Sign in to follow this  
Guest

Three shots of Heavy Dense Cumulus (pics)

Recommended Posts

Will we ever get this in FS?There s ony one way through and thats over the top taken over Scotland at 16000 feetPeter

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

WOW! Awesome Cloud PICS!! I wish we could get that kind of clouds in FS at high Altitude!-:) But it looks like an FPS Killer if we did! LOL, What would happen if you no choice but to fly through it due to traffic in the area?? Bad Turbulence or what? hehe MIKE-:)

Share this post


Link to post
Share on other sites

Simply stunning! When I come of age and get a decent job, I guarantee you - I'll be up there ;-).

Share this post


Link to post
Share on other sites

I think we are not that far away. If you use FSSkyWorld in the high end version and set your cloud density to 100% and set enough cloud layers you alomost have that look.Of course Fs2002 will become a slideshow in the process :-).Alex

Share this post


Link to post
Share on other sites

>What would happen if you no choice but to fly through it due to traffic in the area?? Bad Turbulence or what? hehe

Share this post


Link to post
Share on other sites

Hello Peter! Great shots as usually! as for will F'S ever get clouds to look anything like what one sees out the window who knows! I canmake up clouds in Maya Unlimited that would blow your socks off sir(and because of Maya's particle effects and it's ability to fully model wind gravity,temperature.. well you get the picture) But getting the above into F.S oh well!. Since I've been playing aroundwith it I am getting to know how much it takes to truly simulate something as complex as the atmosphere (and that's just learning how to use the tools). Anyway it's allways a great pleasure to have you around. Dan

Share this post


Link to post
Share on other sites

DanSorry you have lost me :-) what is Maya unlimited? do you have a link?We are slowly getting a better weather depiction and dynamics. making clouds more solid (visually from altitude) is difficult.In MSFS we have the problem with distance and clouds flattening out into a stratus look when high above.Dan when your next in Europe do tell me so we can get together :-)Peter

Share this post


Link to post
Share on other sites

Peter, The main problem is the frame rate hit, this is why all the fuzz with the far clouds, disappearing clouds, layer in 2d instant of 3d etc. It is not hard to do like your picture. You will never have those type of clouds with the ms default "clouds". We need some 5 ghz system to have room for weather, Ms always eat fps in others area :-)If you want you can email me if you want new specific clouds for you with your preference thats you can use for fs2k2!ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFshttp://fsw.simflight.com/fsw.jpg

Share this post


Link to post
Share on other sites

PeterAmazing cloud formations, so dense and white against the deep blue sky If we could get the sky colour transition it would help big time.I,m also waiting for the VFR scenery for Scotland, from what I,ve seen from the 1st release if its as good..,boy ohh boy.I,m having a blast with my new Marchetti fly around East Anglia atmThe combination really is "as real as it gets".We make great clouds up here due to the amount of practice we have :).What part of Scotland were you over at the time Peter?.Always enjoy you posts, its great to see how far FS has come but still lots to do.CheersJohn EGPG

Share this post


Link to post
Share on other sites

JohnThese were taken between Carlisle and Talla, and yes you can get quite a change in cloud formations over bonny Scotland.CheersPeter

Share this post


Link to post
Share on other sites

Hi Peter Maya Unlimited is a high end animation program similar to3DS Max but with much better animation and modeling tools But at6999 U.S dollars and up it is a little pricey! (most of the CGI stuff you see in the movies is done with Maya) Anyway one literallycan "paint" fully 3D clouds with it's tools and then apply other tools to fully simulate things like wind,temp etc. The program also has true fluid dynamic tools as well. Hope this is of some help to you. Dan

Share this post


Link to post
Share on other sites

ChrisFirst many thanks for your fantastic work in giving us clouds which have transformed MSFS.I appreciate the problems you are up against with the structure of MSFS and the restrictions those limitations place on you.It would be interesting as an experiment to create a dense fairly overcast block of clouds as above with the proviso that users have to turn their sliders down on other areas of the sim to get usable frame rates?I can send some shots (original) over to you if you want a modelthanks again for your cloud workPeter

Share this post


Link to post
Share on other sites

WolfgangI use a Canon Powershot G2 camera and Photosuite for editing although there are aspects of the camera I am not happy with. Expect to use maybe 5 shots out of 50 taken.Its strange but often the ones you think will be brilliant are disapointing and visa versaPeter

Share this post


Link to post
Share on other sites

There may be a way to simulate them a bit better. Fly2K did very well with its clouds, at almost no fps hit.One approach MS could take would be applying textures to "hollow" clouds, with some type of random translucency algorithm once someone is inside them. The 3-d objects defining the clouds could have different levels of external translucency. A library of 100 or so cloud objects could give enough of a selection to take on a look similar to Peter's pics. Autogen proves that hundreds of generic textured, 3-d objects can populate the sim without a significant fps loss. Even my P3-800 can hang on to 18-20 fps with Autogen set to normal.I suspect since weather is such a big one on our wishlists, we'll have some surprises in the next FS release.

Share this post


Link to post
Share on other sites

>Expect to use maybe 5 shots out of 50 taken. Yes, I know this problem :-)But at least it's one of the advantages of a digicam, that, assumed you have enough memory with you, you don't have to care too much about the waste.Wolfgang

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this