March 1, 201115 yr Take a peep at this technology! i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.
March 1, 201115 yr Take a peep at this technology! Paul, very interesting but I can't but help wonder how the perfomance impact would be on a flightsim application. Only time will tell. John Rig: Gigabyte B550 AORUS Master Motherboard, AMD Ryzen 7 3800XT CPU, 32GB DDR4 Ram, Gigabyte RTX 2070 Super Graphics, Samsung Odyssey wide view display (5120 x 1440 pixels) with VSYNC on.
March 1, 201115 yr Commercial Member Paul, very interesting but I can't but help wonder how the perfomance impact would be on a flightsim application. Only time will tell.With accurate tracking performance could increase.Human eyes only have high resolution in the centre of our field of view (5/10 degrees?) and yet our games are expected to calculate pixel perfection across 3 monitors. Towards our peripheral vision maybe calculating blocks of 5 pixels or more would result in no visual image loss. Thus, with accurate eye tracking, a computer may be able to calculate left and right stereoscopic images that we would perceive as higher quality than today's monitors. One thing I realise with this thinking. Today’s benchmarks are always quoted at a certain FPS at x by y resolution. In tomorrows world we might be measuring benchmarks based on how many people were watching it at the time. Click here for GameSpy replacement
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