October 24, 201015 yr You know, when we load up are aircraft with passengers and fuel all the loaders, even the default one has some sort of a gauge with tick marks and a balance point that moves forward and back depending on where the weight is located at.I doubt real pilots have this sort of thing available do they?I was wondering if you could get an actual W&B worksheet that has all the moments and arms (is that correct?) and then list all your weights and work them out like a real pilot does instead of looking at some gimmicky gauge that is not realistic at all...?I have a feeling this is outside the scope of a pc desktop flight simulation program, but just wondering if it could be done. I guess it would depend on how you would enter the actual weight in the payload screen in flightsim to match what the W&B worksheet would be. yeah? Ciao!
October 25, 201015 yr What I use is close. All my weight and balance figures (from a previous hand done chart) have been entered into my Garmin GPS's W/B page. All I have to do is change pilot, passenger, baggage, and fuel weights. It will quickly compute the new C.G & weight. I know what the fore and aft C.G. limits are, which is what the sim's tick marks represent. However, if you've got the correct figures, working out a W/B for FSX aircraft wouldn't be a problem.L.Adamson
October 25, 201015 yr Commercial Member The Eaglesoft Citation X 2.0 uses real-world weight/balance. We even provide an Excel spreadsheet for it.So, yes... it can. As long as the aircraft is set up correctly. Ed Wilson Mindstar AviationMy Playland - I69
October 25, 201015 yr If the model was "built" correctly, you can make you're own W/B worksheet using the numbers in the cfg file..It will take some work as you account for the empty CoG displacement from model origin.. and then the relative location of the; seats, tanks, cargo stations.Problem is... most models have a "cheated" CoG , wing apex, and load stations..
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