June 8, 201114 yr I am using RC 4.3, on an approach recently with an aircraft at the runway holding position, I was told to Go Around - Why ??Glen Glen
June 8, 201114 yr Hi,Was the plane held short on the taxiway or was it holding on the runway? Was there another plane that had just landed that wasn't off the runway at the far end?
June 8, 201114 yr In addition did the controller possibly give you a humorous message regarding rare steak? That means your landing gear was not down.Be sure Interact with AI in the RC options is checked.For either FSX or FS9 under FSX Utilities you might wish to use AISmooth 1.2. It works for both FS versions and can space out aircraft to your specifications on final. If you do, keep the voice ATC options off and the Show ATC messages off in its options. If you are an FS9 user this program can speed AI aircraft runways and taxiways so they can clear the runway faster. It is in the FS9 utilities section here:FS9 Configurator Version 1.6 fs9cfg16.zipIt has other functions as well. Be sure you do not increase taxi speeds too much otherwise the AI won't corner well and they will look kind of funny. If you are on VISTA or Win 7 be sure you set up a shortcut to it with properties set to run as admin so it can modify the FS9 ai_plyr.dll file. I would make a safe copy of this .dll on a 64 bit system. Here's my AI Taxi Speed settings (Land is runway rollout and exit):
June 8, 201114 yr Author JimI was using FSX SP2 with AI aircraft set to 20 per cent to help FPS, so only one aircraft was on the airfield and from my position he looked on the normal holding position and not on the runway.RonNo comments about steak - I'm sure gear was up.I did have Interact with AI tickedThanks for the info on the utilities, I'll take a look. I wasn't sure if some random Go Arounds were programmed into RC, If not I'll take a closer look at whats happening on the ground if it happens again.Glen Glen
June 9, 201114 yr Commercial Member JimI was using FSX SP2 with AI aircraft set to 20 per cent to help FPS, so only one aircraft was on the airfield and from my position he looked on the normal holding position and not on the runway.RonNo comments about steak - I'm sure gear was up.I did have Interact with AI tickedThanks for the info on the utilities, I'll take a look. I wasn't sure if some random Go Arounds were programmed into RC, If not I'll take a closer look at whats happening on the ground if it happens again.Glenmake sure makerwys.exe is the latest version, and it's in the root directory of fsmake sure you click rebuild rc scenery databaseif you have third party scenery, and haven't rebuilt the rc scenery database, rc might have thought the ai holding short was actually on the runway. that's why you got a go around.jd JD Read my blog
June 9, 201114 yr Author I think you are on the right track there. During another flight I had problems being vectored all over the place and away from my destination EGNT (Newcastle), then read in this forum to use the latest Makerwys and rebuild the database. I retried the flight after doing this then got sensible vectoring.So hopefully this will cure the Go Around problem - must admit I haven't had a Go Aoround since rebuilding the database.Great support, ThankyouGlen Glen
June 10, 201114 yr Commercial Member I think you are on the right track there. During another flight I had problems being vectored all over the place and away from my destination EGNT (Newcastle), then read in this forum to use the latest Makerwys and rebuild the database. I retried the flight after doing this then got sensible vectoring.So hopefully this will cure the Go Around problem - must admit I haven't had a Go Aoround since rebuilding the database.Great support, ThankyouGleni doubt makerwys had anything to do with your vectoring. it's only purpose is to identify where (lat/long) runways begin and end.jd JD Read my blog
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