June 7, 201015 yr anyone know if you need to install airports first and then your ground textures, mesh, landclass etc... or the other way? or it does not matter? and in the scenery library, in which order do i need to place mesh, landclass, ground texture (ge pro) and airports?
June 7, 201015 yr anyone know if you need to install airports first and then your ground textures, mesh, landclass etc... or the other way? or it does not matter? and in the scenery library, in which order do i need to place mesh, landclass, ground texture (ge pro) and airports???
June 8, 201015 yr ??I don't think it makes any difference Josh which order you install in. But having said that I believe the order in the library page in FS9 will more than likely make a difference usually when an Airport or Scenery comes with a landclass there is a readme that will tell you how to install it. Hope this helps and does not hinder............John
June 9, 201015 yr Thanks for your help. also, do you have any idea why i get a giant gray box going across a runway and my AI when they land, they dont land on the tarmac but in air?
June 9, 201015 yr Thanks for your help. also, do you have any idea why i get a giant gray box going across a runway and my AI when they land, they dont land on the tarmac but in air?You will need to provide a good deal more information -Such as........ does this happen at all airports or just a specific one?And what Operating System are you using - XP, Vista or Win 7 ?And if possible, a screenshot of what you are seeing might be helpful.With such info one of us may be able to assist - otherwise we would just be guessing.
June 10, 201015 yr Thanks for your help. also, do you have any idea why i get a giant gray box going across a runway and my AI when they land, they dont land on the tarmac but in air?Hi Josh.I leave you in Opa's most capable hands (smile)....John
June 10, 201015 yr Hi Josh.I leave you in Opa's most capable hands (smile)....JohnDidn't mean to hijack your conversation John - just was trying to let the OP know that any of us would need more info in order to be able to assist him.
June 10, 201015 yr Thanks guys. I will post the picture real soon. I am defragging and it will take some time.
June 11, 201015 yr Didn't mean to hijack your conversation John - just was trying to let the OP know that any of us would need more info in order to be able to assist him.Don't ever worry about that OPA. The only important thing is giving the right info out to Josh (smile)...........John
June 11, 201015 yr While I was trying to fix that gray box problem, I deleted by accident the st maarten aerial photo from the scenery library and now the whole airport disappeared. how can i fix that?
June 11, 201015 yr While I was trying to fix that gray box problem, I deleted by accident the st maarten aerial photo from the scenery library and now the whole airport disappeared. how can i fix that?If you are referring the file named StMaartenAerial.bgl - which is supposed to be in your Scenery/Cities/Stmaarten/scenery subfolder ----It can be easily restored from your install disks.It is on Disk 3 in the MSGAMES9.cab -Any cab can be opened and file(s) extracted from it using any good zip/unzip utility.Hope that info is useful.
June 11, 201015 yr Thanks again for your help. Just for future reference, could you please tell me the correct proper order of install? See below:Active Sky Evolution (just for weather) FlyTampa and ImagineSim (airports) FSGenesis (landclass and mesh) HDE (just for clouds) GE Pro (just for ground and sky textures) and Ultimate Water AdvancedThanks!
June 11, 201015 yr Thanks again for your help. Just for future reference, could you please tell me the correct proper order of install? See below:Active Sky Evolution (just for weather) FlyTampa and ImagineSim (airports) FSGenesis (landclass and mesh) HDE (just for clouds) GE Pro (just for ground and sky textures) and Ultimate Water AdvancedThanks!I don't happen to have any of those addons except a few of the FSGenesis mesh bgl's so cannot speak with any authority regarding any special installation considerations.In my experience though, almost all such packages have good documentation which "should" advise if there are any special considerations - usually related to scenery priority. Double check what you have and read any documentation very carefully and throughly is my best advice.
June 12, 201015 yr I don't happen to have any of those addons except a few of the FSGenesis mesh bgl's so cannot speak with any authority regarding any special installation considerations.In my experience though, almost all such packages have good documentation which "should" advise if there are any special considerations - usually related to scenery priority. Double check what you have and read any documentation very carefully and throughly is my best advice.Got it. Last thing, I am using World of AI and I am wondering what is TTools? and how can I delete my default AI?
June 12, 201015 yr Got it. Last thing, I am using World of AI and I am wondering what is TTools? and how can I delete my default AI?Traffic Tools is a free utility by Lee Swordy (available at all DL sites) which is often used to decompile Traffic files into their three base components (for editing) and then recompile the three elements back into a Traffic bgl which FS can use. In FS2004 the default traffic file is named traffic030528.bgl and it is in your Scenery/World/scenery subfolder. Do not delete it - just rename it as traffic030528.bgl.original to disable it. That will remove all default Traffic including GA traffic. There are numerous replacement GA packages available - including a few at the WOAI site.To get a better understanding of AI may I suggest this excellent Tutorial by Mike Stanton:http://www.flightsim.com/kdl.php?fid=99920Hope that helps.
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