August 5, 201114 yr As posted elsewhere here I am looking for a monitor, and am rapidly coming to the conclusion that the parameters of 27” screen w/ LED backlit, 120 Hz refresh that would support nVidia 3D, and a resolution of 2560*1600 are mutually exclusive. I see some good monitors at 27” and 120 Hz, such as the Acer HN274Hbmiiid Black 27" 2ms 3D Full HD, but only at 1920 x 1080 resolution. Others that get to 2560*1600 are only 60 Hz. Other than the Apple Cinema Display but you net a Mac to work it properly….Which brings me to a question- 120 Hz (and the possibility of nVidia 3D) vs. 2560*1600 resolution. Which would you rank more important for FSX, and/or gaming in general?Thanks, Bruce ASEL, Instrument. KBJC, Colorado.
August 8, 201114 yr Author To add to my question from last week: So, for FSX (which is all we know about until Flight comes out), what would you place more importance on: The opportunity to increase resolution from 1080p to something like 2560 x 1440 , or the ability to increase refresh rate from 60 Hz to 120 Hz (and therefore opening up the possibility of 3D)? Assume that both options have an IPS panel, similar latency, same LED back-light, etc. Thanks, Bruce. ASEL, Instrument. KBJC, Colorado.
August 15, 201114 yr Very good question, Bruce. I wish I knew the answer, I'm in the market for the same. I think I would vote for 2560 x 1440 resolution. Dirk.
August 19, 201114 yr Author Hi Dirk,I finally decided on a Samsung S227A950d, a 27" monitor just out that runs at 1080p, @120Hz, although does not support 3d Vision from NV. Samsung have their own proprietary 3D, but I got the 120 Hz for the response in 2D more than 3D ( going to 3D would require a Radeon GPU, other than a side-by-side 3D configuration that would lower resolution. However, my thoughts are that 3D will only be something I would go for in Flight (if it's designed for it), and hopefully by then the architecture of the Flight code won't be as limited to NV cards as FSX is.But in the meantime, for FSX, the Samsung looks like it has good color gamut for a TN panel and lots of "x factor", we shall see when it arrives next week I guess.Thanks, Bruce. ASEL, Instrument. KBJC, Colorado.
August 19, 201114 yr I would've recommended the higher resolution as a higher refresh might cause tearing with v-sync off and stutters with v-sync on. Di Agron Dell XPS 15 L502X | Intel i5-2540m @ 2.60GHz | 4GB DDR3 1333MHz (2x2GB) | nVidia GT525M | Seagate 500GB 7200RPM | 15" 1366x768 | 23" LG 1360x768 | Got a hardware question? Ask: HERE (Mobo's, Ram, CPU's, custom builds, general hardware etc) HERE (Graphics cards, monitors, drivers etc) HERE (Peripherals/Hardware and related drivers) HERE (Internet/Networking) PMDG FMC NavData out of date message fix HERE
August 20, 201114 yr Author Hi NGX,Do you have a particular monitor that you would suggest? Ilooked at the U2711 , that has a higher resolution, but the anti glare coating gets lots of criticism in forums that I've visited,along with the lag of the IPS panel. I'm kind of limited to 27", given my physical space available. But if you have another monitor model # that I should look at, I still have time todo so...Thanks, Bruce. ASEL, Instrument. KBJC, Colorado.
August 20, 201114 yr Just look for a similar widescreen monitor that has ultra high resolution. But stay away from high frequency monitors for FSX. Basically, unless it's running at the frequency (is a 60Hz monitor running constant 60FPS) you will get stutters. So more frequency = more stutters. Di Agron Dell XPS 15 L502X | Intel i5-2540m @ 2.60GHz | 4GB DDR3 1333MHz (2x2GB) | nVidia GT525M | Seagate 500GB 7200RPM | 15" 1366x768 | 23" LG 1360x768 | Got a hardware question? Ask: HERE (Mobo's, Ram, CPU's, custom builds, general hardware etc) HERE (Graphics cards, monitors, drivers etc) HERE (Peripherals/Hardware and related drivers) HERE (Internet/Networking) PMDG FMC NavData out of date message fix HERE
August 20, 201114 yr Author Thanks NGX, so if I hear you correctly, if I'm running a frame rate limiter @30Hz ( as many of us do) , then a standard 60Hz monitor will give stutters, and a 120Hz monitor will give more stutters, so going for a higher resolution is a better idea?Thanks, Bruce. ASEL, Instrument. KBJC, Colorado.
