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Guest glazer

.pln format

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Can someone tell me please where to get a full listing of the format used in .pln file. I am thinking of writing my own flight plan files from another computer program. I have searched the web and can find lots of programs that creat the .pln files, but I want to know the details about the format of these files themselves.Mike

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.pln files are plain text files and can be opened with Notepad. You can work out the format yourself by looking a few of them.

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Not completely. For instance what does routetype mean? similarly I can see labels A V I which clearly mean airport, VOR,intersection. Are there any others?

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Why not experiment by trying different features in a flight plan and seeing the effects?

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They are text files - however FSX .PLN files are XML based while FS2004 files are plan text.The waypoints are obvious - the types are:A AirportN NDBV VORI IntersectionI have seen .PLN files were people entered intersections names and positions which do not exist in FS2004, and the aircraft/ GPS had no trouble following those fake waypoints.The header information is pretty clear, except for routetype= which you need to do some experimentation to discover the values.The other questionable value is the departue_position= value. This should be an index number from the starting airport. This is where the aircraft will be placed is the pilot selects to move the aircraft to the departure airport. I don't know if the start positions offset the taxiwayParking index numbers.But as suggested above - you can work out most of this with a short period of experimentation.

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FS FlightPlans (FSFP) have not changes since FS2002; these are interchangeable; this means I've been editing these things for some six-years; there's nothing to it, here's a sample:http://forums.avsim.net/user_files/166373.jpgWhat the sim community really needs: is a Utility to convert FSX.PLN files to FS9.PLN; then, we can create FSFPs using the new features in FSX and then use the plans in the better simulator: FS9[/font size]

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>>What the sim community really needs: is a Utility to>convert FSX.PLN files to FS9.PLN; then, we can create FSFPs>using the new features in FSX and then use the plans in the>better simulator: FS9[/font size]>I've got RouteEditor3 on the backburner...maybe I'll do this instead???

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Note in FS2k2/9 there is a cfg entry DISPLAY_FRACTIONAL_MINUTES=1/0If set to 0 FS will display and store positions to .0001 arc seconds in .pln files. Not sure about FSX.scott s..

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