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Guest frankcubillos

The most important FS advance in 2002.

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I really hate those generic New Years questions, but......... What was in your opinion the most/best/important/progressive achievement in FS add-ons?Ted

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>What was in your opinion the most/best/important/progressive > achievement in FS add-ons? Spin & sideslip ------ RealAir Simulations Marchetti SF 260!!!

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I have a few:1. The RealAir SF.260 Flight Dynamics without a doubt - unbelievable sensation of actual flight. It behaves exactly as you would expect.2. The FSGenesis USA Landclass project really transforms the way you fly too (at least if you live in the US!) - VFR is really great now! 3. Anticyclone's Active Camera Pro - totally makes the VC a nice place to fly from! Add's the much needed first-person-shooter style mouselook ability to FS.Honorable mentions: The CaptainSim 727 - it's gonna be really great when the bugs are worked out and I actually learn how to operate the thing!The PSS Dash 8 - this is a great plane and it's nice to finally have a high quality short haul commuter!My predictions for the new year (in no particular order)1. A320 PIC's interactive VC and Airbus systems/FBW modeling - same guys who made Active Camera are the developers behind this, and I'm betting it's gonna be really really good... ;)2. Flight 1 Piper Meridian - this is gonna set a new standard for systems realism and gauge quality.3. Whatever (if anything) the original 767PIC team comes up with for their next product.4. The Dreamfleet 727 and Cessna 310 will set new standards as usual I'm sure. The wing view animation Lou posted today is amazing!5. ASRC - the new radar client for the VATSIM network. I've been a beta tester for a few months now, and it's basically a near complete emulation of the real life DSR radar console used in the USA Center radar rooms. It's gonna revolutionize online controling once everyone is up and running with it.

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I'm going to have to say, and excuse me if this actually happened in 2001, the years are jumbled for me, lol. But, as I was saying, I'd have to say the increase in AI traffic and what's available. PAI, FSP, and everyone else who created AI traffic. I remember when I first got FS2K2, I grabbed a couple of default repaints from AVSIM, and plugged them in. Then, with some help, was able to create separate aircraft folders, use a batch file that I had to start before each flight to change the 3 aircraft that were to be shown. We've come a long way from that!! The ability to modify the aircraft, airports and flightplans into the traffic.bgl, for me, is the single most important advance in FS2k2.Lobaeux

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Hmmm... this is a tough one... but I would have to give it to Lee Swordy. Traffic Tools and his AFCAD Utility have completely revolutionized the sim, IMHO. All for free too.You think folks would have paid for his Traffic Tools and AFCAD Utility? You bet! I've seen folks lay down cash for planes that look like they were made for FS98.Thank you Lee... freeware lives!

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I only fly VFR, so improvements on the landscape rank high on my list:1. Ed Truthan's and Gerrish's autogen tree replacements.2. Gerrish's autogen building replacements.3. Autogenius24. Landclass files; I have Burkhard Renk's Europe and FSGenesis's USA 5. FSW FS SkyWorld 2002SE6. Lago's Terra Meshand I haven't even touched on the planes and the airports and the bush hideouts :). The way I have FS2002 Pro set up now, it is almost like another product from the time it was released one year ago!

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Yep and hopefully we'll have Squawk Box 3 and ASRC out in 2003 and online flying will continue to grow.Jason

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Naji,You sound like my kind of flyer. Trouble is, your list adds up to a lof of dollars (or equivalent). A few questions: 1. How to install Autogenius2 since the readme is in Italian?; 2. Lago's Terra Mesh: which one(s) do you have?; 3. FS SkyWorld: is this free? I see no mention of purchase. Be my luck that I would spend money to purchase all of your list and then it would be incompatible with FS2004. Dick

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Active Camera; this should have been in FlightSim when the VC was introduced. I can't imagine flying without it anymore.

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Hi, Dick. In my list only items 4 and 6 are payware; the rest is all good old freeware :).Re Autogenius2, here is the English description and procedure for installation:http://www.aliditalia.com/autogeniusengl.htmlBriefly, when you unzip it to a temp folder, you'll get three directories. All are empty except ScenedbWorldTexture. Back up your existing folder ScenedbWorldTexture before copying the new AGN's files, overwriting the existing ones. That's it. I use it with FS default textures on which I've seen the best results.Re Lago mesh, I have pampered myself with all the mesh around the Alps (I love this area which I have visited in real life no less than five times :)): Lago's East France, North Italy, Switzerland, South Germany and Austria. They seem now to have bundled Europe in one buy; you might want to check that out.FS SkyWorld is freeware and just fantastic with all its clouds.

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If you mean out of the box fs, it would be the scenery generating engine; the previous version(s) had to load the scenery textures as you where flying over it, resulting in massive stutters. Thinking about it still makes me weep.

