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FSX Spinning Prop in Virtual Mode

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This is no major problem in FSX, but in my opinion it's these little things that add up to make a sim more realistic . My previous post had to do with improving on FSX engine sound and the illusion of wind intensity around the aircraft while flying through the air. Another thing I noticed in FSX which nags me in FSX but wasn't a problem in FS9 is the spinning prop as viewed from the virtual cockpit. Whenever I have been up in a real plane, even when not at full throttle, the spinning prop in front cannot be seen, except for a slight outline of the outer tip of the prop, unless the throttle is quite low and the prop's rpm is slow enough, as it would be near landing or at idle. As it slows down, the inner part of the spinning prop becomes visible, giving the illusion of the blades slowing down. FS9 replicated this very well through various throttle settings from the virtual cockpit and showed just the outer edge or arc of the prop at full throttle. FSX seems to always use the "slower spinnng" appearance even when the plane is at full throttle. Can this be adjusted in any way in the plane's config file or any other way? Thanks. tom

There may be some cfg. setting, but you'll probably have more luck altering the prop texture with a program like Dxtbmp.Bob

Bob

i5, 16 GB ram, GTX 960, FS on SSD, Windows 10 64 bit, home built works anyway.

This is an interesting topic. Having spent many hours flying I agree that in real life you really do not see the prop...you see a slightly darkened area where the prop disc is. Many people don't have a first person perspective to go by, and they go by what I call the 'movie' effect. For prop textures normally the alpha layer controls the transparency. You might try darkening that layer...

Best Regards,
Robert Kerr

3D Modeler & Texture Artist
 

  • Author
This is an interesting topic. Having spent many hours flying I agree that in real life you really do not see the prop...you see a slightly darkened area where the prop disc is. Many people don't have a first person perspective to go by, and they go by what I call the 'movie' effect. For prop textures normally the alpha layer controls the transparency. You might try darkening that layer...
Thanks for the help. Any idea on how to do this? Regards, Tom

Dxtbmp is a freeware (Google it) that will allow you to open aircraft textures and alter them. There are some "How to repaint aircraft" tutorials that cover how to do this. Check back if you have trouble.Bob

Bob

i5, 16 GB ram, GTX 960, FS on SSD, Windows 10 64 bit, home built works anyway.

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