July 7, 201114 yr Hello all, Is there any way to solve the issue of AI traffic meeting head to head on the same taxiway (and not moving until one or the other times out)? It seems to happen at certain airports where one aircraft leaves the gate, another lands and clears the runway and both are instructed to use the same taxiway by ground control. I'm sure I can play around with the afcad for the airports in question, but is there another easier solution? Maybe someone has created a utility to fix this. Thanks.J.C. (MYNN)
July 7, 201114 yr AI? This bloody happens to ME, when I'm taxiing to the runway!! I have the payware version of FSUIPC, so I have to hit the Shft-Z key to zap the a/c in front of me out of existence. Smooth Skies! -- Chuck B. MACHINE 1:FS2004/WinXP Pro 64, Intel Core 2 Duo E8600 Clocked to 4.35 GHz, Corsair H50, Asus Maximus Formula, 4GB PNY XLR8 DDR2 @1067, ATI 4870 and 4650, WD Raptor 10K RPM 160 GB HD, Seagate 500 mgb 32mgb cache, 2 Analog 2HTGs w/ 3 19" I-INC flat panel monitors 1280x1024x32, and 1 17" at 1280 x 1024, PC Silencer 750 Quad, FSPassengers, FSUPIC, (Payware), WideFS MACHINE 2: Dell Dimension, P4, WideClient, FDC Live Cockpit, Pro Flight Emulator, Active Sky v6.5 MACHINE 3: ASUS u81A Laptop, Windows 7 (what a joke!), WideClient, FlightSim Commander
July 7, 201114 yr I hope you know that you don't really zap them out of existence, you only transfer them to an alternate universe were they pop in directly in front of another AI creating the situation alluded in original post. :biggrin:Regards, dv Win 10 Pro || i7-8700K || 32GB || ASUS Z370-P MB || NVIDIA GeForce GTX 1080 Ti 11Gb || 2 960 PRO 1TB, 840 EVO My Files in the AVSIM Library
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