May 10, 200917 yr Ok, for some reason I can't seem to use the Rudder in FSX, I can only get it to trim.In the controls settings it tells me that the keyboard controls for rudder right and left (It actually says Rudder Yaw, which I assume is the command for normal rudder usage) are 'NUM ENTER' and 'NUM 0', and I'm pretty sure that means the 'enter' key which is at the bottom right hand corner of the keyboard and the '0' which it 2 keys away from it, am I correct?However, whenever I press these keys whilst flying, all it does is trim the rudder right and left rather than applying full rudder when I hold the key down, and then self centering when I let go of the key.Does anyone have any idea how I can overcome this problem?Oh, and also, whenever I take off from the runway, the plane always starts to automatically sway left and right across the runway. How can I stop this?Thank's for your help.
May 10, 200917 yr Ok, for some reason I can't seem to use the Rudder in FSX, I can only get it to trim.In the controls settings it tells me that the keyboard controls for rudder right and left (It actually says Rudder Yaw, which I assume is the command for normal rudder usage) are 'NUM ENTER' and 'NUM 0', and I'm pretty sure that means the 'enter' key which is at the bottom right hand corner of the keyboard and the '0' which it 2 keys away from it, am I correct?However, whenever I press these keys whilst flying, all it does is trim the rudder right and left rather than applying full rudder when I hold the key down, and then self centering when I let go of the key.Does anyone have any idea how I can overcome this problem?Oh, and also, whenever I take off from the runway, the plane always starts to automatically sway left and right across the runway. How can I stop this?Thank's for your help.The best rudder control is had by connecting rudder pedals... but using the keys is also doable, if you recognize thatevery key press moves the rudder one notch, and if you hold the key down, the rudder will move all the way to one side.To center the rudder, you press Num 5.Controlling the plane on the runway is indeed done with the rudder, but not full deflection, just one or two notches most of the time.Over controlling will lead to swerving side to side... not confidence inspiring for the passengers :( Bert
May 10, 200917 yr 1 -For Most people that have rudder issues in FSx its usually cause AutoRudder is turnned in in FSX Realism Settings2 - As for the issue with swaying on takeoff, the best way to ensure nothing else is causing it is to turn FSX weather to complete calm weatherin weather options, this zero wind condition should allow you to do takeoof test. Cause a/c should not sway in zero wind. If it does then its not wind causing sway. Probably your controls etc.
May 10, 200917 yr Commercial Member Ok, for some reason I can't seem to use the Rudder in FSX, I can only get it to trim.In the controls settings it tells me that the keyboard controls for rudder right and left (It actually says Rudder Yaw, which I assume is the command for normal rudder usage) are 'NUM ENTER' and 'NUM 0', and I'm pretty sure that means the 'enter' key which is at the bottom right hand corner of the keyboard and the '0' which it 2 keys away from it, am I correct?However, whenever I press these keys whilst flying, all it does is trim the rudder right and left rather than applying full rudder when I hold the key down, and then self centering when I let go of the key.Does anyone have any idea how I can overcome this problem?Oh, and also, whenever I take off from the runway, the plane always starts to automatically sway left and right across the runway. How can I stop this?Thank's for your help.I use a Logitech Wingman Force 3D and the rudder is controlled with the twist handle. I just can't get the grip of using the keyboard for the basic flight controls. I did that in the Commodore 64 days :( Regards, Dave Opper HiFi Support Manager
May 10, 200917 yr The best rudder control is had by connecting rudder pedals... but using the keys is also doable, if you recognize thatevery key press moves the rudder one notch, and if you hold the key down, the rudder will move all the way to one side.To center the rudder, you press Num 5.Controlling the plane on the runway is indeed done with the rudder, but not full deflection, just one or two notches most of the time.Over controlling will lead to swerving side to side... not confidence inspiring for the passengers :(Oh, so that is the only way to use the rudder with a keyboard? I have the same problem when I use a controller (Eliminator GamePad Pro), the buttons on this controller which control the rudder are not pressure sensitive, so I assume it is the same story with this too? If so I guess I'll just have to get proper rudder pedals, thanks for your help there.Oh and the plane starts swerving even when I don't touch the controls, I just increase the power, and as soon as it start moving it starts to swerve (I've also noticed that it always starts off going to the left, the rest of it may just be due to me overcorrecting this)1 -For Most people that have rudder issues in FSx its usually cause AutoRudder is turnned in in FSX Realism Settings2 - As for the issue with swaying on takeoff, the best way to ensure nothing else is causing it is to turn FSX weather to complete calm weatherin weather options, this zero wind condition should allow you to do takeoof test. Cause a/c should not sway in zero wind. If it does then its not wind causing sway. Probably your controls etc.I usually have everything set to calm, so I dont think it would be the wind. And I think I've tried turning autorudder off, but I'll try again. Thanks for your answer anyway though.I use a Logitech Wingman Force 3D and the rudder is controlled with the twist handle. I just can't get the grip of using the keyboard for the basic flight controls. I did that in the Commodore 64 days :(Yeah, agreed, It's very hard to control the plane using the Keyboard. Now I usually use a controller (I just used the keyboard as an example, as I have exactly the same rudder problems with my controller, and it's just a bit easier to explain using the keyboard as an example), the controller makes the plane a lot easier to handle, but it would be even better still to have a joystick.
May 10, 200917 yr Oh and the plane starts swerving even when I don't touch the controls, I just increase the power, and as soon as it start moving it starts to swerve (I've also noticed that it always starts off going to the left, the rest of it may just be due to me overcorrecting this)If you turn down aircraft reality settings to minimum, you'll likely have the aircraft tracking right down the middleof the runway. When you have reality settings set to high, the torque of the engine will make the aircraft swervewhich you have to compensate for with the rudder, just like in real life.. Bert
May 11, 200917 yr If you turn down aircraft reality settings to minimum, you'll likely have the aircraft tracking right down the middleof the runway. When you have reality settings set to high, the torque of the engine will make the aircraft swervewhich you have to compensate for with the rudder, just like in real life..I see what you're saying there, but the planes on are swerving a lot more than they do in real life, and I get exactly the same effect with twin engined aircraft, which definitely wouldn't happen in real life.
May 11, 200917 yr I see what you're saying there, but the planes on are swerving a lot more than they do in real life, and I get exactly the same effect with twin engined aircraft, which definitely wouldn't happen in real life.Have you tried what Bert said (turning down the reality settings)? I'm not a RW pilot but:1) I am told that MSFS at high reality settings exaggerates the torque effect and2) Only twins with counter-rotating engines cancel out the effect; none of the default twins have this feature.Give Bert's suggestion a try. It'll only take a few minutes.R-
May 11, 200917 yr I do know that in real life torque causes the plane to sway, but not as exaggerated as in FSX. On a real world flight in a Boeing 777, they had a nose camera set up, and the aircraft was having a tough time staying on the line, moving left and right all over the place. So it could be the reality settings, and not your controls.But the reality settings sliders all the way to the right over-exaggerate the effect. Anyone know the ideal setting? Regards, BoeingGuy ASUS P5E X38 | Intel Core 2 Quad Q6600 @ 3.2 GHz on 1600 MHz FSB (400x8) | 4 GB DDR2-800 RAM | EVGA GeForce 8800 GT Superclocked @ 679/979 | 320 GB Seagate Barracuda 7200.10 RPM HD
May 11, 200917 yr okay, that's good to know that it's not just a problem with my controls/settings, thankyou guys for your responses :)Oh, and is it possible to turn down the reality settings just for the torque effect and nothing else? Becuase I don't really want to effect the realism too much, thanks.
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