August 20, 201114 yr Just look for a similar widescreen monitor that has ultra high resolution. But stay away from high frequency monitors for FSX. Basically, unless it's running at the frequency (is a 60Hz monitor running constant 60FPS) you will get stutters. So more frequency = more stutters.Are you sure about that, I was under the impression that the human eye couldn't distinguish the difference between 25 FPS and 150 FPS. In other words to watch the screen at 25 FPS is the same as 500 FPS. I had a QX6800 that used to run around 20 FPS so according to your logic because I was using a 60Hz monitor I should have stutters. Well this wasn't the case. Who would by a 120 Hz monotor that unless you got 120 FPS you get stutters.Sounds like flawed logic to me. Andrew Dixon Andrew Dixon"If common sense was compulsory everyone would have it but I am afraid this is not the case"
August 20, 201114 yr The 24FPS 'human eye limit' is only applicable to motion film. Without realistic motion blurring, video games and computer animations do not look as fluid as film, even with a higher frame rate. When a fast moving object is present on two consecutive frames, a gap between the images on the two frames contributes to a noticeable separation of the object and its afterimage in the eye. Motion blurring mitigates this effect, since it tends to reduce the image gap when the two frames are strung together The effect of motion blurring is essentially superimposing multiple images of the fast-moving object on a single frame. Motion blurring makes the motion more fluid to the human eye, even as the image of the object becomes blurry on each individual frame.Games do not have natural motion blur between frames unlike film.It has been shown that 24 FPS in a movie = an need of around 60FPS in a video game. Glenn Ryzen 3700X, X570 Pro Wifi, 32GB 3600mhz RAM, Nvidia Titan Xp "Galactic Empire", RM750x PSU, H700 case, 2x NVMe M2 SSD, 1x SATA SSD
August 20, 201114 yr The 24FPS 'human eye limit' is only applicable to motion film. Without realistic motion blurring, video games and computer animations do not look as fluid as film, even with a higher frame rate. When a fast moving object is present on two consecutive frames, a gap between the images on the two frames contributes to a noticeable separation of the object and its afterimage in the eye. Motion blurring mitigates this effect, since it tends to reduce the image gap when the two frames are strung together The effect of motion blurring is essentially superimposing multiple images of the fast-moving object on a single frame. Motion blurring makes the motion more fluid to the human eye, even as the image of the object becomes blurry on each individual frame. Games do not have natural motion blur between frames unlike film. It has been shown that 24 FPS in a movie = an need of around 60FPS in a video game.Thanks Glen, Something else I didn't know. Learning all the time. Andrew Dixon Just look for a similar widescreen monitor that has ultra high resolution. But stay away from high frequency monitors for FSX. Basically, unless it's running at the frequency (is a 60Hz monitor running constant 60FPS) you will get stutters. So more frequency = more stutters.Hi NGX, I stand corrected. Andrew Dixon Andrew Dixon"If common sense was compulsory everyone would have it but I am afraid this is not the case"
August 20, 201114 yr Hi NGX, I stand corrected. Andrew Dixon No problem. We all learn something new each day Di Agron Dell XPS 15 L502X | Intel i5-2540m @ 2.60GHz | 4GB DDR3 1333MHz (2x2GB) | nVidia GT525M | Seagate 500GB 7200RPM | 15" 1366x768 | 23" LG 1360x768 | Got a hardware question? Ask: HERE (Mobo's, Ram, CPU's, custom builds, general hardware etc) HERE (Graphics cards, monitors, drivers etc) HERE (Peripherals/Hardware and related drivers) HERE (Internet/Networking) PMDG FMC NavData out of date message fix HERE
August 20, 201114 yr Author In another forum here I had asked what was preferable for FSX, a higher resolution or 120 Hz refresh rate (assuming only 1 of these 2 attributes was available. The answer I got indicated that the 120 Hz did more than the higher resolution.However, I will for sure be trying this monitor and looking for stutters and subjective quality, and will be sending it back for another if I'm not happy, I'll post back here.Thanks, Bruce. ASEL, Instrument. KBJC, Colorado.
August 20, 201114 yr I don't see how it will. Which forum did you get this? Di Agron Dell XPS 15 L502X | Intel i5-2540m @ 2.60GHz | 4GB DDR3 1333MHz (2x2GB) | nVidia GT525M | Seagate 500GB 7200RPM | 15" 1366x768 | 23" LG 1360x768 | Got a hardware question? Ask: HERE (Mobo's, Ram, CPU's, custom builds, general hardware etc) HERE (Graphics cards, monitors, drivers etc) HERE (Peripherals/Hardware and related drivers) HERE (Internet/Networking) PMDG FMC NavData out of date message fix HERE
August 21, 201114 yr Author PMDG forum, however I don't wish to play one member off against another, so better I try the monitor and post back here with results, and if necessary send the new monitor back to exchange it for something else.Thanks for all your help, NGX. Bruce. ASEL, Instrument. KBJC, Colorado.
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