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The stewardess overhead swtich.During those long haul flights, one flick of the swtich, and fresh coffee is brought up to the flight deck..PS: for this add-on to work properly, you require a "understanding wife/girlfriend".. :-wave ...I'd upload, but the file size is to big.. :D

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Your understanding wife/girlfriend is too big? Woo, you better hope she doesnt read the forums!!!;-)Thanks to M$ releasing comprehensive SDK's and a whole lot of hard work & lateral thinking by many talented people, there's been a huge number of startling breakthroughs in the last year. I agree with all of the above, esp activecamera (and I really need one of those "stewardess overhead switches"). I'll add Antti Pankkonens Dauphin to the list. A working autopilot in a stunning freeware helicopter - Wowee!!! Also some of Lago's payware addons, Soundscape & Emma Field. Amazing! Arrcab is another freeware app worthy of kudos, as is Eric Marciano's working radar gauge. Max Roodvelt's "Thermiek" thermal generator for gliding is over a year old now, but still fantastic.just MHOLonelyplanetXO

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I'm kinda partial to ProjectAI :-lolFS02 has been a banner year for both freeware and payware, most of it great stuff!---Banners? We don't need no stinkin' banners!---Visualize ProjectAI sig banner here.

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jerrycwo4Cold you give me the 'link' to find this "Active Camera" that you refer to? Thanks'jerry

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metamarty,This is a question for either metamarty or anyone, but I'm quite curious about this active camera I keep seeing individuals mentioning. Last summer, when the "Active Camera" was uploaded into the AVSIM library, I received several (4 or 5) emails questioning my having NOT picked it for my weekly Bear Picks. A couple of those emails suggested that I should have awarded the author my "Gold Award", but I honestly didn't feel it was even worthy of being a pick of the week, let alone giving it either my "Bear Approved" or "Gold Award". Because I keep seeing so many people mentioning it so much, I'm beginning to suspect that maybe I'm missing something here! I recently reinstalled it as it came with the LAGO Ultra-Light package, but I still don't get it? What is it about this "Active Camera" that everyone keeps talking about? I'm very serious here guys, as I personally have found that the default "Tower" view to be far more useful and certainly more adjustable for your control over your view positions, but once again, as I've already mentioned, I simply don't get what is so great about this "Active Camera", so, what am I doing wrong? My list of the most innovative or progressive achievements so far in FS addons:RealAir SF.260 (most advanced and accurately designed flight modeling yet)LAGO's Emma Field Scenery package (first use of FSsounds with a highly dynamic and random motion scenery activity)Ed Truthan's Ocean-Lake-River dynamic Water Textures (freeware)Gerrish Grey's Autogen replacement buildings and trees (freeware)Lee Swordy's AI freeware filesPILOT's "Boeing 314 Clipper" and LAGO's "Lucky Lindbergh" addons for their uniqueness for designing addons that make use of Flight Simulator as an inter-active educational package relating to aviation history and those that made it.Bill Lyons and the Golden Eagle Squadron group for the WindRider Hot Air Balloon (freeware), for having designed the only authentically working hot air balloon ever for FS (package released right after all the air file gurus said it wasn't possible to do in FS). In addition, Bill's freeware Goodyear "Defender" blimp is equally as unique and extraordinary in its own right, that it bares mentioning also. Plus, it was Bill Lyons that first made use of a dynamic Virtual Panel-Cockpit (FS98), years before anyone else, including Microsoft.Lennart Arrvidson for his FS2002 replacement ground texture freeware addon.Yannick Lavigne - Fred Banting - Rob Young for their Falcon50 by their setting the standards for all Virtual Cockpit comparisons to anything designed after them. Also a freeware package.Chris Willis for his SkyWorld cloudsRichard Goldstein for all of his scenery designs (some freeware and some payware) including: Emma Field, Spotted Bear USFS, Flying M Ranch, Bryce Canyon, Diamond Point, and Ranger Creek airports.Don Moser-David Erickson-Frank Betts-Naji for their truly unique bush sceneries (freeware)I'm sure I've missed some others too, but for now that will do!Bear!

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I've never used active camera for exterior views. It's very useful for manipulating the VC interior and panels with a mouse. It also gives the feeling of head movement with-in the virtual cockpit and can be quite effective depending on settings. Personally, I don't use it much for aerobatics because it tends to move my eyes away from the views I require. Even in full blown high G real aerobatics I kept my head from bouncing all over............... because I had too!And yes----------- SF260 ---- most advanced flight model yet, whether it be FS2002, FLYII, X-Plane, or IL-2L.Adamson

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Thanks Larry, and others, for the SF260 vote - but I'm going to put in a good word here for my partner Sean Moloney, a modest and unassuming chap whose wonderful talents in 3d modelling (freeware as well as payware) inspired me greatly.There are so many brilliant free addons out there that it's almost unfair to pick on a few. I'm very grateful for all those people who helped enhance my simulation pleasure with their contributions.Happy New Year,Rob Young

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What I'm refering to is the head latency feature. I don't really care for tower views or fly by's. I never use outside views. The head latency just makes the VC move around as if your head is subject to G forces, just like in real aircraft. This simply makes the VC come alife. If you encouter turbulence, the whole panel is shaking. This really is so much better than the fixed VC view we always had. It's like the pilot having his head glued to the seat. It's just not what's happening in real life. Therefore I think that this is the best innovation of 2002. It completes the virtual flying feeling.

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