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GSalden

Dual core did better than quad core ! ?

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Hi all,Till last week I had following system :E8500 3.16 @ 4.01Asus Maximus Extreme --> FSB @ 5006 Gb OCZ 1800 @ 16002x 26" screen --> 3350x1060Vista Ultimate 64 bitNow I have :I860 2.8 @ 3.97Asus P7P55D6 Gb OCZ 1800 @ 18002x 26" --> 3350x1060Windows 7 Ultimate 64 bitIn FSX I have slightly better framerates, but the main advantage is smoother flights , especially when turning over detailed scenery. Regarding TP I always could fly with 90-100 knots without blurries. Now when flying TP speed doesn't matter anymore.Within 20 seconds small blurries start to appear.Wether flying at 60 or 110 knots.It doesn't matter if I span FSX just over 1 screen instead or 2.Normally spanned over 2 screens is much more taxing on the pc.When I set the framerate counter to Unlimitd I can see framerates between 40-100. So imho FSX should be able to handle it.Has anyone else experienced this ? And perhaps has a solution for it ?


13900 8 cores @ 5.5-5.8 GHz / 8 cores @ 4.3 GHz (hyperthreading on) - Asus ROG Strix Gaming D4 - GSkill Ripjaws 2x 16 Gb 4266 mhz @ 3200 mhz / cas 13 -  Inno3D RTX4090 X3 iCHILL 24 Gb - 1x SSD M2 2800/1800 2TB - 1x SSD M2 2800/1800 1Tb - Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 55’ Sony 4K tv's as front view and right view.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 1x 65” Sony 4K tv as left view.

FOV : 190 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

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HiPresumably FSX and TP are not using all 4 cores efficiently.There is a system setting to use all cores. can't remember what it is off hand.There is also an affinity mask setting you need to do in the fsx.cfg file.Also there is a setting in the video driver software "threaded optimization" you may want to check is switched on.Finally if all 4 cores are not being used, you may need to write a batch file to change the afifnity settings for the two programs being used.I guess you woud probably have thought of these but worth mentioning just in case.Hope it helps, IANps, I noted your earlier post about scenery priority and whilst it seems to make sense, I've tried it both ways and didn't note any difference.


Ryzen 5800X3D, Nvidia 3080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2020 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

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HiPresumably FSX and TP are not using all 4 cores efficiently.There is a system setting to use all cores. can't remember what it is off hand.There is also an affinity mask setting you need to do in the fsx.cfg file.Also there is a setting in the video driver software "threaded optimization" you may want to check is switched on.Finally if all 4 cores are not being used, you may need to write a batch file to change the afifnity settings for the two programs being used.I guess you woud probably have thought of these but worth mentioning just in case.Hope it helps, IANps, I noted your earlier post about scenery priority and whilst it seems to make sense, I've tried it both ways and didn't note any difference.
Hi Ian,Just solved my problem.What I did : I chanced the Rate factor form 2 to 4 and the blurries where gone. At the moment I am flying at 120 knots over the 2 screens with a Rate factor of 8.I am curious what can be achieved regarding speed.About the scenery priority ; I agree with Nick N that object addon scenery should be placed above mesh, landclass, textures.Also with those 90 TP entries you will loose overview over the scenery library.My methode was an easy way to get the scenery organised in a right way for Fs.

13900 8 cores @ 5.5-5.8 GHz / 8 cores @ 4.3 GHz (hyperthreading on) - Asus ROG Strix Gaming D4 - GSkill Ripjaws 2x 16 Gb 4266 mhz @ 3200 mhz / cas 13 -  Inno3D RTX4090 X3 iCHILL 24 Gb - 1x SSD M2 2800/1800 2TB - 1x SSD M2 2800/1800 1Tb - Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 55’ Sony 4K tv's as front view and right view.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 1x 65” Sony 4K tv as left view.

FOV : 190 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

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Hi Gerard, what is this Rate factor setting? And where can it be found.I am currently trying to resolve a strange issue as well. Yesterday, on brand new installation of FSX and Tileproxy, my first flights with tile proxy were amazing, super quality, I was getting up to 1500 tile accesses per second, and amazing frame rates. Today, its much slower and even though I pause for ages, and the ovals are filled completely, I cant seem to get the textures to load high res quickly. And i have changed nothing..cheers, Mark

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