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Showing results for tags 'common sense'.
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Hey, While I am getting my sim smooth for VR. The AM=255 works like Magic in VR for me and I am flying with pmdg 777 with Orbx Global/Vector/OpenLCNA and with AS16+ASCA. Over the last few weeks, I did try to migrate some FSX addons and in VR VAS consumption is. This is because Flyinside needs VAS and also due to way multiple buffers are used to create smooth experience. VR has high requirements but I did notice addons which are not really compiled with P3D tools (like FSX only addons), they do consume VAS more as I can see its consumption much faster due to my already less VAS to some degree. If I stay with p3dV3 optimized addons then the performance is just better. I am just saying P3Dv3 is a different sim, don't mix and match addons even though you are thinking it kinda works. Not worth the unnecessary installations and headaches. I wanna fly the sim in VR all the time, I don't want to tweak the hell out of it and put all my time and energies into it. P3Dv3 in a nutshell a 100% different sim from FSX. Some addons looks like the developer just added the installer paths to detect p3dv3 and did not recompile for p3dv3. For example - I feel that Mytraffic 6a is not properly ported to p3dv3 at all (I am making this assumption). The VAS consumption even with 5% airplanes (with ai traffic tool hosted here to control it) consumes more VAS than it needs to. The developer needs a team, one man shop is very challenging biz to run. Best bet for P3dv3 is to stick with addons which are properly complied for it. It is just that simple. I have a feeling that in the few upcoming releases more old FSX code is going to break and that will be the end of migrating FSX addons into P3D. It is not like I hear FS2004 addons being installed into FSX.
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Sometimes flight simmers can be quite ruthless - and somewhat fickle. On a Tuesday addon X is the best thing ever invented, but by Friday morning X is dead and Z is borne, etc etc. This has been going on for years on this and many other forums. But the truth is that any addon of high quality doesn't suddenly become "nothing" overnight. The quality is still there. It is the nature of FSX addons that there is constant leap-frogging going on, but very rarely is anything so revolutionary that it obliterates everything preceding it. I wish folks would take a step back and let a little time pass before piling in with statements that such and such product is dead, sometimes only weeks after claiming it was the best addon of its type. No new product is perfect, but many go through a "honeymoon" period where often excessive enthusiasm and then tribalism kick in, followed by a certain nitpicking as a result of small disappointments that things are not as perfect as first thought, followed by exaggerated criticism and before we know it what was "brilliant" last month becomes "deeply flawed" the next.This black and white thinking is getting a habit here. Most hardworking developers are constantly trying to find ways of improving, innovating and keeping up with available technology. That's fair competition. But this is not Ancient Rome (or perhaps it is!). I've had a run in or two with JV but kudos to him for his achievements with FTX. Kudos is also due to Nick who has worked quite hard and been generous with his time in helping many simmers to get their systems in a better state. Both of these people have contributed vastly to the pleasure that many have experienced as a result of their respective contributions. Both products are excellent, and will still be excellent when the next innovation appears from elsewhere.