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  1. OP's original question was on how to plan a cockpit. Josh can answer and defend his post but in my case Air Manager has 100% to do with my cockpit where I was limited in space (like the OP), thought about multi screens (total of 5, like the OP) and decided a curved screen with two touchscreen monitors (as Josh suggested and what you are implying) was the best compromise. Buzz, my setup is on MSFS2020, Intel i7, Nvidia 2080. I tried and didn't like using a TV so I went 35" curved screen. I use Air Manager to drive my two touchscreens and use a DIY knobster to change inputs. I get about 30FPS at high quality settings. Multiple screens will require a heavy duty graphics card depending on your graphics settings in you SIM. I suppose P3D requirements are less intensive but don't know as I have not tested. I can point you to a few videos if my setup sounds interesting. If not, I am sure others will step up.
  2. Was this ever resolved? I have heard of mouse on the ATC panel causing similar issues. If you move the mouse cursor, control begins to return.
  3. Feel free to move on if you have been on this forum for longer than a few weeks. This is from one noob to another. If you own this setup, you know by now that you have to manually bind everything on the yoke and you can't see the image of the yoke except greyed out with a question mark. The pedals are auto recognized and so is the TQ. I noticed out of the box, the plane would randomly veer off here or there, up or down, left or right. The first thing I did was to set the time at 8am, 40 degrees, zero winds, no gusts, clear skies, throttle at 2400 RPM, mixture rich, no flaps, trim set to 4%. Next, I started isolating settings under sensitivity for the yoke and rudder pedals. For the yoke, Ailerons (Joystick L-Axis-X): 1. The yoke is pretty much spot on as it pertains to sensitivity settings (I just set them to -2 after playing around with them). It's certainly not perfect but this is also not the Logitech pro yoke which has a lot more issues. I am sure it's not a honeycomb but I had a budget. Another way to look at this (if you're someone who spends thousands of dollas on your setup) is that this is the best you gonna get on this yoke! No amount of fiddling is gonna matter. 2. Deadzone, oh yes, I set it to 6%, by far this made a huge difference and the wandering started to stabalize 3. Neutral, I had high hopes for this setting and there are times it makes a difference (in the beginning, soon after settings changed and saved) but it doesn't change the eventual outcome. I left it at -5%. 4. Extremity deadzone, I didn't have issues with the yoke to warrant any changes here 5. Reactivity, no clue what it does, nor did it make a difference For the Yoke, elevator (Joystick L-Axis-Y): 1. Set the sensitivity settings to -6% 2. Deadzone, 9% 3. Default on the rest For the rudder pedals (Joystick R-Axis Z): 1. Sensitivity at -20% 2. DeadZone at 8% (I have heavy feet?) 3. Default for all other settings and axis My end result: - My elevation is +/- 50 feet - I have a constant bank to the right (roughly 1 degree change every 10 seconds). No matter what I played with, I couldn't fix this. Could be the yoke, rudder setting (doubt it, it's rolling not yawing), the neutral setting above (just when I thought I had the sucker dialed in, it would start rolling to the right again after 5 min or so) - My speed stays steady and hovers around 108/109 knots If you find something different, please share your results.
  4. Updated to the release that dropped today and all appeared to be fine except I am mucking around with a few things to get my frame rate up as I added two touchscreen monitors today. I dropped from 35fps to 25fps (as expected). I have watched various YT videos and tried various settings in NVIDIA (basically let FS handle most things), no questions there unless you guys have something I should know about (in which case, please do mention it). I am running a 2080 so I know some sacrifices need to be made, thusly, I dropped from Ultra to High. Question - The one thing I picked up from a non-FS related video was to change the resolution in the game and up the render scaling (settings we also have in FS2020). Do you think this will make it worse or better? <quality on one side and fps on another side of the fence> Curious what your thoughts are. Secondly, on one of the game bootups, it sat there (hasn't happened before, to me anyway) and was trying to sync and it couldn't. I checked my network, it was up. I tried it a couple of times and gave up and chose offline. I don't recall if my gamertag on top right was missing or not but I suppose it wasn't. It went through the whole setup as if I was a brand new user and to my shock all my bindings were gone <I have a Saitek Cessna yoke which I painstakingly setup that I don't want to lose if I can help it>. I QTD and tried again and to my relief, the sync'ing process worked and I was back in business. Question - Is there a practical guide somewhere to save all my settings? I don't want to lose my yoke/controller(s) profiles. Should I be making a copy of my community folder I keep hearing about? Thanks all.
