am not so sure. I am tempted to blame streaming issues and the good ol bugs again. But what do I know....
  4. Does it seem to work? One does wonder how FS2024 would behave from a performance perspective if they didn't focus on streaming or a zillion other features and rendered dolphins. Bottom line is that they have added this to meet a bigger market since they don't believe true simmers will generate enough money. Fair enough but the size of the game is now so big that the releases are nothing but epic disasters. If everything worked fine on release day (just some minor bugs) then sure! But that is not the case. Extremely far from it.
  5. Well, I don't know about you but after one year of bug fixes and patches for MS2020 I kind of lost interest. For every patch with fixes there were like ten new bugs and our performance tweaks suddenly didn't work. When FS2024 was announced there was this talk about a complete rebuild, major performance improvements and overall a much more modern engine. Well...basically we are seeing the exact same issues again and we are paying dearly to have the whole circus repeated. Are we now supposed to spend another year or two reporting bugs to Asobo and when finally everything is working they announce FS 2028, we pay again and start all over. I am sure the MSFS2024 has major potential but they HAVE to fix the bugs before they rush it through the doors. The bigger it gets, the harder it will be to address the bugs before release. At least with their current test plans and staffing.
  6. As I said, they are running into problems and can't handle the complexity right now. If that tech-filled Porsche didn't work as intended - let alone didn't even start on demand how would you rate the driving experience? Great...when it works?
  7. Right - I just viewed some of the Developer Stream and it seems they are considering local downloads, at least the aircraft of your choice. As for the world textures I still think it makes sense to be able to pick an area from a map and download it and run locally. It doesn't have to be an "all or nothing" approach. Let the user decide. Furthermore - and now I only speak for myself - I prefer shorter flights since I mostly enjoy start and landings and not really a long-haul simmer so a "smaller" area like norther europe for example would do just fine. If not then I can choose to download another area. Also, it would be interesting to activate a nightmode in FS where night textures are far less heavy and focus is more on artifical light (ie lamps). Maybe that is the case already I don't know but it feels like night ground textures are just dimmed down ambient daylight textures. But again, maybe that is the case already so I will stand corrected if so...
  8. Well, Yes and no. It adds more complexity and potential bugs (clearly) in the software as well as resources having to work in those areas. It becomes a more compromised streamlined version of simulation where flying accurracy and airliner performance in the sim is not prio 1. Thankfully we have 3rd party options but still...
  9. Thank you for taking the time to comment. I wasn't aware of such a stream but I found it now and will listen. And I also will think twice about posting here again before browsing existing threads. I know forums quickly become polluted so thanks for setting me straight.
  10. This should have been a go-around by Asobo but Microsoft is paying for the fuel. Minimums...continue!
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