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Holland_Holland

Lordy, it's here: Ed Truthan's Stikine Icefield Research Program for Tongass Fjord

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Not only Holgers & Team's great Glacier Bayv2 but also S.I.R.P!!!Like we always say but now we mean it....Run, Don't Walk...It's very very immersive, innovative piece of sceneries. As Ed himself puts it:"SIRP you

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It is very impressive but I do wish you could start a flight from one of the stations instead of having to go out and hunt for them. I know I can save a flight from them but I'm a little disappointed that they aren't listed.

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I was checking the screenshots of this scenery only yesterday, over at the simFlight forums...wondering when it was going to be released! Low and behold this morning, here it is!Glacier Bay and this fine scenery package, both in one weekend! - heaven!Regards,Al.

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SIRP is very cool indeed. I love the blowing snow effect. I am having one problem with it though. It seems as though the EZ textures cause a major load on my system. I added the SIRP Depot to PAPG and now as soon as the depot scenery comes into view the rest of the area goes into a major "blurries" situation. This has never happened to me before with any scenery addon so I can only assume its the EZ textures. Anyone else experience this with that particular set of textures?Thanks

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I did experience major blurries when flying into or taking off from PAPG - so much so that I've taken that bit of the scenery off.

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Think I may have to do the same. I can't get the depot to sit on top of my mesh either. Thanks

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Some folks have reported the PAPG mesh problem and blurries too over at the Simflight Tongass Forum. I'm looking into it and will post a fix if I can track down a culprit. In the meantime you can disable the SIRP Depot scenery as it seems to alleviate the problem for now. There's a couple of other very minor anomalies with a few textures at TFG2 and TFG3 that I'm looking into. Again I'll post a fix soon after some testing. Thanks for the heads up!

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I really like the look of this scenery, but am reluctant to start installing addon scenery libraries etc.Am i loosing the bulk, or just a few 'bits & pieces' by not installing the EZ-Scenery library?Thanks

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Download this file: http://www.mistymoorings.com/tongass/sirp/sirp_ez_bulk.zip (80MB)and install it just like any other scenery. Call it EZ_Objects Libraries or something like that. It contains all EZ scenery libraries. And you're set.Rob "Holland&Holland" de Vries http://fool.exler.ru/sm/fly2.gif"To go up, pull the stick back. To go down, pull the stick back harder"

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Thanks Rob et al, this thread has clarified a few things for me as well.

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Thanks RobFor some reason i thought it was more complicated than that.

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Can confirm that I too have had the 'blurries' and mesh issues at PAPG. So like everyone else, I simply disabled the SIRP Depot in scenery library.Many thanks for this superb scenery, and so nice to see that your aware of these possible bugs, and are 'fixing' when time allows.Regards,Al.

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Here is the official SIRP Fixes, Issues, and Troubleshooting" web page. http://www.edtruthan.com/sirpfixes Current and future updates or fixes and the like will be posted there. There's a few up right now: -Mesh Problem at SIRP Depot -Twin Windsocks at TFG3 -Greyed Out Oil Drums -Missing Hanger Texture at TFG2 Thanks to everyone who's reported the minor issues they've noticed in SIRP. We could not issue a general fix for things we had not experienced ourselves if not for your posts, so thank you. Systems are different and it helps keep on top of things.

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Solved! If you are experiencing "Blurry" textures at and around PAPG Petersburg Airport and the SIRP Depot, we've traced the problem to one small un-mipped texture from a 3rd party EZ library: "ez-vintage_hangers_ss_v3.2.zip". The EZ BGL is "ez-vintage hangers.bgl". The offending texture is named "zinc.bmp" from the textures that go with that library. (It adds trim to the main hanger at the Depot and for some reason was stopping the textures around PAPG from sharpening). Here's the single bitmap you need: http://www.edtruthan.com/sirpfixes/zinc.zip Download this zip, and place the single texture within it in the EZ Library "Texture" folder of the location where the above BGL resides, NOT in the SIRP Depot texture folder. The BGL may have duplicates on your system so make sure and overwrite all the "zinc.bmp" instances associated with any "ez-vintage hangers.bgl" EZ file on your system. A few other SIRP fixes and issues are discussed at http://www.edtruthan.com/sirpfixes Again, thanks to all the users who reported on and tested this problem._________________"We shall begin in exploration, and the end of all our exploring will be to return to the place where we started and know it for the first time." -T.S. Eliot

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