  5. I have never seen so many pine trees in the Chicago area (yes, we have some). The rendering seems to be auto gen of some kind. My house might as well be hidden in a canopy, this seems like the old Flight Sim. Like others, I have turned Bing Data Word Graphics on and messed around with Photogrammetry (on or off), deleted cache. My current Data consumption is sitting at 5.46MIB (I think the Data tracking reset day setting of 1 changes it every day so I don't have to think about it), no data limitation (it's set to off). My internet up/down is more than sufficient. Thoughts?
  6. Maybe my problem is very specific but it took me a while to figure this out, hope it helps you. I found a lot of videos on sweet sim setups, air manager videos, etc. but what I struggled with the most was the following, here is my setup: Nvidia 2080 card which has 3 Display ports, 1 HDMI port and 1 USB-C port. My onboard GPU connections (HDMI, USB-C) don't work because my CPU doesn't support on board graphics (intel i7-kf model). The problem is that if you want to setup two touchscreen monitors, you can't do that because they must be connected via USB-C so I went round and round trying to look at hubs of all kind, a PCIe card with USB-C ports and so on. None of these work because they are all meant to connect peripherals (and not monitors) and whatever was available seems to have been discontinued. I am lucky to even have one on the NVidia 2K series I am told. The world seems to have moved on from USB-C, at least for my purpose (or unless it's thunderbolt or whatever else and that shoots the price up). The touchscreen monitors require an alternate display capability which seemed to be elusive and no one seemed to give me a clear answer. The reason for two touchscreen monitors in my case will serve as the PFD and MFD of the G1000 displays I want to setup for my sim setup. Well, I have found two ways to do this: 1. Connect usb-C out of my Nvidia to USB-C port on my first touchscreen monitor (any monitor you buy that claims to do touchscreen must have a USB-C port else it won't work). That's all you need. Here's where I ran into another problem. Every time you press the touchscreen on the external monitor, the touch would appear on my main monitor. That's because you must configure in Windows 10, which one of your monitors is the touch monitor. Search for "Calibrate the screen for touch input", follow the instructions (you have to hit enter till you land on the touchscreen monitor). Thanks to a couple of Youtube videos on this subject, this was driving me nuts and to a point where I almost thought I had wasted money on these monitors. 2. Connect HDMI to mini HDMI on my second touchscreen monitor (or whatever mechanism for video, could be displayport to mini hdmi, DVI to HDMI) and also connect a USB on your PC to USB-C on your monitor (again, you must have USB-C on this monitor). The touch signal will be sent via the USB to the PC. Again, in Windows calibrate as in step #1. Now, I only have one monitor so far because I wanted to make sure I could get both scenarios to work. Time to go buy the second one. I hope I don't have issues doing both at the same time. Good luck.
  7. In hindsight my question was extremely simple and I realize now why no one bothered to answer.
  8. Thanks and sorry about that. I should have seen "no hardware posts" in this section of the forum.
  9. Started to lurk in this forum and it's my first post. A quick background - I have used FSX and previous versions of Flight Simulator going back to running on intel 8088 with a keyboard (we've come a long way). I am also a private pilot (not current). I have never gotten deeply involved and therefore majority of my setups in the past have been on a laptop (with a joystick), on a PC with cheap yokes and rudders. I want to build my first SIM and have been watching YT videos and read whatever I can. Nice to meet you all. Most graphics cards I am seeing have 4 outputs and my basic question is that if I want three monitors for displays and two for cockpit displays (ex. G1000 dual monitor touchscreen setup), what are you guys running to support that configuration (dual cards? or perhaps use the on board VGA out if you have one?). I keep hearing FS doesn't support multiple monitors but did see posts related to NVIDIA drivers which support the extend desktop configurations so I get that part. Bottom line, I have seen all sorts of videos that go into gross details around arduino, air manager, all that stuff but haven't found much which talks about how they hooked up all these monitors to one PC. Thank you.
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